Commit Graph

79 Commits

Author SHA1 Message Date
Yusarina 909b104882 Move Join Meshes to Mesh Tools
I see no point having two files here if we can just move join meshes into the mesh tools file.
2024-09-27 22:58:01 +01:00
Yusarina 6c918b8209 Very Basic MMD Options Panel (MASSIVE WIP)
This is a massive WIP most options don't work yet. However this is the start of it.
2024-09-25 23:48:16 +01:00
Yusarina 4f572e069f Merge branch 'main' into remove_constraints 2024-09-22 22:53:29 +01:00
Yusarina a3111644af Rigify To Unity Function
- This is an work in progress, this expands on the system that NyankoNyan and improves that system.

- It remaps the bone hierarchy to match Unity's expectations
- It adds necessary constraints to ensure proper bone movement (For the people who need it, can be removed via remove constraints button).
- It removes redundant bones that could cause issues in Unity.
- It renames bones to match Unity's Humanoid Avatar naming convention.
- It provides an option to merge or remove twist bones, which are not supported by Unity's humanoid system.
- It adjusts bone connections and deformation settings.

I think more needs to be added, but this seems to work for now.
2024-09-20 16:48:51 +01:00
Yusarina 9361423335 Remove Bone Constraints
- Adds Remove Bone Constraints, this uses pose mode instead of edit mode as this is supposedly a safer method.
2024-09-20 12:18:08 +01:00
Yusarina 5086e753c1 Connect Bones
- Connect bones button added.
- Added slider so the user can choose the distance, cats was set at a hard coded amount which could sometimes cause some issues for some modals.
2024-09-20 12:03:36 +01:00
989onan b015736ead fix merge armatures
now the different options work. and it has an apply transforms
2024-09-13 12:38:08 -04:00
989onan 0cb4d6bb3a Merge armatures button 2024-09-12 21:56:39 -04:00
989onan 4f211bd79a fix more 2024-09-11 21:01:34 -04:00
Onan Chew f35e1235e0 Merge branch 'teamneoneko:main' into RemoveUnusedShapekeys 2024-09-10 21:23:04 -04:00
989onan 494077b1a0 fix some broken changes 2024-09-10 21:11:36 -04:00
Onan Chew 178d76d89f Merge branch 'main' into PoseMode 2024-09-10 20:47:06 -04:00
Yusarina c987a6d69f Merge branch 'main' into RemoveUnusedShapekeys 2024-09-11 01:43:15 +01:00
Yusarina e766c20764 Merge branch 'main' into UVAligner 2024-09-11 01:41:05 +01:00
Yusarina 337fb7c561 Update tools.py 2024-09-11 01:39:35 +01:00
Onan Chew f7d4e4e5e9 Merge branch 'main' into RemoveUnusedShapekeys 2024-09-10 20:36:38 -04:00
Yusarina dd751a9d32 Merge branch 'main' into MergeBones 2024-09-11 01:36:05 +01:00
Onan Chew 087a0d89ae Merge branch 'main' into PoseMode 2024-09-10 20:35:16 -04:00
989onan f3cff17e16 fix operator locations 2024-09-10 20:33:20 -04:00
Yusarina 4145c019c7 Merge branch 'main' into cleanup 2024-09-11 01:32:03 +01:00
989onan 9bdaa1ef01 Add Remove unused shapekeys
removes shapekeys that don't do anything
2024-09-09 21:57:13 -04:00
989onan 94dcc3ed7a fix context issues and drawing 2024-09-09 21:26:45 -04:00
989onan fba59faa50 UVAligner Tool
- Adds a new Avatar Toolkit panel location for UV tools
- adds Align UV Edges to target
 - Allows for aligning uv vertices in a line on one object to another's uvs pixel perfect. This is useful for making one model copy another model's UV's with some user work
- Added translation keys for tool
2024-09-09 21:18:56 -04:00
989onan 40a7f71f07 fix zero weight bones Class name 2024-09-06 12:34:06 -04:00
989onan dc2b6e46ce Add Bone Tools
- Added merge to active to tools section for bones
- Added merge to individual parents, which merges each selected bone to their parent bone
2024-09-06 12:32:50 -04:00
Onan Chew c10b51e32c Merge branch 'teamneoneko:main' into MergeBones 2024-09-04 21:14:53 -04:00
Onan Chew b22160fc8b fix naming convention 2024-09-04 20:19:46 -04:00
Onan Chew a08d888acb More cleanup
- operator strings are referenced via the class property rather than a hard coded string
- class names have been cleaned to have _OT_ or _PT_ depending on the kind of class it was.
- Class names should mostly be CamelCase now.
2024-09-04 20:16:34 -04:00
Onan Chew a5c8eb4ab3 Add pose mode
This simple operator allows starting and stopping pose mode, as well as applying pose as rest and as a shapekey.
2024-09-03 21:05:13 -04:00
Onan Chew 05b90dfefb Advanced mode finished
Finally this took forever.
Now this is the double merger to end all double mergers. for now.
2024-09-01 20:26:54 -04:00
Onan Chew eff1d9efe2 start of advanced mode
almost done, just need to find out why doubles aren't merging even when perfectly together when using merge to unselected
2024-08-31 15:29:12 -04:00
989onan daba045364 Add zero weight bone removal 2024-08-19 13:59:31 -04:00
989onan 148797ece2 Cleanup some stuff 2024-07-29 13:03:31 -04:00
Yusarina 8a6535044c UI Update 2024-07-27 21:59:31 +01:00
Yusarina 90c5aa70c4 More Tools
- Added Apply Transforms
- Added Separate by materials and loose parts.
2024-07-27 21:56:16 +01:00
Yusarina 83366072b8 UI Updates
- Added icons to ui.
- Re-organised the UI slightly.
- Added some more Titles such as Join Meshes and etc.
- Slight wording changing on descriptions.
2024-07-25 21:48:40 +01:00
Yusarina 3f5b2f2d79 Finale Translations 2024-07-25 03:46:13 +01:00
Yusarina b6beae7ba1 UI side Translations complete 2024-07-25 02:46:13 +01:00
Yusarina 05cc6c830c UI Order Fixes 2024-07-25 02:25:09 +01:00
Onan Chew b018708005 Merge branch 'main' into Texture-Atlasing 2024-07-24 20:49:25 -04:00
Yusarina deaada347a Shapey Key Update.
- Viesmes will now use selected armature.
- New dropdown menu in the viseme UI so the user can select which mesh to create visemes on.
- New helper function get_armature_meshes
- Added a new check before we create the new visemes to see if any exist, if there do we will remove them and create the new ones.
- fixed several issues and errors.
2024-07-25 01:42:34 +01:00
989onan 54f1800ead Hot Fix
fix texture atlas having registry problems, and the normal maps not looking good after being atlased.
2024-07-24 20:35:49 -04:00
Yusarina ddb76a0c90 Merge branch 'main' into viseme-dev 2024-07-25 00:57:08 +01:00
Yusarina 9bca4888f5 Merge branch 'main' into Digitigrade-legs-tool 2024-07-25 00:50:56 +01:00
Yusarina c27ea638a1 Merge branch 'main' into Import-Anything 2024-07-25 00:48:27 +01:00
989onan 65ddea16e8 Fix problems
- fix errors
- add import to UI
2024-07-24 19:27:46 -04:00
989onan ce1cc79664 yuck
oml fix!
2024-07-24 17:53:02 -04:00
Onan Chew b12904341c Merge branch 'main' into Digitigrade-legs-tool 2024-07-24 17:45:37 -04:00
989onan ce7c6aa664 Add digitgrade legs tool 2024-07-24 17:41:17 -04:00
Yusarina 76046f7c6d Armature Selection Improvements.
- Added a check to make sure Armature is valid.
- Added a helper to select the current armature  selected in armature selection.
- Added a helper to get all meshes.
- Updated all current functions to work with the system.
2024-07-24 00:27:14 +01:00