Add Bone Tools

- Added merge to active to tools section for bones
- Added merge to individual parents, which merges each selected bone to their parent bone
This commit is contained in:
989onan
2024-09-06 12:32:50 -04:00
parent c10b51e32c
commit dc2b6e46ce
4 changed files with 130 additions and 2 deletions
+22
View File
@@ -262,3 +262,25 @@ def update_progress(self, context, message):
def finish_progress(context):
context.window_manager.progress_end()
context.area.header_text_set(None)
def transfer_vertex_weights(context: Context, obj: bpy.types.Object, source_group: str, target_group: str, delete_source_group: bool = True) -> bool:
modifier: bpy.types.VertexWeightMixModifier = obj.modifiers.new(name="merge_weights",type="VERTEX_WEIGHT_MIX")
modifier.mix_set = 'B'
modifier.vertex_group_a = target_group
modifier.vertex_group_b = source_group
modifier.mask_constant = 1.0
bpy.ops.object.mode_set(mode='OBJECT')
prev_obj: bpy.types.Object = context.view_layer.objects.active
context.view_layer.objects.active = obj
bpy.ops.object.modifier_apply(modifier=modifier.name)
if delete_source_group:
obj.vertex_groups.remove(obj.vertex_groups.get(source_group))
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.object.mode_set(mode='OBJECT')
context.view_layer.objects.active = prev_obj
return True
+95 -1
View File
@@ -1,6 +1,6 @@
import bpy
from ..core import common
from bpy.types import Operator, Context, Mesh, Armature, EditBone, PoseBone
from bpy.types import Operator, Context, Mesh, Armature, EditBone
from ..core.register import register_wrap
from .translations import t
@@ -62,3 +62,97 @@ class AvatarToolkit_RemoveZeroWeightBones(Operator):
self.report({'INFO'}, t("Tools.remove_zero_weight_bones.success"))
return {'FINISHED'}
@register_wrap
class AvatarToolkit_OT_MergeBonesToActive(Operator):
bl_idname = "avatar_toolkit.merge_bones_to_active"
bl_label = t("Tools.merge_bones_to_active.label")
bl_description = t("Tools.merge_bones_to_active.desc")
bl_options = {'REGISTER', 'UNDO'}
delete_old: bpy.props.BoolProperty(name=t("Tools.merge_bones_to_active.delete_old.label"), description=t("Tools.merge_bones_to_active.delete_old.desc"), default=False)
@classmethod
def poll(cls, context: Context) -> bool:
if common.get_selected_armature(context) is not None:
if common.get_selected_armature(context) == context.view_layer.objects.active:
if context.mode == "POSE":
return len(context.selected_pose_bones) > 1
elif context.mode == "EDIT_ARMATURE":
return len(context.selected_bones) > 1
return False
def execute(cls, context: Context) -> set[str]:
prev_mode: str = "EDIT"
if context.mode == "POSE":
prev_mode = "POSE"
#get active bone and a list of all other selected bones
bpy.ops.object.mode_set(mode='EDIT')
target_bone: str = context.active_bone.name
armature_data: Armature = context.view_layer.objects.active.data
bones: list[str] = [i.name for i in context.selected_bones]
bones.remove(target_bone)
for obj in common.get_all_meshes(context):
for bone in bones:
bone_name: str = armature_data.edit_bones[bone].name
common.transfer_vertex_weights(context=context,obj=obj,source_group=bone_name,target_group=armature_data.edit_bones[target_bone].name)
bpy.ops.object.mode_set(mode='EDIT')
for bone in bones:
if cls.delete_old:
for bone_child in armature_data.edit_bones[bone].children:
bone_child.parent = armature_data.edit_bones[bone].parent
armature_data.edit_bones.remove(armature_data.edit_bones[bone])
bpy.ops.object.mode_set(mode=prev_mode)
return {'FINISHED'}
@register_wrap
class AvatarToolkit_OT_MergeBonesToParents(Operator):
bl_idname = "avatar_toolkit.merge_bones_to_parents"
bl_label = t("Tools.merge_bones_to_parents.label")
bl_description = t("Tools.merge_bones_to_parents.desc")
bl_options = {'REGISTER', 'UNDO'}
delete_old: bpy.props.BoolProperty(name=t("Tools.merge_bones_to_parents.delete_old.label"), description=t("Tools.merge_bones_to_parents.delete_old.desc"), default=False)
@classmethod
def poll(cls, context: Context) -> bool:
if common.get_selected_armature(context) is not None:
if common.get_selected_armature(context) == context.view_layer.objects.active:
if context.mode == "POSE":
return len(context.selected_pose_bones) > 0
elif context.mode == "EDIT_ARMATURE":
return len(context.selected_bones) > 0
return False
def execute(cls, context: Context) -> set[str]:
prev_mode: str = "EDIT"
if context.mode == "POSE":
prev_mode = "POSE"
#get active bone and a list of all other selected bones
bpy.ops.object.mode_set(mode='EDIT')
armature_data: Armature = context.view_layer.objects.active.data
for obj in common.get_all_meshes(context):
for bone in [i.name for i in context.selected_bones]:
if armature_data.edit_bones[bone].parent != None:
bone_name: str = armature_data.edit_bones[bone].name
common.transfer_vertex_weights(context=context,obj=obj,source_group=bone_name,target_group=armature_data.edit_bones[bone].parent.name)
bpy.ops.object.mode_set(mode='EDIT')
for bone in [i.name for i in context.selected_bones]:
if cls.delete_old:
for bone_child in armature_data.edit_bones[bone].children:
bone_child.parent = armature_data.edit_bones[bone].parent
armature_data.edit_bones.remove(armature_data.edit_bones[bone])
bpy.ops.object.mode_set(mode=prev_mode)
return {'FINISHED'}
+8
View File
@@ -135,6 +135,14 @@
"Tools.remove_zero_weight_bones.success": "Zero weight bones removed successfully",
"Tools.remove_zero_weight_bones.label": "Remove Zero Weight Bones",
"Tools.remove_zero_weight_bones.desc": "Remove bones from the armature that have weights less than threshold.",
"Tools.merge_bones_to_active.delete_old.desc": "Remove old bones when merging.",
"Tools.merge_bones_to_active.delete_old.label": "Remove Old Bones",
"Tools.merge_bones_to_active.desc": "Merge selected bones to active bone (selected in bright blue or orange).",
"Tools.merge_bones_to_active.label": "Merge Bones to Active",
"Tools.merge_bones_to_parents.delete_old.desc": "Remove old bones when merging.",
"Tools.merge_bones_to_parents.delete_old.label": "Remove Old Bones",
"Tools.merge_bones_to_parents.desc": "Merges every bone in the selection to each of their parents.",
"Tools.merge_bones_to_parents.label": "Merge Bones to Individual Parents",
"Tools.remove_zero_weight_bones.threshold.label": "Weight Threshold",
"Tools.remove_zero_weight_bones.threshold.desc": "If a bone is not weighted to any part of any mesh under the armature with a threshold greater than this, it is removed",
"VisemePanel.create_visemes": "Create Visemes",
+5 -1
View File
@@ -7,7 +7,7 @@ from ..functions.translations import t
from ..core.common import get_selected_armature
from ..functions.seperate_by import SeparateByMaterials, SeparateByLooseParts
from ..functions.additional_tools import ApplyTransforms
from ..functions.armature_modifying import AvatarToolkit_RemoveZeroWeightBones
from ..functions.armature_modifying import AvatarToolkit_RemoveZeroWeightBones, AvatarToolkit_OT_MergeBonesToActive, AvatarToolkit_OT_MergeBonesToParents
@register_wrap
class AvatarToolkitToolsPanel(bpy.types.Panel):
@@ -39,6 +39,10 @@ class AvatarToolkitToolsPanel(bpy.types.Panel):
row.operator(SeparateByLooseParts.bl_idname, text=t("Tools.separate_by_loose_parts.label"), icon='OUTLINER_OB_MESH')
row = layout.row(align=True)
row.operator(ApplyTransforms.bl_idname, text=t("Tools.apply_transforms.label"), icon='OBJECT_ORIGIN')
row = layout.row(align=True)
row.operator(AvatarToolkit_RemoveZeroWeightBones.bl_idname, text=t("Tools.remove_zero_weight_bones.label"), icon='BONE_DATA')
row = layout.row(align=True)
row.operator(AvatarToolkit_OT_MergeBonesToActive.bl_idname, text=t("Tools.merge_bones_to_active.label"), icon='BONE_DATA')
row.operator(AvatarToolkit_OT_MergeBonesToParents.bl_idname, text=t("Tools.merge_bones_to_parents.label"), icon='BONE_DATA')
else:
layout.label(text=t("Tools.select_armature"), icon='ERROR')