Remove Bone Constraints

- Adds Remove Bone Constraints, this uses pose mode instead of edit mode as this is supposedly a safer method.
This commit is contained in:
Yusarina
2024-09-20 12:18:08 +01:00
parent 5086e753c1
commit 9361423335
3 changed files with 37 additions and 1 deletions
+3 -1
View File
@@ -8,7 +8,7 @@ from ..functions.translations import t
from ..core.common import get_selected_armature
from ..functions.mesh_tools import AvatarToolkit_OT_RemoveUnusedShapekeys
from ..functions.seperate_by import AvatarToolKit_OT_SeparateByMaterials, AvatarToolKit_OT_SeparateByLooseParts
from ..functions.additional_tools import AvatarToolKit_OT_ApplyTransforms, AvatarToolKit_OT_ConnectBones
from ..functions.additional_tools import AvatarToolKit_OT_ApplyTransforms, AvatarToolKit_OT_ConnectBones, AvatarToolKit_OT_DeleteBoneConstraints
from ..functions.armature_modifying import AvatarToolkit_OT_RemoveZeroWeightBones, AvatarToolkit_OT_MergeBonesToActive, AvatarToolkit_OT_MergeBonesToParents
@register_wrap
@@ -49,5 +49,7 @@ class AvatarToolkit_PT_ToolsPanel(bpy.types.Panel):
row.operator(AvatarToolkit_OT_MergeBonesToParents.bl_idname, text=t("Tools.merge_bones_to_parents.label"), icon='BONE_DATA')
row = layout.row(align=True)
row.operator(AvatarToolKit_OT_ConnectBones.bl_idname, text=t("Tools.connect_bones.label"), icon='BONE_DATA')
row = layout.row(align=True)
row.operator(AvatarToolKit_OT_DeleteBoneConstraints.bl_idname, text=t("Tools.delete_bone_constraints.label"), icon='CONSTRAINT_BONE')
else:
layout.label(text=t("Tools.select_armature"), icon='ERROR')