Commit Graph

94 Commits

Author SHA1 Message Date
Yusarina 27ebd5ebfb Fixes
- Optimise Armature no longer errors out and bones don't change position now.
- Improvements to remove zero bones.
2024-11-27 03:34:10 +00:00
Yusarina 0ac4b4a144 Join Meshes Fixes 2024-11-27 02:56:12 +00:00
Yusarina bb77d54a49 UI Improvements for Atlasing
Made some UI imprvoements to the Atlas system, uses icons, able to collapse materials to prevent a huge long list and more.
2024-11-26 03:50:56 +00:00
Yusarina 4d20ce77f7 More Fixes
- Fixes an other error in the updater due to urllib not being imported and used correctly.
- Small Atlas Texturing fixes and UI Improvements.
2024-11-26 03:12:42 +00:00
Yusarina 346f73ebb0 Bug Fixes
- Fixes issue where console was getting spammed re armature selection.
- Fixes apply as rest pose issues and improves the system. https://github.com/teamneoneko/Avatar-Toolkit/issues/52
- Fixes Apply pose to shapekey, it does what it's meant to do now. https://github.com/teamneoneko/Avatar-Toolkit/issues/52
- Fixes error in updater when there no updates to list.
2024-11-26 02:42:17 +00:00
Yusarina 56706c859f Bug fixes
- First attempt to get Chinese Characters to work, kinda working, but also not.
- Small bug fixes.
2024-11-26 01:07:51 +00:00
Yusarina 1b908a4200 Fixes 2024-10-22 00:08:07 +01:00
Onan Chew db2e3e8787 Merge pull request #63 from Yusarina/cleanup-p1
Cleanup p1
2024-10-18 18:03:29 -04:00
Onan Chew a817ef341f Merge pull request #66 from Yusarina/import_anything_changes
VRM Added, Import Anything chages.
2024-10-18 18:02:50 -04:00
Yusarina 1fb1e74689 Add remove doubles warning
Gives user a warning about how long advanced remove doubles takes.
2024-10-14 05:31:13 +01:00
Yusarina 670115a947 VRM Added, Import Anything chages.
- Added VRM to the list of files able to be imported.
- Added error handling for missing vrm importer, will popup to the user telling them to download vrm addon.
- Removed automatically url opening as we should have user consent to open a url, automatic url opening goes against blenders best practices and can be a security concern.
- Optimised the way we import multiple models, the old way just added unnecessary complexity, The try-except block was used to iterate over self.files and set is_multi to True if no exception occurs. However, this is an unnecessarily complex way to determine if the list is non-empty. Simply checking the length of the list is more straightforward and efficient. The way we were using the try-except box could of also lead to silent failures which is not user friendly.
2024-10-14 00:13:08 +01:00
Yusarina 503ba52b9b Move Separate By to Additional Tools
Move Separate BY to Additional tools, makes no sense having these smaller functions in it's own file.
2024-09-27 22:59:45 +01:00
Yusarina 909b104882 Move Join Meshes to Mesh Tools
I see no point having two files here if we can just move join meshes into the mesh tools file.
2024-09-27 22:58:01 +01:00
Yusarina f64c8daa03 Merge pull request #60 from Yusarina/mmd_options
Mmd options (WIP)
2024-09-26 00:52:49 +01:00
Yusarina 5addb26ad4 Small Fixes, forgot some things change in the API 2024-09-26 00:21:37 +01:00
Yusarina 3c2a63f29a Improvements and fixes to some whoopsies
- Fixed double import
- Improved Cleanup mesh, includes removal of empty shapekeys and unused vertex groups.
- Optimise Armature now includes fix broken names function
- Optimise Weights now includes a limit for bone weights
- Material conversion now handles transparency
- automatically rename bones to a standard naming convention such as  _Left _Right

Still no where near complete, but I getting there.
2024-09-26 00:11:52 +01:00
Yusarina 6c918b8209 Very Basic MMD Options Panel (MASSIVE WIP)
This is a massive WIP most options don't work yet. However this is the start of it.
2024-09-25 23:48:16 +01:00
Yusarina fcbcd0a4fb Quick Fix to Apply shapeky to basis
Was causing addon not to load, just a quick fix.
2024-09-25 23:42:55 +01:00
Yusarina 4f572e069f Merge branch 'main' into remove_constraints 2024-09-22 22:53:29 +01:00
Yusarina fc0bafef48 Merge pull request #58 from 989onan/MergeArmatures
Add apply shapekey to basis
2024-09-22 22:46:55 +01:00
989onan 8191c795f4 Add apply shapekey to basis
add apply shapekey to basis to shapekey menu

I believe I wrote this simple implementation for Tuxedo, I don't remember how I came up with it.
2024-09-22 14:50:26 -04:00
Yusarina a3111644af Rigify To Unity Function
- This is an work in progress, this expands on the system that NyankoNyan and improves that system.

- It remaps the bone hierarchy to match Unity's expectations
- It adds necessary constraints to ensure proper bone movement (For the people who need it, can be removed via remove constraints button).
- It removes redundant bones that could cause issues in Unity.
- It renames bones to match Unity's Humanoid Avatar naming convention.
- It provides an option to merge or remove twist bones, which are not supported by Unity's humanoid system.
- It adjusts bone connections and deformation settings.

I think more needs to be added, but this seems to work for now.
2024-09-20 16:48:51 +01:00
Yusarina 9361423335 Remove Bone Constraints
- Adds Remove Bone Constraints, this uses pose mode instead of edit mode as this is supposedly a safer method.
2024-09-20 12:18:08 +01:00
Yusarina 5086e753c1 Connect Bones
- Connect bones button added.
- Added slider so the user can choose the distance, cats was set at a hard coded amount which could sometimes cause some issues for some modals.
2024-09-20 12:03:36 +01:00
Yusarina 1782e54ff3 Report to user what we done. 2024-09-19 23:43:25 +01:00
989onan b015736ead fix merge armatures
now the different options work. and it has an apply transforms
2024-09-13 12:38:08 -04:00
989onan 0cb4d6bb3a Merge armatures button 2024-09-12 21:56:39 -04:00
989onan 4f211bd79a fix more 2024-09-11 21:01:34 -04:00
Onan Chew f35e1235e0 Merge branch 'teamneoneko:main' into RemoveUnusedShapekeys 2024-09-10 21:23:04 -04:00
989onan 494077b1a0 fix some broken changes 2024-09-10 21:11:36 -04:00
Onan Chew 178d76d89f Merge branch 'main' into PoseMode 2024-09-10 20:47:06 -04:00
Yusarina c987a6d69f Merge branch 'main' into RemoveUnusedShapekeys 2024-09-11 01:43:15 +01:00
Yusarina e766c20764 Merge branch 'main' into UVAligner 2024-09-11 01:41:05 +01:00
Onan Chew f7d4e4e5e9 Merge branch 'main' into RemoveUnusedShapekeys 2024-09-10 20:36:38 -04:00
Yusarina dd751a9d32 Merge branch 'main' into MergeBones 2024-09-11 01:36:05 +01:00
Onan Chew 087a0d89ae Merge branch 'main' into PoseMode 2024-09-10 20:35:16 -04:00
989onan f3cff17e16 fix operator locations 2024-09-10 20:33:20 -04:00
989onan 6954342d37 Fix error handling 2024-09-10 12:25:10 -04:00
989onan 9bdaa1ef01 Add Remove unused shapekeys
removes shapekeys that don't do anything
2024-09-09 21:57:13 -04:00
989onan 94dcc3ed7a fix context issues and drawing 2024-09-09 21:26:45 -04:00
989onan fba59faa50 UVAligner Tool
- Adds a new Avatar Toolkit panel location for UV tools
- adds Align UV Edges to target
 - Allows for aligning uv vertices in a line on one object to another's uvs pixel perfect. This is useful for making one model copy another model's UV's with some user work
- Added translation keys for tool
2024-09-09 21:18:56 -04:00
989onan 40a7f71f07 fix zero weight bones Class name 2024-09-06 12:34:06 -04:00
989onan dc2b6e46ce Add Bone Tools
- Added merge to active to tools section for bones
- Added merge to individual parents, which merges each selected bone to their parent bone
2024-09-06 12:32:50 -04:00
Onan Chew c10b51e32c Merge branch 'teamneoneko:main' into MergeBones 2024-09-04 21:14:53 -04:00
Onan Chew a08d888acb More cleanup
- operator strings are referenced via the class property rather than a hard coded string
- class names have been cleaned to have _OT_ or _PT_ depending on the kind of class it was.
- Class names should mostly be CamelCase now.
2024-09-04 20:16:34 -04:00
Onan Chew 05b90dfefb Advanced mode finished
Finally this took forever.
Now this is the double merger to end all double mergers. for now.
2024-09-01 20:26:54 -04:00
Onan Chew eff1d9efe2 start of advanced mode
almost done, just need to find out why doubles aren't merging even when perfectly together when using merge to unselected
2024-08-31 15:29:12 -04:00
989onan daba045364 Add zero weight bone removal 2024-08-19 13:59:31 -04:00
989onan 148797ece2 Cleanup some stuff 2024-07-29 13:03:31 -04:00
Yusarina 90c5aa70c4 More Tools
- Added Apply Transforms
- Added Separate by materials and loose parts.
2024-07-27 21:56:16 +01:00