Files
Avatar-Toolkit/ui/viseme.py
T
Yusarina 83366072b8 UI Updates
- Added icons to ui.
- Re-organised the UI slightly.
- Added some more Titles such as Join Meshes and etc.
- Slight wording changing on descriptions.
2024-07-25 21:48:40 +01:00

45 lines
2.1 KiB
Python

import bpy
from ..core.register import register_wrap
from ..functions.translations import t
from ..core.common import get_selected_armature
@register_wrap
class AvatarToolkitVisemePanel(bpy.types.Panel):
bl_label = t("VisemePanel.label")
bl_idname = "OBJECT_PT_avatar_toolkit_viseme"
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_category = "Avatar Toolkit"
bl_parent_id = "OBJECT_PT_avatar_toolkit"
bl_order = 5
def draw(self, context: bpy.types.Context) -> None:
layout = self.layout
armature = get_selected_armature(context)
if armature:
layout.prop(context.scene, "selected_mesh", text=t("VisemePanel.select_mesh"), icon='OUTLINER_OB_MESH')
row = layout.row()
mesh = bpy.data.objects.get(context.scene.selected_mesh)
if mesh and mesh.type == 'MESH':
if mesh.data.shape_keys:
layout.prop_search(context.scene, "mouth_a", mesh.data.shape_keys, "key_blocks", text=t('VisemePanel.mouth_a.label'), icon='SHAPEKEY_DATA')
layout.prop_search(context.scene, "mouth_o", mesh.data.shape_keys, "key_blocks", text=t('VisemePanel.mouth_o.label'), icon='SHAPEKEY_DATA')
layout.prop_search(context.scene, "mouth_ch", mesh.data.shape_keys, "key_blocks", text=t('VisemePanel.mouth_ch.label'), icon='SHAPEKEY_DATA')
layout.prop(context.scene, 'shape_intensity', text=t('VisemePanel.shape_intensity'), icon='FORCE_LENNARDJONES')
row = layout.row()
row.scale_y = 1.2
row.operator("avatar_toolkit.create_visemes", text=t('VisemePanel.create_visemes'), icon='TRIA_RIGHT')
else:
layout.label(text=t('VisemePanel.error.noShapekeys'), icon='ERROR')
else:
layout.label(text=t('VisemePanel.error.selectMesh'), icon='INFO')
else:
layout.label(text=t('VisemePanel.error.noArmature'), icon='ERROR')
layout.separator()
layout.label(text=t('VisemePanel.info.selectMesh'), icon='HELP')