- Viesmes will now use selected armature.
- New dropdown menu in the viseme UI so the user can select which mesh to create visemes on.
- New helper function get_armature_meshes
- Added a new check before we create the new visemes to see if any exist, if there do we will remove them and create the new ones.
- fixed several issues and errors.
- Organised some of the code better.
- Fixed sort order loop.
- Added typing in some places there wasn't.
This is a very basic start to Viesme creation, I still need to add translations for some stuff and improve it. This is very much inspired from the Cats Version.