- Updated Operations and Properties with tpying and logging.
I have not updated translation files, this is because i want to gut MMD Tools system and replace it with our own, however I want to make MMD Tools more simple and ajust it to our needs only. This is going to take a while and my aim for this is Alpha 4, also the MMD Translation system hurt my head....
- Fixes a couple of bugs as well, with quick access and the PMX importer.
- removed advanced merge doubles, it just does advanced by default
- same behavior as advanced was before, but now completes the task in under a second. Thanks to the power of BMesh!
- Labels now reflect this change
- This is the initial commit I spent several hours trying to get it up two Avatar Toolkit standard, it does not work yet because there are files missing but I been doing this since 6am and it is 4pm almost, i need food.
- I have also removed as much legacy code as i could, MMD Tools contains so much of it even though there have a 4.2+ only version there have not removed any of the legacy code for pre 4.2.... this is going to take a while.
God I hope this works fine once I am done.
add to menu
fix resonite animx importer bug
add flip animations
add flip animation keyframes to help users rekey and remake animations as if they were mirrored.
- bones_names is a dictionary so bone_names.items should be used
- also len(mappings) was being used incorrectly should be using range(len(mappings))
- The last one is it just didn't like upperchest in bone_names.update so as a very temp solution i used upper_chest no an ideal solution but I too tired to investogate today and just wanted the plugin to work. however it should be simpilify anyone for now.
This was a hot fix for some issues we were having, however this is no longer needed as my fix to auto loader fixed the issues which meant we were trying to double regisiter these things.