- Added VRM to the list of files able to be imported.
- Added error handling for missing vrm importer, will popup to the user telling them to download vrm addon.
- Removed automatically url opening as we should have user consent to open a url, automatic url opening goes against blenders best practices and can be a security concern.
- Optimised the way we import multiple models, the old way just added unnecessary complexity, The try-except block was used to iterate over self.files and set is_multi to True if no exception occurs. However, this is an unnecessarily complex way to determine if the list is non-empty. Simply checking the length of the list is more straightforward and efficient. The way we were using the try-except box could of also lead to silent failures which is not user friendly.
UI Is starting to look much better. I added more spacing and re-arrange parts of the UI, icons have been added and overall is starting to look much better and more user Friendly.
- Fixed double import
- Improved Cleanup mesh, includes removal of empty shapekeys and unused vertex groups.
- Optimise Armature now includes fix broken names function
- Optimise Weights now includes a limit for bone weights
- Material conversion now handles transparency
- automatically rename bones to a standard naming convention such as _Left _Right
Still no where near complete, but I getting there.
- This is an work in progress, this expands on the system that NyankoNyan and improves that system.
- It remaps the bone hierarchy to match Unity's expectations
- It adds necessary constraints to ensure proper bone movement (For the people who need it, can be removed via remove constraints button).
- It removes redundant bones that could cause issues in Unity.
- It renames bones to match Unity's Humanoid Avatar naming convention.
- It provides an option to merge or remove twist bones, which are not supported by Unity's humanoid system.
- It adjusts bone connections and deformation settings.
I think more needs to be added, but this seems to work for now.
- Connect bones button added.
- Added slider so the user can choose the distance, cats was set at a hard coded amount which could sometimes cause some issues for some modals.