Merge pull request #56 from Yusarina/remove_constraints

Remove Bone constraints
This commit is contained in:
Yusarina
2024-09-22 23:21:31 +01:00
committed by GitHub
3 changed files with 38 additions and 1 deletions
+30
View File
@@ -89,3 +89,33 @@ class AvatarToolKit_OT_ConnectBones(Operator):
def draw(self, context):
layout = self.layout
layout.prop(self, "min_distance")
@register_wrap
class AvatarToolKit_OT_DeleteBoneConstraints(Operator):
bl_idname = "avatar_toolkit.delete_bone_constraints"
bl_label = t("Tools.delete_bone_constraints.label")
bl_description = t("Tools.delete_bone_constraints.desc")
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context: Context) -> bool:
return get_selected_armature(context) is not None
def execute(self, context: Context) -> set[str]:
armature = get_selected_armature(context)
if not is_valid_armature(armature):
self.report({'ERROR'}, t("Tools.delete_bone_constraints.invalid_armature"))
return {'CANCELLED'}
bpy.ops.object.mode_set(mode='POSE')
constraints_removed = 0
for bone in armature.pose.bones:
while bone.constraints:
bone.constraints.remove(bone.constraints[0])
constraints_removed += 1
bpy.ops.object.mode_set(mode='OBJECT')
self.report({'INFO'}, t("Tools.delete_bone_constraints.success").format(constraints_removed=constraints_removed))
return {'FINISHED'}
+4
View File
@@ -174,6 +174,10 @@
"Tools.connect_bones.min_distance.label": "Minimum Distance",
"Tools.connect_bones.min_distance.desc": "Minimum distance between bones to connect them",
"Tools.connect_bones.success": "Connected {bones_connected} bones successfully",
"Tools.delete_bone_constraints.label": "Delete Bone Constraints",
"Tools.delete_bone_constraints.desc": "Remove all constraints from bones in the armature",
"Tools.delete_bone_constraints.invalid_armature": "Invalid armature selected",
"Tools.delete_bone_constraints.success": "Removed {constraints_removed} constraints from bones",
"Tools.convert_rigify_to_unity.label": "Convert Rigify to Unity",
"Tools.convert_rigify_to_unity.desc": "Prepare Rigify armature for use in Unity",
"Tools.convert_rigify_to_unity.success": "Rigify armature successfully converted for Unity",
+4 -1
View File
@@ -8,7 +8,7 @@ from ..functions.translations import t
from ..core.common import get_selected_armature
from ..functions.mesh_tools import AvatarToolkit_OT_RemoveUnusedShapekeys
from ..functions.seperate_by import AvatarToolKit_OT_SeparateByMaterials, AvatarToolKit_OT_SeparateByLooseParts
from ..functions.additional_tools import AvatarToolKit_OT_ApplyTransforms, AvatarToolKit_OT_ConnectBones
from ..functions.additional_tools import AvatarToolKit_OT_ApplyTransforms, AvatarToolKit_OT_ConnectBones, AvatarToolKit_OT_DeleteBoneConstraints
from ..functions.armature_modifying import AvatarToolkit_OT_RemoveZeroWeightBones, AvatarToolkit_OT_MergeBonesToActive, AvatarToolkit_OT_MergeBonesToParents
from ..functions.rigify_functions import AvatarToolKit_OT_ConvertRigifyToUnity
@@ -50,6 +50,9 @@ class AvatarToolkit_PT_ToolsPanel(bpy.types.Panel):
row.operator(AvatarToolkit_OT_MergeBonesToParents.bl_idname, text=t("Tools.merge_bones_to_parents.label"), icon='BONE_DATA')
row = layout.row(align=True)
row.operator(AvatarToolKit_OT_ConnectBones.bl_idname, text=t("Tools.connect_bones.label"), icon='BONE_DATA')
row = layout.row(align=True)
row.operator(AvatarToolKit_OT_DeleteBoneConstraints.bl_idname, text=t("Tools.delete_bone_constraints.label"), icon='CONSTRAINT_BONE')
row = layout.row(align=True)
row.operator(AvatarToolKit_OT_ConvertRigifyToUnity.bl_idname, text=t("Tools.convert_rigify_to_unity.label"), icon='ARMATURE_DATA')
row = layout.row()
row.prop(context.scene, "merge_twist_bones")