989onan
0cb4d6bb3a
Merge armatures button
2024-09-12 21:56:39 -04:00
989onan
4f211bd79a
fix more
2024-09-11 21:01:34 -04:00
Onan Chew
f35e1235e0
Merge branch 'teamneoneko:main' into RemoveUnusedShapekeys
2024-09-10 21:23:04 -04:00
989onan
494077b1a0
fix some broken changes
2024-09-10 21:11:36 -04:00
Onan Chew
178d76d89f
Merge branch 'main' into PoseMode
2024-09-10 20:47:06 -04:00
Yusarina
c987a6d69f
Merge branch 'main' into RemoveUnusedShapekeys
2024-09-11 01:43:15 +01:00
Yusarina
e766c20764
Merge branch 'main' into UVAligner
2024-09-11 01:41:05 +01:00
Yusarina
337fb7c561
Update tools.py
2024-09-11 01:39:35 +01:00
Onan Chew
f7d4e4e5e9
Merge branch 'main' into RemoveUnusedShapekeys
2024-09-10 20:36:38 -04:00
Yusarina
dd751a9d32
Merge branch 'main' into MergeBones
2024-09-11 01:36:05 +01:00
Onan Chew
087a0d89ae
Merge branch 'main' into PoseMode
2024-09-10 20:35:16 -04:00
989onan
f3cff17e16
fix operator locations
2024-09-10 20:33:20 -04:00
Yusarina
4145c019c7
Merge branch 'main' into cleanup
2024-09-11 01:32:03 +01:00
989onan
9bdaa1ef01
Add Remove unused shapekeys
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removes shapekeys that don't do anything
2024-09-09 21:57:13 -04:00
989onan
94dcc3ed7a
fix context issues and drawing
2024-09-09 21:26:45 -04:00
989onan
fba59faa50
UVAligner Tool
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- Adds a new Avatar Toolkit panel location for UV tools
- adds Align UV Edges to target
- Allows for aligning uv vertices in a line on one object to another's uvs pixel perfect. This is useful for making one model copy another model's UV's with some user work
- Added translation keys for tool
2024-09-09 21:18:56 -04:00
989onan
40a7f71f07
fix zero weight bones Class name
2024-09-06 12:34:06 -04:00
989onan
dc2b6e46ce
Add Bone Tools
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- Added merge to active to tools section for bones
- Added merge to individual parents, which merges each selected bone to their parent bone
2024-09-06 12:32:50 -04:00
Onan Chew
c10b51e32c
Merge branch 'teamneoneko:main' into MergeBones
2024-09-04 21:14:53 -04:00
Onan Chew
b22160fc8b
fix naming convention
2024-09-04 20:19:46 -04:00
Onan Chew
a08d888acb
More cleanup
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- operator strings are referenced via the class property rather than a hard coded string
- class names have been cleaned to have _OT_ or _PT_ depending on the kind of class it was.
- Class names should mostly be CamelCase now.
2024-09-04 20:16:34 -04:00
Onan Chew
a5c8eb4ab3
Add pose mode
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This simple operator allows starting and stopping pose mode, as well as applying pose as rest and as a shapekey.
2024-09-03 21:05:13 -04:00
Onan Chew
05b90dfefb
Advanced mode finished
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Finally this took forever.
Now this is the double merger to end all double mergers. for now.
2024-09-01 20:26:54 -04:00
Onan Chew
eff1d9efe2
start of advanced mode
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almost done, just need to find out why doubles aren't merging even when perfectly together when using merge to unselected
2024-08-31 15:29:12 -04:00
989onan
daba045364
Add zero weight bone removal
2024-08-19 13:59:31 -04:00
989onan
148797ece2
Cleanup some stuff
2024-07-29 13:03:31 -04:00
Yusarina
8a6535044c
UI Update
2024-07-27 21:59:31 +01:00
Yusarina
90c5aa70c4
More Tools
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- Added Apply Transforms
- Added Separate by materials and loose parts.
2024-07-27 21:56:16 +01:00
Yusarina
83366072b8
UI Updates
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- Added icons to ui.
- Re-organised the UI slightly.
- Added some more Titles such as Join Meshes and etc.
- Slight wording changing on descriptions.
2024-07-25 21:48:40 +01:00
Yusarina
3f5b2f2d79
Finale Translations
2024-07-25 03:46:13 +01:00
Yusarina
b6beae7ba1
UI side Translations complete
2024-07-25 02:46:13 +01:00
Yusarina
05cc6c830c
UI Order Fixes
2024-07-25 02:25:09 +01:00
Onan Chew
b018708005
Merge branch 'main' into Texture-Atlasing
2024-07-24 20:49:25 -04:00
Yusarina
deaada347a
Shapey Key Update.
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- Viesmes will now use selected armature.
- New dropdown menu in the viseme UI so the user can select which mesh to create visemes on.
- New helper function get_armature_meshes
- Added a new check before we create the new visemes to see if any exist, if there do we will remove them and create the new ones.
- fixed several issues and errors.
2024-07-25 01:42:34 +01:00
989onan
54f1800ead
Hot Fix
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fix texture atlas having registry problems, and the normal maps not looking good after being atlased.
2024-07-24 20:35:49 -04:00
Yusarina
ddb76a0c90
Merge branch 'main' into viseme-dev
2024-07-25 00:57:08 +01:00
Yusarina
9bca4888f5
Merge branch 'main' into Digitigrade-legs-tool
2024-07-25 00:50:56 +01:00
Yusarina
c27ea638a1
Merge branch 'main' into Import-Anything
2024-07-25 00:48:27 +01:00
989onan
65ddea16e8
Fix problems
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- fix errors
- add import to UI
2024-07-24 19:27:46 -04:00
989onan
ce1cc79664
yuck
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oml fix!
2024-07-24 17:53:02 -04:00
Onan Chew
b12904341c
Merge branch 'main' into Digitigrade-legs-tool
2024-07-24 17:45:37 -04:00
989onan
ce7c6aa664
Add digitgrade legs tool
2024-07-24 17:41:17 -04:00
Yusarina
76046f7c6d
Armature Selection Improvements.
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- Added a check to make sure Armature is valid.
- Added a helper to select the current armature selected in armature selection.
- Added a helper to get all meshes.
- Updated all current functions to work with the system.
2024-07-24 00:27:14 +01:00
Yusarina
06c7cff4b7
Basic Start of Armature Selection
2024-07-22 23:13:10 +01:00
Yusarina
936b6b37c3
Merge branch 'main' into viseme-dev
2024-07-22 22:25:12 +01:00
Yusarina
381d6cb25c
Merge branch 'main' into RemoveDoubles
2024-07-22 22:21:49 +01:00
Yusarina
703bd57ecf
Merge branch 'main' into main
2024-07-22 22:16:55 +01:00
Onan Chew
97e44f7420
Merge branch 'main' into Texture-Atlasing
2024-07-22 17:12:37 -04:00
Yusarina
041ce3e5d1
Added FBX Export
2024-07-22 02:24:33 +01:00
Yusarina
ee84ae640a
Translation Popup now added.
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Due to some werid thing in Blender 4.2+ where we just can't get descriptions to translate, we now tell the user some translations won't apply unto restart.
2024-07-22 01:56:22 +01:00