Files
Avatar-Toolkit/core/resonite_utils.py
T

244 lines
8.6 KiB
Python

import bpy
import bpy_extras
from .common import get_armature, get_selected_armature, simplify_bonename, is_valid_armature
from bpy.types import Object, ShapeKey, Mesh, Context, Operator
from functools import lru_cache
from ..core.register import register_wrap
from ..functions.translations import t
from ..core.dictionaries import bone_names
import re
from .resonite_loader import resonite_animx, resonite_types
import os
@register_wrap
class AvatarToolKit_OT_ExportResonite(Operator):
bl_idname = 'avatar_toolkit.export_resonite'
bl_label = t("Importer.export_resonite.label")
bl_description = t("Importer.export_resonite.desc")
bl_options = {'REGISTER', 'UNDO'}
filepath: bpy.props.StringProperty()
@classmethod
def poll(cls, context: Context):
if get_armature(context) is None:
return False
return True
def execute(self, context: Context):
#settings stolen from cats.
bpy.ops.export_scene.gltf('INVOKE_AREA',
export_image_format = 'WEBP',
export_image_quality = 75,
export_materials = 'EXPORT',
export_animations = True,
export_animation_mode = 'ACTIONS',
export_nla_strips_merged_animation_name = 'Animation',
export_nla_strips = True)
return {'FINISHED'}
@register_wrap
class AvatarToolKit_OT_ConvertToResonite(Operator):
bl_idname = 'avatar_toolkit.convert_to_resonite'
bl_label = t('Tools.convert_to_resonite.label')
bl_description = t('Tools.convert_to_resonite.desc')
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context: Context) -> bool:
armature = get_selected_armature(context)
return armature is not None and is_valid_armature(armature)
def execute(self, context: Context) -> set:
armature = get_selected_armature(context)
if not armature:
self.report({'WARNING'}, t("Tools.no_armature_selected"))
return {'CANCELLED'}
translate_bone_fails = 0
untranslated_bones = set()
reverse_bone_lookup = dict()
for (preferred_name, name_list) in bone_names.items():
for name in name_list:
reverse_bone_lookup[name] = preferred_name
resonite_translations = {
'hips': "Hips",
'spine': "Spine",
'chest': "Chest",
'neck': "Neck",
'head': "Head",
'left_eye': "Eye.L",
'right_eye': "Eye.R",
'right_leg': "UpperLeg.R",
'right_knee': "Calf.R",
'right_ankle': "Foot.R",
'right_toe': 'Toes.R',
'right_shoulder': "Shoulder.R",
'right_arm': "UpperArm.R",
'right_elbow': "ForeArm.R",
'right_wrist': "Hand.R",
'left_leg': "UpperLeg.L",
'left_knee': "Calf.L",
'left_ankle': "Foot.L",
'left_toe': "Toes.L",
'left_shoulder': "Shoulder.L",
'left_arm': "UpperArm.L",
'left_elbow': "ForeArm.L",
'left_wrist': "Hand.R",
'pinkie_1_l': "pinkie1.L",
'pinkie_2_l': "pinkie2.L",
'pinkie_3_l': "pinkie3.L",
'ring_1_l': "ring1.L",
'ring_2_l': "ring2.L",
'ring_3_l': "ring3.L",
'middle_1_l': "middle1.L",
'middle_2_l': "middle2.L",
'middle_3_l': "middle3.L",
'index_1_l': "index1.L",
'index_2_l': "index2.L",
'index_3_l': "index3.L",
'thumb_1_l': "thumb1.L",
'thumb_2_l': "thumb2.L",
'thumb_3_l': "thumb3.L",
'pinkie_1_r': "pinkie1.R",
'pinkie_2_r': "pinkie2.R",
'pinkie_3_r': "pinkie3.R",
'ring_1_r': "ring1.R",
'ring_2_r': "ring2.R",
'ring_3_r': "ring3.R",
'middle_1_r': "middle1.R",
'middle_2_r': "middle2.R",
'middle_3_r': "middle3.R",
'index_1_r': "index1.R",
'index_2_r': "index2.R",
'index_3_r': "index3.R",
'thumb_1_r': "thumb1.R",
'thumb_2_r': "thumb2.R",
'thumb_3_r': "thumb3.R"
}
context.view_layer.objects.active = armature
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.object.mode_set(mode='OBJECT')
bone.name = re.compile(re.escape("<noik>"), re.IGNORECASE).sub("",bone.name) #remove "NOIK" from bones before translating again, in case an update was done that fixes a translation.
for bone in armature.data.bones:
if simplify_bonename(bone.name) in reverse_bone_lookup and reverse_bone_lookup[simplify_bonename(bone.name)] in resonite_translations:
bone.name = resonite_translations[reverse_bone_lookup[simplify_bonename(bone.name)]]
else:
untranslated_bones.add(bone.name)
bone.name = bone.name+"<noik>"
translate_bone_fails += 1
bpy.ops.object.mode_set(mode='OBJECT')
if translate_bone_fails > 0:
self.report({'INFO'}, t("Tools.bones_translated_with_fails").format(translate_bone_fails=translate_bone_fails))
else:
self.report({'INFO'}, t("Tools.bones_translated_success"))
return {'FINISHED'}
@register_wrap
class AvatarToolKit_OT_AnimX_Importer(Operator,bpy_extras.io_utils.ImportHelper):
bl_idname = 'avatar_toolkit.animx_importer'
bl_label = t('Tools.animx_importer.label')
bl_description = t('Tools.animx_importer.desc')
bl_options = {'REGISTER', 'UNDO'}
#fps = bpy.props.FloatProperty(default=25) #25 fps
filter_glob: bpy.props.StringProperty(
default="*.animx",
options={'HIDDEN'}
)
files: bpy.props.CollectionProperty(type=bpy.types.OperatorFileListElement, options={'HIDDEN', 'SKIP_SAVE'})
filepath: bpy.props.StringProperty()
directory:bpy.props.StringProperty(subtype='DIR_PATH')
@classmethod
def poll(cls, context: Context) -> bool:
return True
def execute(self, context: Context) -> set:
Froox_animations: list[resonite_animx.AnimX] = []
#decoding using self contained library:
files = [file.name for file in self.files]
files.append(self.filepath)
for file in files:
froox_animation: resonite_animx.AnimX = resonite_animx.AnimX()
froox_animation.interval.x = 1/25
froox_animation.read(file = os.path.join(self.directory,file))
Froox_animations.append(froox_animation)
#Load data into Blender Animations.
for froox_animation in Froox_animations:
action: bpy.types.Action = bpy.data.actions.new(froox_animation.name.x)
action.use_fake_user = True
for track in froox_animation.tracks:
print("hit here1")
print(track.FrameType)
if(track.FrameType != type(resonite_types.float) and track.FrameType != type(resonite_types.double)):
continue
data_path: str = track._node.x+"."+track._property.x
fcurve_reso = action.fcurves.new(data_path,None,track._node.x)
print("hit here2")
match(type(track)):
case (type(resonite_animx.RawTrack)):
rawtrack: resonite_animx.RawTrack = track
for frame in rawtrack.keyframes:
key: bpy.types.Keyframe = fcurve_reso.keyframe_points.insert(frame.time, float(frame.value))
case (type(resonite_animx.DiscreteTrack)):
discretetrack: resonite_animx.RawTrack = track
for frame in rawtrack.keyframes:
key: bpy.types.Keyframe = fcurve_reso.keyframe_points.insert(frame.time, float(frame.value))
case(type(resonite_animx.CurveTrack)):
curvetrack: resonite_animx.RawTrack = track
for frame in curvetrack.keyframes:
key: bpy.types.Keyframe = fcurve_reso.keyframe_points.insert(frame.time, float(frame.value))
key.handle_left = float(frame.left_tan)
key.handle_left = float(frame.right_tan)
case(type(resonite_animx.BezierTrack)):
beziertrack: resonite_animx.RawTrack = track
# Bezier is not supported rn, ignore.
return {'FINISHED'}