Files
Avatar-Toolkit/functions/translations.py
T
Yusarina ee84ae640a Translation Popup now added.
Due to some werid thing in Blender 4.2+ where we just can't get descriptions to translate, we now tell the user some translations won't apply unto restart.
2024-07-22 01:56:22 +01:00

98 lines
3.7 KiB
Python

import os
import json
import bpy
from bpy.app.translations import locale
from typing import Dict, List, Tuple
from ..core.addon_preferences import save_preference, get_preference
# Use __file__ to get the current file's directory
current_dir = os.path.dirname(os.path.abspath(__file__))
main_dir = os.path.dirname(current_dir)
resources_dir = os.path.join(main_dir, "resources")
translations_dir = os.path.join(resources_dir, "translations")
dictionary: Dict[str, str] = dict()
languages: List[str] = []
verbose: bool = True
def load_translations() -> bool:
global dictionary, languages
old_dictionary = dictionary.copy()
dictionary = dict()
languages = ["auto"]
# Populate languages list
for i in os.listdir(translations_dir):
lang = i.split(".")[0]
if lang != "auto":
languages.append(lang)
language_index = get_preference("language", 0)
print(f"Loading translations for language index: {language_index}") # Debug print
if language_index == 0: # "auto"
language = bpy.context.preferences.view.language
else:
try:
language = languages[language_index]
except IndexError:
language = bpy.context.preferences.view.language
print(f"Selected language: {language}") # Debug print
translation_file: str = os.path.join(translations_dir, language + ".json")
if os.path.exists(translation_file):
with open(translation_file, 'r', encoding='utf-8') as file:
dictionary = json.load(file)["messages"]
print(f"Loaded translations: {dictionary}") # Debug print
else:
custom_language: str = language.split("_")[0]
custom_translation_file: str = os.path.join(translations_dir, custom_language + ".json")
if os.path.exists(custom_translation_file):
with open(custom_translation_file, 'r', encoding='utf-8') as file:
dictionary = json.load(file)["messages"]
print(f"Loaded custom translations: {dictionary}") # Debug print
else:
print(f"Translation file not found for language: {language}")
default_file: str = os.path.join(translations_dir, "en_US.json")
if os.path.exists(default_file):
with open(default_file, 'r', encoding='utf-8') as file:
dictionary = json.load(file)["messages"]
print(f"Loaded default translations: {dictionary}") # Debug print
else:
print("Default translation file 'en_US.json' not found.")
return dictionary != old_dictionary
def t(phrase: str, default: str = None) -> str:
output: str = dictionary.get(phrase)
if output is None:
if verbose:
print(f'Warning: Unknown phrase: {phrase}')
return default if default is not None else phrase
print(f"Translating '{phrase}' to '{output}'") # Debug print
return output
def get_language_display_name(lang: str) -> str:
if lang == "auto":
return t("Language.auto", "Automatic")
return t(f"Language.{lang}", lang)
def get_languages_list(self, context) -> List[Tuple[str, str, str]]:
return [(str(i), get_language_display_name(lang), f"Use {lang} language") for i, lang in enumerate(languages)]
def update_language(self, context):
print(f"Updating language to: {self.avatar_toolkit_language}") # Debug print
save_preference("language", int(self.avatar_toolkit_language))
load_translations()
# Set a flag to indicate that a language change has occurred
context.scene.avatar_toolkit_language_changed = True
# Show popup after language change
bpy.ops.avatar_toolkit.translation_restart_popup('INVOKE_DEFAULT')
# Initial load of translations
print("Performing initial load of translations") # Debug print
load_translations()