Files
Avatar-Toolkit/ui/settings.py
T
Yusarina fe8f5f69d5 Plugin Registration Changes
- Re-wrote how the plugin registers itself.
- No longer need @register_wrapper classes get auto detected and added.
- The new Auto loader is much better then the old way, no longer need "if "bpy" not in locals():" this was an old way of doing things and wasn't really efficient.

 using auto_load.py provides several advantages:

- It automatically discovers and loads all modules in the addon.
- It handles dependencies between classes correctly through topological sorting.
- It manages registration order automatically.
- It properly handles unregistration in the correct order.

This approach is much less error prone and I not had any issues so far. However it still needs testing fully.

I have also start to re-organise files into folders as well, this is going to be needed so we don't have a long list of files as Avatar Toolkit is getting larger then i originally planned.
2024-12-02 01:52:11 +00:00

39 lines
1.5 KiB
Python

import bpy
from .main_panel import AvatarToolKit_PT_AvatarToolkitPanel, CATEGORY_NAME
from ..core.translations import t
class AvatarToolkitSettingsPanel(bpy.types.Panel):
bl_label = t("Settings.label")
bl_idname = "OBJECT_PT_avatar_toolkit_settings"
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_category = CATEGORY_NAME
bl_parent_id = AvatarToolKit_PT_AvatarToolkitPanel.bl_idname
bl_order = 8
def draw(self, context):
layout = self.layout
layout.label(text=t("Settings.language.label"))
layout.prop(context.scene.avatar_toolkit, "language", text="", icon='WORLD')
class AVATAR_TOOLKIT_OT_translation_restart_popup(bpy.types.Operator):
bl_idname = "avatar_toolkit.translation_restart_popup"
bl_label = t("Settings.translation_restart_popup.label")
bl_description = t("Settings.translation_restart_popup.description")
bl_options = {'INTERNAL'}
def execute(self, context):
if context.scene.avatar_toolkit.language_changed:
bpy.ops.script.reload()
context.scene.avatar_toolkit.language_changed = False
return {'FINISHED'}
def invoke(self, context, event):
return context.window_manager.invoke_props_dialog(self, width=300)
def draw(self, context):
layout = self.layout
layout.label(text=t("Settings.translation_restart_popup.message1"), icon='INFO')
layout.label(text=t("Settings.translation_restart_popup.message2"), icon='FILE_REFRESH')