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Avatar-Toolkit/resources/translations/en_US.json
T
Yusarina 2107c11e66 Organise Code and fixes.
- Organised some of the code better.
- Fixed sort order loop.
- Added typing in some places there wasn't.

This is a very basic start to Viesme creation, I still need to add translations for some stuff and improve it. This is very much inspired from the Cats Version.
2024-07-08 10:14:30 +01:00

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JSON

{
"messages": {
"Language.auto": "Automatic",
"Language.en_US": "English",
"Language.ja_JP": "日本語",
"Quick_Access.label": "Quick Access",
"Quick_Access.import_export.label": "Import/Export",
"Quick_Access.options": "Quick Access Options",
"Quick_Access.import_menu.label": "Import Menu",
"Quick_Access.import": "Import",
"Quick_Access.export": "Export",
"Quick_Access.import_pmx": "Import PMX",
"Quick_Access.import_pmx.desc": "Import MMD PMX Model",
"Quick_Access.import_pmd": "Import PMD",
"Quick_Access.import_pmd.desc": "Import MMD PMD Model",
"Quick_Access.export_menu.label": "Export Menu",
"Quick_Access.select_export.label": "Select Export Method",
"Quick_Access.select_export_resonite.label": "Resonite",
"Export.resonite.label": "Export to Resonite",
"Export.resonite.desc": "Export a GLB with all animations and materials. For animation data see:",
"Optimization.label": "Optimization",
"Optimization.options.label": "Optimization Options",
"Optimization.combine_materials.label": "Combine Materials",
"Optimization.combine_materials.desc": "Combine similar materials to optimize the model",
"Optimization.join_all_meshes.label": "Join All Meshes",
"Optimization.join_all_meshes.desc": "Join all meshes into one",
"Optimization.join_selected_meshes.label": "Join Selected Mehses",
"Optimization.join_selected_meshes.desc": "Join all currntly Selected Mehses into one",
"Tools.tools_title.label": "Tools",
"Tools.convert_to_resonite.label": "Convert to Resonite",
"Tools.convert_to_resonite.desc": "Converts bone names on a model to names compatable with Resonite",
"Settings.label": "Settings",
"Settings.language.label": "Language",
"Settings.language.desc": "Select the language for the addon's UI",
"Viseme.label": "Visemes",
"Viseme.error.noMesh": "No mesh selected",
"Viseme.error.noShapekeys": "Selected mesh has no shape keys",
"Viseme.info.selectMesh": "Select a mesh to create visemes"
}
}