Files
Avatar-Toolkit/blender_manifest.toml
Yusarina 546fec6039 Bug fixes
- When i updated Wheels I used the Python 13 one, blender is Python 11 so provided the correct wheels packages. Also added macos 10.9 for Intel users.
- Fixed issue where Join Meshes, made it faster as well.
- Fixed issues with viseme generation and previewing.
- Removed MMD Panel and Tools.
- Fixed issue with armature merging
- Fixed reset eye tracking button throwing errors in the SDK2 panel.
- Added info in the SDK2 panel about this only being used for other games, VRChat Eye tracking is setup in Unity.
- Fixed issue where if models have upper ears and lower ears the amrature validation system would mark it as problem bones.
- Added instructions to armature validation about other bones and re the standardization button.
2025-03-24 22:58:51 +00:00

24 lines
604 B
TOML

# blender_manifest.toml
schema_version = "1.0.0"
id = "avatar_toolkit"
version = "0.2.0"
name = "Avatar Toolkit"
tagline = "A modern tool for importing and optimizing models for VRChat, Resonite, and other similar games."
maintainer = "Team NekoNeo"
type = "add-on"
blender_version_min = "4.4.0"
license = [
"SPDX:GPL-3.0-or-later",
]
wheels = [
"./wheels/lz4-4.4.3-cp311-cp311-macosx_11_0_arm64.whl",
"./wheels/lz4-4.3.3-cp311-cp311-macosx_10_9_x86_64.whl",
"./wheels/lz4-4.4.3-cp311-cp311-manylinux_2_17_x86_64.manylinux2014_x86_64.whl",
"./wheels/lz4-4.4.3-cp311-cp311-win_amd64.whl"
]