Basic Start of Armature Selection
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@@ -2,7 +2,7 @@ import bpy
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from typing import List, Optional
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from bpy.types import Operator, Context, Object
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from ..core.register import register_wrap
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from ..core.common import fix_uv_coordinates
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from ..core.common import fix_uv_coordinates, get_selected_armature
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from ..functions.translations import t
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@register_wrap
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@@ -14,21 +14,22 @@ class JoinAllMeshes(Operator):
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@classmethod
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def poll(cls, context: Context) -> bool:
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return context.mode == 'OBJECT'
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return context.mode == 'OBJECT' and get_selected_armature(context) is not None
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def execute(self, context: Context) -> set:
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self.join_all_meshes(context)
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return {'FINISHED'}
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def join_all_meshes(self, context: Context) -> None:
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if not bpy.data.objects:
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self.report({'INFO'}, "No objects in the scene")
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armature = get_selected_armature(context)
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if not armature:
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self.report({'WARNING'}, "No armature selected")
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return
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bpy.ops.object.mode_set(mode='OBJECT')
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bpy.ops.object.select_all(action='DESELECT')
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meshes: List[Object] = [obj for obj in bpy.data.objects if obj.type == 'MESH']
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meshes: List[Object] = [obj for obj in bpy.data.objects if obj.type == 'MESH' and 'Armature' in obj.modifiers and obj.modifiers['Armature'].object == armature]
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for mesh in meshes:
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mesh.select_set(True)
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@@ -52,7 +53,7 @@ class JoinSelectedMeshes(Operator):
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@classmethod
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def poll(cls, context: Context) -> bool:
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return context.mode == 'OBJECT'
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return context.mode == 'OBJECT' and len([obj for obj in context.selected_objects if obj.type == 'MESH']) > 1
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def execute(self, context: Context) -> set:
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self.join_selected_meshes(context)
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@@ -61,8 +62,8 @@ class JoinSelectedMeshes(Operator):
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def join_selected_meshes(self, context: Context) -> None:
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selected_objects: List[Object] = [obj for obj in bpy.context.selected_objects if obj.type == 'MESH']
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if not selected_objects:
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self.report({'WARNING'}, "No mesh objects selected")
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if len(selected_objects) < 2:
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self.report({'WARNING'}, "Please select at least two mesh objects")
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return
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bpy.ops.object.mode_set(mode='OBJECT')
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@@ -81,4 +82,3 @@ class JoinSelectedMeshes(Operator):
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self.report({'INFO'}, "Selected meshes joined successfully")
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else:
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self.report({'WARNING'}, "No mesh objects selected")
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