Files
Avatar-Toolkit/functions/join_meshes.py
T
2024-07-22 23:13:10 +01:00

85 lines
3.4 KiB
Python

import bpy
from typing import List, Optional
from bpy.types import Operator, Context, Object
from ..core.register import register_wrap
from ..core.common import fix_uv_coordinates, get_selected_armature
from ..functions.translations import t
@register_wrap
class JoinAllMeshes(Operator):
bl_idname = "avatar_toolkit.join_all_meshes"
bl_label = t("Optimization.join_all_meshes.label")
bl_description = t("Optimization.join_all_meshes.desc")
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context: Context) -> bool:
return context.mode == 'OBJECT' and get_selected_armature(context) is not None
def execute(self, context: Context) -> set:
self.join_all_meshes(context)
return {'FINISHED'}
def join_all_meshes(self, context: Context) -> None:
armature = get_selected_armature(context)
if not armature:
self.report({'WARNING'}, "No armature selected")
return
bpy.ops.object.mode_set(mode='OBJECT')
bpy.ops.object.select_all(action='DESELECT')
meshes: List[Object] = [obj for obj in bpy.data.objects if obj.type == 'MESH' and 'Armature' in obj.modifiers and obj.modifiers['Armature'].object == armature]
for mesh in meshes:
mesh.select_set(True)
if bpy.context.selected_objects:
bpy.context.view_layer.objects.active = bpy.context.selected_objects[0]
bpy.ops.object.join()
bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
fix_uv_coordinates(context)
bpy.ops.object.mode_set(mode='OBJECT')
bpy.ops.object.select_all(action='DESELECT')
self.report({'INFO'}, "Meshes joined successfully")
else:
self.report({'WARNING'}, "No mesh objects selected")
@register_wrap
class JoinSelectedMeshes(Operator):
bl_idname = "avatar_toolkit.join_selected_meshes"
bl_label = t("Optimization.join_selected_meshes.label")
bl_description = t("Optimization.join_selected_meshes.desc")
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context: Context) -> bool:
return context.mode == 'OBJECT' and len([obj for obj in context.selected_objects if obj.type == 'MESH']) > 1
def execute(self, context: Context) -> set:
self.join_selected_meshes(context)
return {'FINISHED'}
def join_selected_meshes(self, context: Context) -> None:
selected_objects: List[Object] = [obj for obj in bpy.context.selected_objects if obj.type == 'MESH']
if len(selected_objects) < 2:
self.report({'WARNING'}, "Please select at least two mesh objects")
return
bpy.ops.object.mode_set(mode='OBJECT')
bpy.ops.object.select_all(action='DESELECT')
for obj in selected_objects:
obj.select_set(True)
if bpy.context.selected_objects:
bpy.context.view_layer.objects.active = bpy.context.selected_objects[0]
bpy.ops.object.join()
bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
fix_uv_coordinates(context)
bpy.ops.object.mode_set(mode='OBJECT')
bpy.ops.object.select_all(action='DESELECT')
self.report({'INFO'}, "Selected meshes joined successfully")
else:
self.report({'WARNING'}, "No mesh objects selected")