cfe760e8df
- Updated Operations and Properties with tpying and logging. I have not updated translation files, this is because i want to gut MMD Tools system and replace it with our own, however I want to make MMD Tools more simple and ajust it to our needs only. This is going to take a while and my aim for this is Alpha 4, also the MMD Translation system hurt my head.... - Fixes a couple of bugs as well, with quick access and the PMX importer.
1281 lines
58 KiB
Python
1281 lines
58 KiB
Python
# -*- coding: utf-8 -*-
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# Copyright 2014 MMD Tools authors
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# This file was originally part of the MMD Tools add-on for Blender
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# You can find MMD Tools here: https://github.com/MMD-Blender/blender_mmd_tools
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# Neoneko has modified this file to work with Avatar Toolkit and may of made changes or improvements.
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# MMD Tools is licensed under the terms of the GNU General Public License version 3 (GPLv3) same as Avatar Toolkit.
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import itertools
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import time
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from typing import TYPE_CHECKING, Any, Callable, Dict, Iterable, Iterator, Optional, Set, TypeGuard, Union, cast, List, Tuple
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import bpy
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import idprop
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import rna_prop_ui
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from mathutils import Vector
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from .. import AVATAR_TOOLKIT_VERSION, bpyutils
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from ..bpyutils import FnContext, Props
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from . import rigid_body
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from .morph import FnMorph
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from .rigid_body import MODE_DYNAMIC, MODE_DYNAMIC_BONE, MODE_STATIC
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from ....core.logging_setup import logger
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if TYPE_CHECKING:
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from ..properties.morph import MaterialMorphData
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from ..properties.rigid_body import MMDRigidBody
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from bpy.types import Context, Object, PropertyGroup, Material, Mesh, Armature, EditBone, PoseBone, KinematicConstraint
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class FnModel:
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@staticmethod
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def copy_mmd_root(destination_root_object: bpy.types.Object, source_root_object: bpy.types.Object, overwrite: bool = True, replace_name2values: Optional[Dict[str, Dict[Any, Any]]] = None) -> None:
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FnModel.__copy_property(destination_root_object.mmd_root, source_root_object.mmd_root, overwrite=overwrite, replace_name2values=replace_name2values or {})
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@staticmethod
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def find_root_object(obj: Optional[bpy.types.Object]) -> Optional[bpy.types.Object]:
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"""Find the root object of the model.
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Args:
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obj (bpy.types.Object): The object to start searching from.
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Returns:
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Optional[bpy.types.Object]: The root object of the model. If the object is not a part of a model, None is returned.
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Generally, the root object is a object with type == "EMPTY" and mmd_type == "ROOT".
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"""
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while obj is not None:
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if hasattr(obj, 'mmd_type') and obj.mmd_type == "ROOT":
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return obj
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obj = obj.parent
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return None
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@staticmethod
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def find_armature_object(root_object: bpy.types.Object) -> Optional[bpy.types.Object]:
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"""Find the armature object of the model.
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Args:
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root_object (bpy.types.Object): The root object of the model.
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Returns:
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Optional[bpy.types.Object]: The armature object of the model. If the model does not have an armature, None is returned.
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"""
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for o in root_object.children:
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if o.type == "ARMATURE":
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return o
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return None
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@staticmethod
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def find_rigid_group_object(root_object: bpy.types.Object) -> Optional[bpy.types.Object]:
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for o in root_object.children:
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if o.type == "EMPTY" and o.mmd_type == "RIGID_GRP_OBJ":
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return o
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return None
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@staticmethod
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def __new_group_object(context: bpy.types.Context, name: str, mmd_type: str, parent: bpy.types.Object) -> bpy.types.Object:
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group_object = FnContext.new_and_link_object(context, name=name, object_data=None)
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group_object.mmd_type = mmd_type
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group_object.parent = parent
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group_object.hide_set(True)
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group_object.hide_select = True
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group_object.lock_rotation = group_object.lock_location = group_object.lock_scale = [True, True, True]
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return group_object
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@staticmethod
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def ensure_rigid_group_object(context: bpy.types.Context, root_object: bpy.types.Object) -> bpy.types.Object:
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rigid_group_object = FnModel.find_rigid_group_object(root_object)
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if rigid_group_object is not None:
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return rigid_group_object
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return FnModel.__new_group_object(context, name="rigidbodies", mmd_type="RIGID_GRP_OBJ", parent=root_object)
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@staticmethod
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def find_joint_group_object(root_object: bpy.types.Object) -> Optional[bpy.types.Object]:
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for o in root_object.children:
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if o.type == "EMPTY" and o.mmd_type == "JOINT_GRP_OBJ":
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return o
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return None
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@staticmethod
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def ensure_joint_group_object(context: bpy.types.Context, root_object: bpy.types.Object) -> bpy.types.Object:
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joint_group_object = FnModel.find_joint_group_object(root_object)
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if joint_group_object is not None:
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return joint_group_object
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return FnModel.__new_group_object(context, name="joints", mmd_type="JOINT_GRP_OBJ", parent=root_object)
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@staticmethod
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def find_temporary_group_object(root_object: bpy.types.Object) -> Optional[bpy.types.Object]:
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for o in root_object.children:
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if o.type == "EMPTY" and o.mmd_type == "TEMPORARY_GRP_OBJ":
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return o
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return None
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@staticmethod
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def ensure_temporary_group_object(context: bpy.types.Context, root_object: bpy.types.Object) -> bpy.types.Object:
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temporary_group_object = FnModel.find_temporary_group_object(root_object)
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if temporary_group_object is not None:
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return temporary_group_object
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return FnModel.__new_group_object(context, name="temporary", mmd_type="TEMPORARY_GRP_OBJ", parent=root_object)
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@staticmethod
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def find_bone_order_mesh_object(root_object: bpy.types.Object) -> Optional[bpy.types.Object]:
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armature_object = FnModel.find_armature_object(root_object)
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if armature_object is None:
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return None
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for o in armature_object.children:
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if o.type == "MESH" and "mmd_bone_order_override" in o.modifiers:
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return o
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return None
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@staticmethod
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def find_mesh_object_by_name(root_object: bpy.types.Object, name: str) -> Optional[bpy.types.Object]:
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if not name:
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return None
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for o in FnModel.iterate_mesh_objects(root_object):
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if o.name == name or (hasattr(o.data, 'name') and o.data.name == name):
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return o
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return None
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@staticmethod
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def iterate_child_objects(obj: bpy.types.Object) -> Iterator[bpy.types.Object]:
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for child in obj.children:
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yield child
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yield from FnModel.iterate_child_objects(child)
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@staticmethod
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def iterate_filtered_child_objects(condition_function: Callable[[bpy.types.Object], bool], obj: Optional[bpy.types.Object]) -> Iterator[bpy.types.Object]:
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if obj is None:
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return iter(())
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return FnModel.__iterate_filtered_child_objects_internal(condition_function, obj)
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@staticmethod
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def __iterate_filtered_child_objects_internal(condition_function: Callable[[bpy.types.Object], bool], obj: bpy.types.Object) -> Iterator[bpy.types.Object]:
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for child in obj.children:
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if condition_function(child):
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yield child
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yield from FnModel.__iterate_filtered_child_objects_internal(condition_function, child)
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@staticmethod
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def __iterate_child_mesh_objects(obj: Optional[bpy.types.Object]) -> Iterator[bpy.types.Object]:
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return FnModel.iterate_filtered_child_objects(FnModel.is_mesh_object, obj)
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@staticmethod
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def iterate_mesh_objects(root_object: bpy.types.Object) -> Iterator[bpy.types.Object]:
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return FnModel.__iterate_child_mesh_objects(FnModel.find_armature_object(root_object))
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@staticmethod
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def iterate_rigid_body_objects(root_object: bpy.types.Object) -> Iterator[bpy.types.Object]:
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if root_object.mmd_root.is_built:
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return itertools.chain(
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FnModel.iterate_filtered_child_objects(FnModel.is_rigid_body_object, FnModel.find_armature_object(root_object)),
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FnModel.iterate_filtered_child_objects(FnModel.is_rigid_body_object, FnModel.find_rigid_group_object(root_object)),
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)
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return FnModel.iterate_filtered_child_objects(FnModel.is_rigid_body_object, FnModel.find_rigid_group_object(root_object))
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@staticmethod
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def iterate_joint_objects(root_object: bpy.types.Object) -> Iterator[bpy.types.Object]:
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return FnModel.iterate_filtered_child_objects(FnModel.is_joint_object, FnModel.find_joint_group_object(root_object))
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@staticmethod
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def iterate_temporary_objects(root_object: bpy.types.Object, rigid_track_only: bool = False) -> Iterator[bpy.types.Object]:
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rigid_body_objects = FnModel.iterate_filtered_child_objects(FnModel.is_temporary_object, FnModel.find_rigid_group_object(root_object))
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if rigid_track_only:
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return rigid_body_objects
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temporary_group_object = FnModel.find_temporary_group_object(root_object)
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if temporary_group_object is None:
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return rigid_body_objects
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return itertools.chain(rigid_body_objects, FnModel.__iterate_filtered_child_objects_internal(FnModel.is_temporary_object, temporary_group_object))
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@staticmethod
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def iterate_materials(root_object: bpy.types.Object) -> Iterator[bpy.types.Material]:
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return (material for mesh_object in FnModel.iterate_mesh_objects(root_object) for material in cast(bpy.types.Mesh, mesh_object.data).materials if material is not None)
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@staticmethod
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def iterate_unique_materials(root_object: bpy.types.Object) -> Iterator[bpy.types.Material]:
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materials: Dict[bpy.types.Material, None] = {} # use dict because set does not guarantee the order
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materials.update((material, None) for material in FnModel.iterate_materials(root_object))
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return iter(materials.keys())
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@staticmethod
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def is_root_object(obj: Optional[bpy.types.Object]) -> TypeGuard[bpy.types.Object]:
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return obj is not None and obj.mmd_type == "ROOT"
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@staticmethod
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def is_rigid_body_object(obj: Optional[bpy.types.Object]) -> TypeGuard[bpy.types.Object]:
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return obj is not None and obj.mmd_type == "RIGID_BODY"
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@staticmethod
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def is_joint_object(obj: Optional[bpy.types.Object]) -> TypeGuard[bpy.types.Object]:
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return obj is not None and obj.mmd_type == "JOINT"
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@staticmethod
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def is_temporary_object(obj: Optional[bpy.types.Object]) -> TypeGuard[bpy.types.Object]:
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return obj is not None and obj.mmd_type in {"TRACK_TARGET", "NON_COLLISION_CONSTRAINT", "SPRING_CONSTRAINT", "SPRING_GOAL"}
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@staticmethod
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def is_mesh_object(obj: Optional[bpy.types.Object]) -> TypeGuard[bpy.types.Object]:
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return obj is not None and obj.type == "MESH" and obj.mmd_type == "NONE"
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@staticmethod
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def join_models(parent_root_object: bpy.types.Object, child_root_objects: Iterable[bpy.types.Object]) -> None:
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logger.info(f"Joining models to parent root: {parent_root_object.name}")
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parent_armature_object = FnModel.find_armature_object(parent_root_object)
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with bpy.context.temp_override(
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active_object=parent_armature_object,
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selected_editable_objects=[parent_armature_object],
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):
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bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
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def _change_bone_id(bone: bpy.types.PoseBone, new_bone_id: int, bone_morphs: List[Any], pose_bones: List[bpy.types.PoseBone]) -> None:
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"""This function will also update the references of bone morphs and rotate+/move+."""
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bone_id = bone.mmd_bone.bone_id
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# Change Bone ID
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bone.mmd_bone.bone_id = new_bone_id
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# Update Relative Bone Morph # Update the reference of bone morph # 更新骨骼表情
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for bone_morph in bone_morphs:
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for data in bone_morph.data:
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if data.bone_id != bone_id:
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continue
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data.bone_id = new_bone_id
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# Update Relative Additional Transform # Update the reference of rotate+/move+ # 更新付与親
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for pose_bone in pose_bones:
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if pose_bone.is_mmd_shadow_bone:
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continue
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mmd_bone = pose_bone.mmd_bone
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if mmd_bone.additional_transform_bone_id != bone_id:
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continue
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mmd_bone.additional_transform_bone_id = new_bone_id
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max_bone_id = max(
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(
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b.mmd_bone.bone_id
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for o in itertools.chain(
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child_root_objects,
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[parent_root_object],
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)
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for b in FnModel.find_armature_object(o).pose.bones
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if not b.is_mmd_shadow_bone
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),
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default=-1,
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)
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child_root_object: bpy.types.Object
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for child_root_object in child_root_objects:
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logger.info(f"Processing child root: {child_root_object.name}")
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child_armature_object = FnModel.find_armature_object(child_root_object)
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child_pose_bones = child_armature_object.pose.bones
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child_bone_morphs = child_root_object.mmd_root.bone_morphs
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for pose_bone in child_pose_bones:
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if pose_bone.is_mmd_shadow_bone:
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continue
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if pose_bone.mmd_bone.bone_id != -1:
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max_bone_id += 1
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_change_bone_id(pose_bone, max_bone_id, child_bone_morphs, child_pose_bones)
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child_armature_matrix = child_armature_object.matrix_parent_inverse.copy()
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with bpy.context.temp_override(
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active_object=child_armature_object,
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selected_editable_objects=[child_armature_object],
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):
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bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
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# Disconnect mesh dependencies because transform_apply fails when mesh data are multiple used.
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related_meshes: Dict['MaterialMorphData', bpy.types.Mesh] = {}
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for material_morph in child_root_object.mmd_root.material_morphs:
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for material_morph_data in material_morph.data:
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if material_morph_data.related_mesh_data is not None:
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related_meshes[material_morph_data] = material_morph_data.related_mesh_data
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material_morph_data.related_mesh_data = None
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try:
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# replace mesh armature modifier.object
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mesh: bpy.types.Object
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for mesh in FnModel.__iterate_child_mesh_objects(child_armature_object):
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with bpy.context.temp_override(
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active_object=mesh,
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selected_editable_objects=[mesh],
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):
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bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
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finally:
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# Restore mesh dependencies
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for material_morph in child_root_object.mmd_root.material_morphs:
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for material_morph_data in material_morph.data:
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material_morph_data.related_mesh_data = related_meshes.get(material_morph_data, None)
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# join armatures
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with bpy.context.temp_override(
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active_object=parent_armature_object,
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selected_editable_objects=[parent_armature_object, child_armature_object],
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):
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bpy.ops.object.join()
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for mesh in FnModel.__iterate_child_mesh_objects(parent_armature_object):
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armature_modifier: bpy.types.ArmatureModifier = mesh.modifiers["mmd_bone_order_override"] if "mmd_bone_order_override" in mesh.modifiers else mesh.modifiers.new("mmd_bone_order_override", "ARMATURE")
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if armature_modifier.object is None:
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armature_modifier.object = parent_armature_object
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mesh.matrix_parent_inverse = child_armature_matrix
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child_rigid_group_object = FnModel.find_rigid_group_object(child_root_object)
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if child_rigid_group_object is not None:
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parent_rigid_group_object = FnModel.find_rigid_group_object(parent_root_object)
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with bpy.context.temp_override(
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object=parent_rigid_group_object,
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selected_editable_objects=[parent_rigid_group_object, *FnModel.iterate_rigid_body_objects(child_root_object)],
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):
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bpy.ops.object.parent_set(type="OBJECT", keep_transform=True)
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bpy.data.objects.remove(child_rigid_group_object)
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child_joint_group_object = FnModel.find_joint_group_object(child_root_object)
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if child_joint_group_object is not None:
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parent_joint_group_object = FnModel.find_joint_group_object(parent_root_object)
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with bpy.context.temp_override(
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object=parent_joint_group_object,
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selected_editable_objects=[parent_joint_group_object, *FnModel.iterate_joint_objects(child_root_object)],
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):
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bpy.ops.object.parent_set(type="OBJECT", keep_transform=True)
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bpy.data.objects.remove(child_joint_group_object)
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child_temporary_group_object = FnModel.find_temporary_group_object(child_root_object)
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if child_temporary_group_object is not None:
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parent_temporary_group_object = FnModel.find_temporary_group_object(parent_root_object)
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with bpy.context.temp_override(
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object=parent_temporary_group_object,
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selected_editable_objects=[parent_temporary_group_object, *FnModel.iterate_temporary_objects(child_root_object)],
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):
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bpy.ops.object.parent_set(type="OBJECT", keep_transform=True)
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for obj in list(FnModel.iterate_child_objects(child_temporary_group_object)):
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bpy.data.objects.remove(obj)
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bpy.data.objects.remove(child_temporary_group_object)
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FnModel.copy_mmd_root(parent_root_object, child_root_object, overwrite=False)
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# Remove unused objects from child models
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if len(child_root_object.children) == 0:
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bpy.data.objects.remove(child_root_object)
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logger.info("Model joining completed successfully")
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@staticmethod
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def _add_armature_modifier(mesh_object: bpy.types.Object, armature_object: bpy.types.Object) -> bpy.types.ArmatureModifier:
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for m in mesh_object.modifiers:
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if m.type != "ARMATURE":
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continue
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# already has armature modifier.
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return cast(bpy.types.ArmatureModifier, m)
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modifier = cast(bpy.types.ArmatureModifier, mesh_object.modifiers.new(name="Armature", type="ARMATURE"))
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modifier.object = armature_object
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modifier.use_vertex_groups = True
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modifier.name = "mmd_bone_order_override"
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return modifier
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@staticmethod
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def attach_mesh_objects(parent_root_object: bpy.types.Object, mesh_objects: Iterable[bpy.types.Object], add_armature_modifier: bool) -> None:
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logger.info(f"Attaching mesh objects to {parent_root_object.name}")
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armature_object = FnModel.find_armature_object(parent_root_object)
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if armature_object is None:
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error_msg = f"Armature object not found in {parent_root_object.name}"
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logger.error(error_msg)
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raise ValueError(error_msg)
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def __get_root_object(obj: bpy.types.Object) -> bpy.types.Object:
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if obj.parent is None:
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return obj
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return __get_root_object(obj.parent)
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|
for mesh_object in mesh_objects:
|
|
if not FnModel.is_mesh_object(mesh_object):
|
|
logger.debug(f"Skipping non-mesh object: {mesh_object.name}")
|
|
continue
|
|
|
|
if FnModel.find_root_object(mesh_object) is not None:
|
|
logger.debug(f"Skipping mesh with existing root: {mesh_object.name}")
|
|
continue
|
|
|
|
mesh_root_object = __get_root_object(mesh_object)
|
|
original_matrix_world = mesh_root_object.matrix_world
|
|
mesh_root_object.parent_type = "OBJECT"
|
|
mesh_root_object.parent = armature_object
|
|
mesh_root_object.matrix_world = original_matrix_world
|
|
logger.debug(f"Attached mesh: {mesh_object.name}")
|
|
|
|
if add_armature_modifier:
|
|
FnModel._add_armature_modifier(mesh_object, armature_object)
|
|
logger.debug(f"Added armature modifier to: {mesh_object.name}")
|
|
|
|
@staticmethod
|
|
def add_missing_vertex_groups_from_bones(root_object: bpy.types.Object, mesh_object: bpy.types.Object, search_in_all_meshes: bool) -> None:
|
|
logger.info(f"Adding missing vertex groups from bones to {mesh_object.name}")
|
|
armature_object = FnModel.find_armature_object(root_object)
|
|
if armature_object is None:
|
|
error_msg = f"Armature object not found in {root_object.name}"
|
|
logger.error(error_msg)
|
|
raise ValueError(error_msg)
|
|
|
|
vertex_group_names: Set[str] = set()
|
|
|
|
search_meshes = FnModel.iterate_mesh_objects(root_object) if search_in_all_meshes else [mesh_object]
|
|
|
|
for search_mesh in search_meshes:
|
|
vertex_group_names.update(search_mesh.vertex_groups.keys())
|
|
|
|
added_count = 0
|
|
pose_bone: bpy.types.PoseBone
|
|
for pose_bone in armature_object.pose.bones:
|
|
pose_bone_name = pose_bone.name
|
|
|
|
if pose_bone_name in vertex_group_names:
|
|
continue
|
|
|
|
if pose_bone_name.startswith("_"):
|
|
continue
|
|
|
|
mesh_object.vertex_groups.new(name=pose_bone_name)
|
|
added_count += 1
|
|
|
|
logger.debug(f"Added {added_count} missing vertex groups to {mesh_object.name}")
|
|
|
|
@staticmethod
|
|
def change_mmd_ik_loop_factor(root_object: bpy.types.Object, new_ik_loop_factor: int) -> None:
|
|
logger.info(f"Changing IK loop factor to {new_ik_loop_factor}")
|
|
mmd_root = root_object.mmd_root
|
|
old_ik_loop_factor = mmd_root.ik_loop_factor
|
|
|
|
if new_ik_loop_factor == old_ik_loop_factor:
|
|
logger.debug("IK loop factor already set to the requested value")
|
|
return
|
|
|
|
armature_object = FnModel.find_armature_object(root_object)
|
|
updated_count = 0
|
|
for pose_bone in armature_object.pose.bones:
|
|
for constraint in (cast(bpy.types.KinematicConstraint, c) for c in pose_bone.constraints if c.type == "IK"):
|
|
iterations = int(constraint.iterations * new_ik_loop_factor / old_ik_loop_factor)
|
|
logger.debug(f"Update {constraint.name} of {pose_bone.name}: {constraint.iterations} -> {iterations}")
|
|
constraint.iterations = iterations
|
|
updated_count += 1
|
|
|
|
mmd_root.ik_loop_factor = new_ik_loop_factor
|
|
logger.info(f"Updated {updated_count} IK constraints")
|
|
|
|
@staticmethod
|
|
def __copy_property_group(destination: bpy.types.PropertyGroup, source: bpy.types.PropertyGroup, overwrite: bool, replace_name2values: Dict[str, Dict[Any, Any]]) -> None:
|
|
destination_rna_properties = destination.bl_rna.properties
|
|
for name in source.keys():
|
|
is_attr = hasattr(source, name)
|
|
value = getattr(source, name) if is_attr else source[name]
|
|
if isinstance(value, bpy.types.PropertyGroup):
|
|
FnModel.__copy_property_group(getattr(destination, name) if is_attr else destination[name], value, overwrite=overwrite, replace_name2values=replace_name2values)
|
|
elif isinstance(value, bpy.types.bpy_prop_collection):
|
|
FnModel.__copy_collection_property(getattr(destination, name) if is_attr else destination[name], value, overwrite=overwrite, replace_name2values=replace_name2values)
|
|
elif isinstance(value, idprop.types.IDPropertyArray):
|
|
pass
|
|
# _copy_collection_property(getattr(destination, name) if is_attr else destination[name], value, overwrite=overwrite, replace_name2values=replace_name2values)
|
|
else:
|
|
value2values = replace_name2values.get(name)
|
|
if value2values is not None:
|
|
replace_value = value2values.get(value)
|
|
if replace_value is not None:
|
|
value = replace_value
|
|
|
|
if overwrite or destination_rna_properties[name].default == getattr(destination, name) if is_attr else destination[name]:
|
|
if is_attr:
|
|
setattr(destination, name, value)
|
|
else:
|
|
destination[name] = value
|
|
|
|
@staticmethod
|
|
def __copy_collection_property(destination: bpy.types.bpy_prop_collection, source: bpy.types.bpy_prop_collection, overwrite: bool, replace_name2values: Dict[str, Dict[Any, Any]]) -> None:
|
|
if overwrite:
|
|
destination.clear()
|
|
|
|
len_source = len(source)
|
|
if len_source == 0:
|
|
return
|
|
|
|
source_names: Set[str] = set(source.keys())
|
|
if len(source_names) == len_source and source[0].name != "":
|
|
# names work
|
|
destination_names: Set[str] = set(destination.keys())
|
|
|
|
missing_names = source_names - destination_names
|
|
|
|
destination_index = 0
|
|
for name, value in source.items():
|
|
if name in missing_names:
|
|
new_element = destination.add()
|
|
new_element["name"] = name
|
|
|
|
FnModel.__copy_property(destination[name], value, overwrite=overwrite, replace_name2values=replace_name2values)
|
|
destination.move(destination.find(name), destination_index)
|
|
destination_index += 1
|
|
else:
|
|
# names not work
|
|
while len_source > len(destination):
|
|
destination.add()
|
|
|
|
for index, name in enumerate(source.keys()):
|
|
FnModel.__copy_property(destination[index], source[index], overwrite=True, replace_name2values=replace_name2values)
|
|
|
|
@staticmethod
|
|
def __copy_property(destination: Union[bpy.types.PropertyGroup, bpy.types.bpy_prop_collection], source: Union[bpy.types.PropertyGroup, bpy.types.bpy_prop_collection], overwrite: bool, replace_name2values: Dict[str, Dict[Any, Any]]) -> None:
|
|
if isinstance(destination, bpy.types.PropertyGroup):
|
|
FnModel.__copy_property_group(destination, source, overwrite=overwrite, replace_name2values=replace_name2values)
|
|
elif isinstance(destination, bpy.types.bpy_prop_collection):
|
|
FnModel.__copy_collection_property(destination, source, overwrite=overwrite, replace_name2values=replace_name2values)
|
|
else:
|
|
error_msg = f"Unsupported destination: {destination}"
|
|
logger.error(error_msg)
|
|
raise ValueError(error_msg)
|
|
|
|
@staticmethod
|
|
def initalize_display_item_frames(root_object: bpy.types.Object, reset: bool = True) -> None:
|
|
logger.info(f"Initializing display item frames for {root_object.name}")
|
|
frames = root_object.mmd_root.display_item_frames
|
|
if reset and len(frames) > 0:
|
|
root_object.mmd_root.active_display_item_frame = 0
|
|
frames.clear()
|
|
|
|
frame_names = {"Root": "Root", "表情": "Facial"}
|
|
|
|
for frame_name, frame_name_e in frame_names.items():
|
|
frame = frames.get(frame_name, None) or frames.add()
|
|
frame.name = frame_name
|
|
frame.name_e = frame_name_e
|
|
frame.is_special = True
|
|
|
|
arm = FnModel.find_armature_object(root_object)
|
|
if arm is not None and len(arm.data.bones) > 0 and len(frames[0].data) < 1:
|
|
item = frames[0].data.add()
|
|
item.type = "BONE"
|
|
item.name = arm.data.bones[0].name
|
|
|
|
if not reset:
|
|
frames.move(frames.find("Root"), 0)
|
|
frames.move(frames.find("表情"), 1)
|
|
|
|
logger.debug(f"Display item frames initialized with {len(frames)} frames")
|
|
|
|
@staticmethod
|
|
def get_empty_display_size(root_object: bpy.types.Object) -> float:
|
|
return getattr(root_object, Props.empty_display_size)
|
|
|
|
|
|
class MigrationFnModel:
|
|
"""Migration Functions for old MMD models broken by bugs or issues"""
|
|
|
|
@classmethod
|
|
def update_mmd_ik_loop_factor(cls) -> None:
|
|
logger.info("Updating MMD IK loop factor for all armatures")
|
|
updated_count = 0
|
|
for armature_object in bpy.data.objects:
|
|
if armature_object.type != "ARMATURE":
|
|
continue
|
|
|
|
if "mmd_ik_loop_factor" not in armature_object:
|
|
continue
|
|
|
|
root_object = FnModel.find_root_object(armature_object)
|
|
if root_object:
|
|
root_object.mmd_root.ik_loop_factor = max(armature_object["mmd_ik_loop_factor"], 1)
|
|
del armature_object["mmd_ik_loop_factor"]
|
|
updated_count += 1
|
|
|
|
logger.info(f"Updated IK loop factor for {updated_count} armatures")
|
|
|
|
@staticmethod
|
|
def update_avatar_toolkit_version() -> None:
|
|
logger.info("Updating Avatar Toolkit version for all MMD root objects")
|
|
updated_count = 0
|
|
for root_object in bpy.data.objects:
|
|
if root_object.type != "EMPTY":
|
|
continue
|
|
|
|
if not FnModel.is_root_object(root_object):
|
|
continue
|
|
|
|
if "avatar_toolkit_version" in root_object:
|
|
continue
|
|
|
|
root_object["avatar_toolkit_version"] = "0.2.1"
|
|
updated_count += 1
|
|
|
|
logger.info(f"Updated Avatar Toolkit version for {updated_count} root objects")
|
|
|
|
|
|
class Model:
|
|
def __init__(self, root_obj: bpy.types.Object) -> None:
|
|
if root_obj is None:
|
|
raise ValueError("must be MMD ROOT type object")
|
|
if root_obj.mmd_type != "ROOT":
|
|
raise ValueError("must be MMD ROOT type object")
|
|
self.__root: bpy.types.Object = getattr(root_obj, "original", root_obj)
|
|
self.__arm: Optional[bpy.types.Object] = None
|
|
self.__rigid_grp: Optional[bpy.types.Object] = None
|
|
self.__joint_grp: Optional[bpy.types.Object] = None
|
|
self.__temporary_grp: Optional[bpy.types.Object] = None
|
|
logger.debug(f"Model initialized with root object: {self.__root.name}")
|
|
|
|
@staticmethod
|
|
def create(name: str, name_e: str = "", scale: float = 1, obj_name: Optional[str] = None, armature_object: Optional[bpy.types.Object] = None, add_root_bone: bool = False) -> 'Model':
|
|
if obj_name is None:
|
|
obj_name = name
|
|
|
|
context = FnContext.ensure_context()
|
|
logger.info(f"Creating new MMD model: {name}")
|
|
|
|
root: bpy.types.Object = bpy.data.objects.new(name=obj_name, object_data=None)
|
|
root.mmd_type = "ROOT"
|
|
root.mmd_root.name = name
|
|
root.mmd_root.name_e = name_e
|
|
root["avatar_toolkit_version"] = AVATAR_TOOLKIT_VERSION
|
|
setattr(root, Props.empty_display_size, scale / 0.2)
|
|
FnContext.link_object(context, root)
|
|
|
|
if armature_object:
|
|
logger.debug(f"Using existing armature: {armature_object.name}")
|
|
m = armature_object.matrix_world
|
|
armature_object.parent_type = "OBJECT"
|
|
armature_object.parent = root
|
|
# armature_object.matrix_world = m
|
|
root.matrix_world = m
|
|
armature_object.matrix_local.identity()
|
|
else:
|
|
logger.debug("Creating new armature")
|
|
armature_object = bpy.data.objects.new(name=obj_name + "_arm", object_data=bpy.data.armatures.new(name=obj_name))
|
|
armature_object.parent = root
|
|
FnContext.link_object(context, armature_object)
|
|
armature_object.lock_rotation = armature_object.lock_location = armature_object.lock_scale = [True, True, True]
|
|
setattr(armature_object, Props.show_in_front, True)
|
|
setattr(armature_object, Props.display_type, "WIRE")
|
|
|
|
from .bone import FnBone
|
|
|
|
FnBone.setup_special_bone_collections(armature_object)
|
|
|
|
if add_root_bone:
|
|
logger.debug("Adding root bone")
|
|
bone_name = "全ての親"
|
|
bone_name_english = "Root"
|
|
|
|
# Create the root bone
|
|
with bpyutils.edit_object(armature_object) as data:
|
|
bone = data.edit_bones.new(name=bone_name)
|
|
bone.head = (0.0, 0.0, 0.0)
|
|
bone.tail = (0.0, 0.0, getattr(root, Props.empty_display_size))
|
|
|
|
# Set MMD bone properties
|
|
pose_bone = armature_object.pose.bones[bone_name]
|
|
pose_bone.mmd_bone.name_j = bone_name
|
|
pose_bone.mmd_bone.name_e = bone_name_english
|
|
|
|
# Create a bone collection named "Root"
|
|
bone_collection_name = bone_name_english
|
|
bone_collection = armature_object.data.collections.new(name=bone_collection_name)
|
|
|
|
# Assign the new bone to the bone collection
|
|
data_bone = armature_object.data.bones[bone_name]
|
|
bone_collection.assign(data_bone)
|
|
|
|
FnContext.set_active_and_select_single_object(context, root)
|
|
logger.info(f"Model created successfully: {name}")
|
|
return Model(root)
|
|
|
|
@staticmethod
|
|
def findRoot(obj: bpy.types.Object) -> Optional[bpy.types.Object]:
|
|
return FnModel.find_root_object(obj)
|
|
|
|
def initialDisplayFrames(self, reset: bool = True) -> None:
|
|
FnModel.initalize_display_item_frames(self.__root, reset=reset)
|
|
|
|
@property
|
|
def morph_slider(self) -> Any:
|
|
return FnMorph.get_morph_slider(self)
|
|
|
|
def loadMorphs(self) -> None:
|
|
logger.info(f"Loading morphs for model: {self.__root.name}")
|
|
FnMorph.load_morphs(self)
|
|
|
|
def create_ik_constraint(self, bone: bpy.types.PoseBone, ik_target: bpy.types.PoseBone) -> bpy.types.KinematicConstraint:
|
|
"""create IK constraint
|
|
|
|
Args:
|
|
bone: A pose bone to add a IK constraint
|
|
ik_target: A pose bone for IK target
|
|
|
|
Returns:
|
|
The bpy.types.KinematicConstraint object created. It is set target
|
|
and subtarget options.
|
|
|
|
"""
|
|
logger.debug(f"Creating IK constraint on {bone.name} targeting {ik_target.name}")
|
|
ik_target_name = ik_target.name
|
|
ik_const = bone.constraints.new("IK")
|
|
ik_const.target = self.__arm
|
|
ik_const.subtarget = ik_target_name
|
|
return ik_const
|
|
|
|
def allObjects(self, obj: Optional[bpy.types.Object] = None) -> Iterator[bpy.types.Object]:
|
|
if obj is None:
|
|
obj: bpy.types.Object = self.__root
|
|
yield obj
|
|
yield from FnModel.iterate_child_objects(obj)
|
|
|
|
def rootObject(self) -> bpy.types.Object:
|
|
return self.__root
|
|
|
|
def armature(self) -> bpy.types.Object:
|
|
if self.__arm is None:
|
|
self.__arm = FnModel.find_armature_object(self.__root)
|
|
assert self.__arm is not None
|
|
return self.__arm
|
|
|
|
def hasRigidGroupObject(self) -> bool:
|
|
return FnModel.find_rigid_group_object(self.__root) is not None
|
|
|
|
def rigidGroupObject(self) -> bpy.types.Object:
|
|
if self.__rigid_grp is None:
|
|
self.__rigid_grp = FnModel.find_rigid_group_object(self.__root)
|
|
if self.__rigid_grp is None:
|
|
logger.debug(f"Creating rigid group object for {self.__root.name}")
|
|
rigids = bpy.data.objects.new(name="rigidbodies", object_data=None)
|
|
FnContext.link_object(FnContext.ensure_context(), rigids)
|
|
rigids.mmd_type = "RIGID_GRP_OBJ"
|
|
rigids.parent = self.__root
|
|
rigids.hide_set(True)
|
|
rigids.hide_select = True
|
|
rigids.lock_rotation = rigids.lock_location = rigids.lock_scale = [True, True, True]
|
|
self.__rigid_grp = rigids
|
|
return self.__rigid_grp
|
|
|
|
def hasJointGroupObject(self) -> bool:
|
|
return FnModel.find_joint_group_object(self.__root) is not None
|
|
|
|
def jointGroupObject(self) -> bpy.types.Object:
|
|
if self.__joint_grp is None:
|
|
self.__joint_grp = FnModel.find_joint_group_object(self.__root)
|
|
if self.__joint_grp is None:
|
|
logger.debug(f"Creating joint group object for {self.__root.name}")
|
|
joints = bpy.data.objects.new(name="joints", object_data=None)
|
|
FnContext.link_object(FnContext.ensure_context(), joints)
|
|
joints.mmd_type = "JOINT_GRP_OBJ"
|
|
joints.parent = self.__root
|
|
joints.hide_set(True)
|
|
joints.hide_select = True
|
|
joints.lock_rotation = joints.lock_location = joints.lock_scale = [True, True, True]
|
|
self.__joint_grp = joints
|
|
return self.__joint_grp
|
|
|
|
def hasTemporaryGroupObject(self) -> bool:
|
|
return FnModel.find_temporary_group_object(self.__root) is not None
|
|
|
|
def temporaryGroupObject(self) -> bpy.types.Object:
|
|
if self.__temporary_grp is None:
|
|
self.__temporary_grp = FnModel.find_temporary_group_object(self.__root)
|
|
if self.__temporary_grp is None:
|
|
logger.debug(f"Creating temporary group object for {self.__root.name}")
|
|
temporarys = bpy.data.objects.new(name="temporary", object_data=None)
|
|
FnContext.link_object(FnContext.ensure_context(), temporarys)
|
|
temporarys.mmd_type = "TEMPORARY_GRP_OBJ"
|
|
temporarys.parent = self.__root
|
|
temporarys.hide_set(True)
|
|
temporarys.hide_select = True
|
|
temporarys.lock_rotation = temporarys.lock_location = temporarys.lock_scale = [True, True, True]
|
|
self.__temporary_grp = temporarys
|
|
return self.__temporary_grp
|
|
|
|
def meshes(self) -> Iterator[bpy.types.Object]:
|
|
return FnModel.iterate_mesh_objects(self.__root)
|
|
|
|
def attachMeshes(self, meshes: Iterator[bpy.types.Object], add_armature_modifier: bool = True) -> None:
|
|
FnModel.attach_mesh_objects(self.rootObject(), meshes, add_armature_modifier)
|
|
|
|
def firstMesh(self) -> Optional[bpy.types.Object]:
|
|
for i in self.meshes():
|
|
return i
|
|
return None
|
|
|
|
def findMesh(self, mesh_name: str) -> Optional[bpy.types.Object]:
|
|
"""
|
|
Helper method to find a mesh by name
|
|
"""
|
|
if mesh_name == "":
|
|
return None
|
|
for mesh in self.meshes():
|
|
if mesh.name == mesh_name or mesh.data.name == mesh_name:
|
|
return mesh
|
|
return None
|
|
|
|
def findMeshByIndex(self, index: int) -> Optional[bpy.types.Object]:
|
|
"""
|
|
Helper method to find the mesh by index
|
|
"""
|
|
if index < 0:
|
|
return None
|
|
for i, mesh in enumerate(self.meshes()):
|
|
if i == index:
|
|
return mesh
|
|
return None
|
|
|
|
def getMeshIndex(self, mesh_name: str) -> int:
|
|
"""
|
|
Helper method to get the index of a mesh. Returns -1 if not found
|
|
"""
|
|
if mesh_name == "":
|
|
return -1
|
|
for i, mesh in enumerate(self.meshes()):
|
|
if mesh.name == mesh_name or mesh.data.name == mesh_name:
|
|
return i
|
|
return -1
|
|
|
|
def rigidBodies(self) -> Iterator[bpy.types.Object]:
|
|
return FnModel.iterate_rigid_body_objects(self.__root)
|
|
|
|
def joints(self) -> Iterator[bpy.types.Object]:
|
|
return FnModel.iterate_joint_objects(self.__root)
|
|
|
|
def temporaryObjects(self, rigid_track_only: bool = False) -> Iterator[bpy.types.Object]:
|
|
return FnModel.iterate_temporary_objects(self.__root, rigid_track_only)
|
|
|
|
def materials(self) -> Iterator[bpy.types.Material]:
|
|
"""
|
|
Helper method to list all materials in all meshes
|
|
"""
|
|
materials: Dict[bpy.types.Material, int] = {} # Use dict instead of set to guarantee preserve order
|
|
for mesh in self.meshes():
|
|
materials.update((slot.material, 0) for slot in mesh.material_slots if slot.material is not None)
|
|
return iter(materials.keys())
|
|
|
|
def renameBone(self, old_bone_name: str, new_bone_name: str) -> None:
|
|
if old_bone_name == new_bone_name:
|
|
return
|
|
logger.info(f"Renaming bone: {old_bone_name} -> {new_bone_name}")
|
|
armature = self.armature()
|
|
bone = armature.pose.bones[old_bone_name]
|
|
bone.name = new_bone_name
|
|
new_bone_name = bone.name # Get the actual name (might be adjusted by Blender)
|
|
|
|
mmd_root = self.rootObject().mmd_root
|
|
for frame in mmd_root.display_item_frames:
|
|
for item in frame.data:
|
|
if item.type == "BONE" and item.name == old_bone_name:
|
|
item.name = new_bone_name
|
|
for mesh in self.meshes():
|
|
if old_bone_name in mesh.vertex_groups:
|
|
mesh.vertex_groups[old_bone_name].name = new_bone_name
|
|
|
|
def build(self, non_collision_distance_scale: float = 1.5, collision_margin: float = 1e-06) -> None:
|
|
logger.info(f"Building physics rig for {self.__root.name}")
|
|
rigidbody_world_enabled = rigid_body.setRigidBodyWorldEnabled(False)
|
|
if self.__root.mmd_root.is_built:
|
|
logger.info("Model is already built, cleaning first")
|
|
self.clean()
|
|
self.__root.mmd_root.is_built = True
|
|
logger.info("****************************************")
|
|
logger.info(" Build rig")
|
|
logger.info("****************************************")
|
|
start_time = time.time()
|
|
self.__preBuild()
|
|
self.disconnectPhysicsBones()
|
|
self.buildRigids(non_collision_distance_scale, collision_margin)
|
|
self.buildJoints()
|
|
self.__postBuild()
|
|
logger.info(" Finished building in %f seconds.", time.time() - start_time)
|
|
rigid_body.setRigidBodyWorldEnabled(rigidbody_world_enabled)
|
|
|
|
def clean(self) -> None:
|
|
logger.info(f"Cleaning physics rig for {self.__root.name}")
|
|
rigidbody_world_enabled = rigid_body.setRigidBodyWorldEnabled(False)
|
|
logger.info("****************************************")
|
|
logger.info(" Clean rig")
|
|
logger.info("****************************************")
|
|
start_time = time.time()
|
|
|
|
pose_bones = []
|
|
arm = self.armature()
|
|
if arm is not None:
|
|
pose_bones = arm.pose.bones
|
|
for i in pose_bones:
|
|
if "mmd_tools_rigid_track" in i.constraints:
|
|
const = i.constraints["mmd_tools_rigid_track"]
|
|
i.constraints.remove(const)
|
|
logger.debug(f"Removed rigid track constraint from {i.name}")
|
|
|
|
rigid_track_counts = 0
|
|
for i in self.rigidBodies():
|
|
rigid_type = int(i.mmd_rigid.type)
|
|
if "mmd_tools_rigid_parent" not in i.constraints:
|
|
rigid_track_counts += 1
|
|
logger.info('%3d# Create a "CHILD_OF" constraint for %s', rigid_track_counts, i.name)
|
|
i.mmd_rigid.bone = i.mmd_rigid.bone
|
|
relation = i.constraints["mmd_tools_rigid_parent"]
|
|
relation.mute = True
|
|
if rigid_type == rigid_body.MODE_STATIC:
|
|
i.parent_type = "OBJECT"
|
|
i.parent = self.rigidGroupObject()
|
|
elif rigid_type in [rigid_body.MODE_DYNAMIC, rigid_body.MODE_DYNAMIC_BONE]:
|
|
arm = relation.target
|
|
bone_name = relation.subtarget
|
|
if arm is not None and bone_name != "":
|
|
for c in arm.pose.bones[bone_name].constraints:
|
|
if c.type == "IK":
|
|
c.mute = False
|
|
self.__restoreTransforms(i)
|
|
|
|
for i in self.joints():
|
|
self.__restoreTransforms(i)
|
|
|
|
self.__removeTemporaryObjects()
|
|
self.connectPhysicsBones()
|
|
|
|
arm = self.armature()
|
|
if arm is not None: # update armature
|
|
arm.update_tag()
|
|
bpy.context.scene.frame_set(bpy.context.scene.frame_current)
|
|
|
|
mmd_root = self.rootObject().mmd_root
|
|
if mmd_root.show_temporary_objects:
|
|
mmd_root.show_temporary_objects = False
|
|
logger.info(" Finished cleaning in %f seconds.", time.time() - start_time)
|
|
mmd_root.is_built = False
|
|
rigid_body.setRigidBodyWorldEnabled(rigidbody_world_enabled)
|
|
|
|
def __removeTemporaryObjects(self) -> None:
|
|
logger.debug("Removing temporary objects")
|
|
with bpy.context.temp_override(selected_objects=tuple(self.temporaryObjects()), active_object=self.rootObject()):
|
|
bpy.ops.object.delete()
|
|
|
|
def __restoreTransforms(self, obj: bpy.types.Object) -> None:
|
|
for attr in ("location", "rotation_euler"):
|
|
attr_name = "__backup_%s__" % attr
|
|
val = obj.get(attr_name, None)
|
|
if val is not None:
|
|
setattr(obj, attr, val)
|
|
del obj[attr_name]
|
|
logger.debug(f"Restored {attr} for {obj.name}")
|
|
|
|
def __backupTransforms(self, obj: bpy.types.Object) -> None:
|
|
for attr in ("location", "rotation_euler"):
|
|
attr_name = "__backup_%s__" % attr
|
|
if attr_name in obj: # should not happen in normal build/clean cycle
|
|
continue
|
|
obj[attr_name] = getattr(obj, attr, None)
|
|
logger.debug(f"Backed up {attr} for {obj.name}")
|
|
|
|
def __preBuild(self) -> None:
|
|
logger.debug("Pre-build preparation")
|
|
self.__fake_parent_map: Dict[bpy.types.Object, List[bpy.types.Object]] = {}
|
|
self.__rigid_body_matrix_map: Dict[bpy.types.Object, Any] = {}
|
|
self.__empty_parent_map: Dict[bpy.types.Object, bpy.types.Object] = {}
|
|
|
|
no_parents: List[bpy.types.Object] = []
|
|
for i in self.rigidBodies():
|
|
self.__backupTransforms(i)
|
|
# mute relation
|
|
relation = i.constraints["mmd_tools_rigid_parent"]
|
|
relation.mute = True
|
|
# mute IK
|
|
if int(i.mmd_rigid.type) in [rigid_body.MODE_DYNAMIC, rigid_body.MODE_DYNAMIC_BONE]:
|
|
arm = relation.target
|
|
bone_name = relation.subtarget
|
|
if arm is not None and bone_name != "":
|
|
for c in arm.pose.bones[bone_name].constraints:
|
|
if c.type == "IK":
|
|
c.mute = True
|
|
c.influence = c.influence # trigger update
|
|
else:
|
|
no_parents.append(i)
|
|
# update changes of armature constraints
|
|
bpy.context.scene.frame_set(bpy.context.scene.frame_current)
|
|
|
|
parented: List[bpy.types.Object] = []
|
|
for i in self.joints():
|
|
self.__backupTransforms(i)
|
|
rbc = i.rigid_body_constraint
|
|
if rbc is None:
|
|
continue
|
|
obj1, obj2 = rbc.object1, rbc.object2
|
|
if obj2 in no_parents:
|
|
if obj1 not in no_parents and obj2 not in parented:
|
|
self.__fake_parent_map.setdefault(obj1, []).append(obj2)
|
|
parented.append(obj2)
|
|
elif obj1 in no_parents:
|
|
if obj1 not in parented:
|
|
self.__fake_parent_map.setdefault(obj2, []).append(obj1)
|
|
parented.append(obj1)
|
|
|
|
# assert(len(no_parents) == len(parented))
|
|
|
|
def __postBuild(self) -> None:
|
|
logger.debug("Post-build finalization")
|
|
self.__fake_parent_map = None
|
|
self.__rigid_body_matrix_map = None
|
|
|
|
# update changes
|
|
bpy.context.scene.frame_set(bpy.context.scene.frame_current)
|
|
|
|
# parenting empty to rigid object at once for speeding up
|
|
for empty, rigid_obj in self.__empty_parent_map.items():
|
|
matrix_world = empty.matrix_world
|
|
empty.parent = rigid_obj
|
|
empty.matrix_world = matrix_world
|
|
logger.debug(f"Parented empty {empty.name} to rigid object {rigid_obj.name}")
|
|
self.__empty_parent_map = None
|
|
|
|
arm = self.armature()
|
|
if arm:
|
|
for p_bone in arm.pose.bones:
|
|
c = p_bone.constraints.get("mmd_tools_rigid_track", None)
|
|
if c:
|
|
c.mute = False
|
|
logger.debug(f"Enabled rigid track constraint for {p_bone.name}")
|
|
|
|
def updateRigid(self, rigid_obj: bpy.types.Object, collision_margin: float) -> None:
|
|
assert rigid_obj.mmd_type == "RIGID_BODY"
|
|
rb = rigid_obj.rigid_body
|
|
if rb is None:
|
|
logger.warning(f"No rigid body for {rigid_obj.name}")
|
|
return
|
|
|
|
rigid = rigid_obj.mmd_rigid
|
|
rigid_type = int(rigid.type)
|
|
relation = rigid_obj.constraints["mmd_tools_rigid_parent"]
|
|
|
|
if relation.target is None:
|
|
relation.target = self.armature()
|
|
|
|
arm = relation.target
|
|
if relation.subtarget not in arm.pose.bones:
|
|
bone_name = ""
|
|
else:
|
|
bone_name = relation.subtarget
|
|
|
|
if rigid_type == rigid_body.MODE_STATIC:
|
|
rb.kinematic = True
|
|
else:
|
|
rb.kinematic = False
|
|
|
|
if collision_margin == 0.0:
|
|
rb.use_margin = False
|
|
else:
|
|
rb.use_margin = True
|
|
rb.collision_margin = collision_margin
|
|
|
|
if arm is not None and bone_name != "":
|
|
target_bone = arm.pose.bones[bone_name]
|
|
|
|
if rigid_type == rigid_body.MODE_STATIC:
|
|
m = target_bone.matrix @ target_bone.bone.matrix_local.inverted()
|
|
self.__rigid_body_matrix_map[rigid_obj] = m
|
|
orig_scale = rigid_obj.scale.copy()
|
|
to_matrix_world = rigid_obj.matrix_world @ rigid_obj.matrix_local.inverted()
|
|
matrix_world = to_matrix_world @ (m @ rigid_obj.matrix_local)
|
|
rigid_obj.parent = arm
|
|
rigid_obj.parent_type = "BONE"
|
|
rigid_obj.parent_bone = bone_name
|
|
rigid_obj.matrix_world = matrix_world
|
|
rigid_obj.scale = orig_scale
|
|
fake_children = self.__fake_parent_map.get(rigid_obj, None)
|
|
if fake_children:
|
|
for fake_child in fake_children:
|
|
logger.debug(" - fake_child: %s", fake_child.name)
|
|
t, r, s = (m @ fake_child.matrix_local).decompose()
|
|
fake_child.location = t
|
|
fake_child.rotation_euler = r.to_euler(fake_child.rotation_mode)
|
|
|
|
elif rigid_type in [rigid_body.MODE_DYNAMIC, rigid_body.MODE_DYNAMIC_BONE]:
|
|
m = target_bone.matrix @ target_bone.bone.matrix_local.inverted()
|
|
self.__rigid_body_matrix_map[rigid_obj] = m
|
|
t, r, s = (m @ rigid_obj.matrix_local).decompose()
|
|
rigid_obj.location = t
|
|
rigid_obj.rotation_euler = r.to_euler(rigid_obj.rotation_mode)
|
|
fake_children = self.__fake_parent_map.get(rigid_obj, None)
|
|
if fake_children:
|
|
for fake_child in fake_children:
|
|
logger.debug(" - fake_child: %s", fake_child.name)
|
|
t, r, s = (m @ fake_child.matrix_local).decompose()
|
|
fake_child.location = t
|
|
fake_child.rotation_euler = r.to_euler(fake_child.rotation_mode)
|
|
|
|
if "mmd_tools_rigid_track" not in target_bone.constraints:
|
|
empty = bpy.data.objects.new(name="mmd_bonetrack", object_data=None)
|
|
FnContext.link_object(FnContext.ensure_context(), empty)
|
|
empty.matrix_world = target_bone.matrix
|
|
setattr(empty, Props.empty_display_type, "ARROWS")
|
|
setattr(empty, Props.empty_display_size, 0.1 * getattr(self.__root, Props.empty_display_size))
|
|
empty.mmd_type = "TRACK_TARGET"
|
|
empty.hide_set(True)
|
|
empty.parent = self.temporaryGroupObject()
|
|
|
|
rigid_obj.mmd_rigid.bone = bone_name
|
|
rigid_obj.constraints.remove(relation)
|
|
|
|
self.__empty_parent_map[empty] = rigid_obj
|
|
|
|
const_type = ("COPY_TRANSFORMS", "COPY_ROTATION")[rigid_type - 1]
|
|
const = target_bone.constraints.new(const_type)
|
|
const.mute = True
|
|
const.name = "mmd_tools_rigid_track"
|
|
const.target = empty
|
|
else:
|
|
empty = target_bone.constraints["mmd_tools_rigid_track"].target
|
|
ori_rigid_obj = self.__empty_parent_map[empty]
|
|
ori_rb = ori_rigid_obj.rigid_body
|
|
if ori_rb and rb.mass > ori_rb.mass:
|
|
logger.debug(" * Bone (%s): change target from [%s] to [%s]", target_bone.name, ori_rigid_obj.name, rigid_obj.name)
|
|
# re-parenting
|
|
rigid_obj.mmd_rigid.bone = bone_name
|
|
rigid_obj.constraints.remove(relation)
|
|
self.__empty_parent_map[empty] = rigid_obj
|
|
# revert change
|
|
ori_rigid_obj.mmd_rigid.bone = bone_name
|
|
else:
|
|
logger.debug(" * Bone (%s): track target [%s]", target_bone.name, ori_rigid_obj.name)
|
|
|
|
rb.collision_shape = rigid.shape
|
|
logger.debug(f"Updated rigid body {rigid_obj.name} with type {rigid_type}")
|
|
|
|
def __getRigidRange(self, obj: bpy.types.Object) -> float:
|
|
return (Vector(obj.bound_box[0]) - Vector(obj.bound_box[6])).length
|
|
|
|
def __createNonCollisionConstraint(self, nonCollisionJointTable: List[Tuple[bpy.types.Object, bpy.types.Object]]) -> None:
|
|
total_len = len(nonCollisionJointTable)
|
|
if total_len < 1:
|
|
return
|
|
|
|
start_time = time.time()
|
|
logger.debug("-" * 60)
|
|
logger.debug(" creating ncc, counts: %d", total_len)
|
|
|
|
ncc_obj = bpyutils.createObject(name="ncc", object_data=None)
|
|
ncc_obj.location = [0, 0, 0]
|
|
setattr(ncc_obj, Props.empty_display_type, "ARROWS")
|
|
setattr(ncc_obj, Props.empty_display_size, 0.5 * getattr(self.__root, Props.empty_display_size))
|
|
ncc_obj.mmd_type = "NON_COLLISION_CONSTRAINT"
|
|
ncc_obj.hide_render = True
|
|
ncc_obj.parent = self.temporaryGroupObject()
|
|
|
|
bpy.ops.rigidbody.constraint_add(type="GENERIC")
|
|
rb = ncc_obj.rigid_body_constraint
|
|
rb.disable_collisions = True
|
|
|
|
ncc_objs = bpyutils.duplicateObject(ncc_obj, total_len)
|
|
logger.debug(" created %d ncc.", len(ncc_objs))
|
|
|
|
for ncc_obj, pair in zip(ncc_objs, nonCollisionJointTable):
|
|
rbc = ncc_obj.rigid_body_constraint
|
|
rbc.object1, rbc.object2 = pair
|
|
ncc_obj.hide_set(True)
|
|
ncc_obj.hide_select = True
|
|
logger.debug(" finish in %f seconds.", time.time() - start_time)
|
|
logger.debug("-" * 60)
|
|
|
|
def buildRigids(self, non_collision_distance_scale: float, collision_margin: float) -> List[bpy.types.Object]:
|
|
logger.debug("--------------------------------")
|
|
logger.debug(" Build riggings of rigid bodies")
|
|
logger.debug("--------------------------------")
|
|
rigid_objects = list(self.rigidBodies())
|
|
rigid_object_groups: List[List[bpy.types.Object]] = [[] for i in range(16)]
|
|
for i in rigid_objects:
|
|
rigid_object_groups[i.mmd_rigid.collision_group_number].append(i)
|
|
|
|
jointMap: Dict[frozenset, bpy.types.Object] = {}
|
|
for joint in self.joints():
|
|
rbc = joint.rigid_body_constraint
|
|
if rbc is None:
|
|
continue
|
|
rbc.disable_collisions = False
|
|
jointMap[frozenset((rbc.object1, rbc.object2))] = joint
|
|
|
|
logger.info("Creating non collision constraints")
|
|
# create non collision constraints
|
|
nonCollisionJointTable: List[Tuple[bpy.types.Object, bpy.types.Object]] = []
|
|
non_collision_pairs: Set[frozenset] = set()
|
|
rigid_object_cnt = len(rigid_objects)
|
|
for obj_a in rigid_objects:
|
|
for n, ignore in enumerate(obj_a.mmd_rigid.collision_group_mask):
|
|
if not ignore:
|
|
continue
|
|
for obj_b in rigid_object_groups[n]:
|
|
if obj_a == obj_b:
|
|
continue
|
|
pair = frozenset((obj_a, obj_b))
|
|
if pair in non_collision_pairs:
|
|
continue
|
|
if pair in jointMap:
|
|
joint = jointMap[pair]
|
|
joint.rigid_body_constraint.disable_collisions = True
|
|
else:
|
|
distance = (obj_a.location - obj_b.location).length
|
|
if distance < non_collision_distance_scale * (self.__getRigidRange(obj_a) + self.__getRigidRange(obj_b)) * 0.5:
|
|
nonCollisionJointTable.append((obj_a, obj_b))
|
|
non_collision_pairs.add(pair)
|
|
for cnt, i in enumerate(rigid_objects):
|
|
logger.info("%3d/%3d: Updating rigid body %s", cnt + 1, rigid_object_cnt, i.name)
|
|
self.updateRigid(i, collision_margin)
|
|
self.__createNonCollisionConstraint(nonCollisionJointTable)
|
|
return rigid_objects
|
|
|
|
def buildJoints(self) -> None:
|
|
logger.info("Building joints")
|
|
for i in self.joints():
|
|
rbc = i.rigid_body_constraint
|
|
if rbc is None:
|
|
continue
|
|
m = self.__rigid_body_matrix_map.get(rbc.object1, None)
|
|
if m is None:
|
|
m = self.__rigid_body_matrix_map.get(rbc.object2, None)
|
|
if m is None:
|
|
continue
|
|
t, r, s = (m @ i.matrix_local).decompose()
|
|
i.location = t
|
|
i.rotation_euler = r.to_euler(i.rotation_mode)
|
|
logger.debug(f"Built joint: {i.name}")
|
|
|
|
def __editPhysicsBones(self, editor: Callable[[bpy.types.EditBone], None], target_modes: Set[str]) -> None:
|
|
armature_object = self.armature()
|
|
|
|
armature: bpy.types.Armature
|
|
with bpyutils.edit_object(armature_object) as armature:
|
|
edit_bones = armature.edit_bones
|
|
rigid_body_object: bpy.types.Object
|
|
for rigid_body_object in self.rigidBodies():
|
|
mmd_rigid: 'MMDRigidBody' = rigid_body_object.mmd_rigid
|
|
if mmd_rigid.type not in target_modes:
|
|
continue
|
|
|
|
bone_name: str = mmd_rigid.bone
|
|
edit_bone = edit_bones.get(bone_name)
|
|
if edit_bone is None:
|
|
continue
|
|
|
|
editor(edit_bone)
|
|
|
|
def disconnectPhysicsBones(self) -> None:
|
|
logger.info("Disconnecting physics bones")
|
|
def editor(edit_bone: bpy.types.EditBone) -> None:
|
|
rna_prop_ui.rna_idprop_ui_create(edit_bone, "mmd_bone_use_connect", default=edit_bone.use_connect)
|
|
edit_bone.use_connect = False
|
|
logger.debug(f"Disconnected bone: {edit_bone.name}")
|
|
|
|
self.__editPhysicsBones(editor, {str(MODE_DYNAMIC)})
|
|
|
|
def connectPhysicsBones(self) -> None:
|
|
logger.info("Connecting physics bones")
|
|
def editor(edit_bone: bpy.types.EditBone) -> None:
|
|
mmd_bone_use_connect_str: Optional[str] = edit_bone.get("mmd_bone_use_connect")
|
|
if mmd_bone_use_connect_str is None:
|
|
return
|
|
|
|
if not edit_bone.use_connect: # wasn't it overwritten?
|
|
edit_bone.use_connect = bool(mmd_bone_use_connect_str)
|
|
logger.debug(f"Connected bone: {edit_bone.name}")
|
|
del edit_bone["mmd_bone_use_connect"]
|
|
|
|
self.__editPhysicsBones(editor, {str(MODE_STATIC), str(MODE_DYNAMIC), str(MODE_DYNAMIC_BONE)})
|