Files
Avatar-Toolkit/core/resonite_utils.py
T
989onan f16105517e fix flip animation
add to menu
fix resonite animx importer bug

add flip animations

add flip animation keyframes to help users rekey and remake animations as if they were mirrored.
2025-04-02 23:21:04 -04:00

265 lines
12 KiB
Python

from types import FrameType
import bpy
import bpy_extras
from numpy import double
from typing import Set, Dict
import re
from .common import get_active_armature, ProgressTracker, identify_bones
from bpy.types import Context, Operator
from ..core.translations import t
from ..core.dictionaries import bone_names, resonite_translations, simplify_bonename
from ..core.logging_setup import logger
from ..core.armature_validation import validate_armature
from .resonite_loader import resonite_animx, resonite_types
import os
class AvatarToolKit_OT_ExportResonite(Operator):
bl_idname = 'avatar_toolkit.export_resonite'
bl_label = t("Importer.export_resonite.label")
bl_description = t("Importer.export_resonite.desc")
bl_options = {'REGISTER', 'UNDO'}
filepath: bpy.props.StringProperty()
@classmethod
def poll(cls, context: Context):
if get_active_armature(context) is None:
return False
return True
def execute(self, context: Context):
bpy.ops.export_scene.gltf('INVOKE_AREA',
export_image_format = 'WEBP',
export_image_quality = 75,
export_materials = 'EXPORT',
export_animations = True,
export_animation_mode = 'ACTIONS',
export_nla_strips_merged_animation_name = 'Animation',
export_nla_strips = True)
return {'FINISHED'}
class AvatarToolkit_OT_ConvertResonite(Operator):
"""Convert armature bone names to Resonite format with progress tracking and validation"""
bl_idname = "avatar_toolkit.convert_resonite"
bl_label = t("Tools.convert_resonite")
bl_description = t("Tools.convert_resonite_desc")
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context: Context) -> bool:
armature = get_active_armature(context)
if not armature:
return False
is_valid, _, _ = validate_armature(armature)
return is_valid
def execute(self, context: Context) -> Set[str]:
armature = get_active_armature(context)
if not armature:
logger.warning("No armature selected for Resonite conversion")
self.report({'WARNING'}, t("Armature.validation.no_armature"))
return {'CANCELLED'}
translate_bone_fails: int = 0
untranslated_bones: Set[str] = set()
simplified_names: Dict[str, str] = {}
try:
context.view_layer.objects.active = armature
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.object.mode_set(mode='OBJECT')
arm_data: bpy.types.Armature = armature.data
# Cache simplified bone names
for bone in arm_data.bones:
bone.name = re.compile(re.escape("<noik>"), re.IGNORECASE).sub("", bone.name)
total_bones = len(arm_data.bones)
with ProgressTracker(context, total_bones, t("Tools.convert_resonite.operation")) as progress:
for key_simple,bone_name in identify_bones(arm_data).items():
if key_simple in resonite_translations:
new_name = resonite_translations[key_simple]
logger.debug(f"Translating bone: {bone.name} -> {new_name}")
bone.name = new_name
else:
untranslated_bones.add(bone.name)
bone.name = bone.name + "<noik>"
translate_bone_fails += 1
logger.debug(f"Failed to translate bone: {bone.name}")
progress.step(t("Tools.convert_resonite.processing", name=bone.name))
except Exception as e:
logger.error(f"Error during Resonite conversion: {str(e)}")
self.report({'ERROR'}, str(e))
return {'CANCELLED'}
finally:
try:
bpy.ops.object.mode_set(mode='OBJECT')
except Exception as e:
logger.warning(f"Error returning to object mode: {str(e)}")
if translate_bone_fails > 0:
logger.info(f"Conversion completed with {translate_bone_fails} untranslated bones")
logger.debug(f"Untranslated bones: {untranslated_bones}")
self.report({'INFO'}, t("Tools.bones_translated_with_fails", translate_bone_fails=translate_bone_fails))
else:
logger.info("All bones translated successfully")
self.report({'INFO'}, t("Tools.bones_translated_success"))
return {'FINISHED'}
def makeorexistingfcurve(action: bpy.types.Action,data_path: str,action_group: str, index=0) -> bpy.types.FCurve:
fcurve = action.fcurves.find(data_path=data_path,index=index)
if fcurve == None:
return action.fcurves.new(data_path,action_group=action_group,index=index)
else:
print("fcurve with data \""+data_path+"\" already exists")
return fcurve
class AvatarToolKit_OT_AnimX_Importer(Operator,bpy_extras.io_utils.ImportHelper):
bl_idname = 'avatar_toolkit.animx_importer'
bl_label = t('Tools.animx_importer.label')
bl_description = t('Tools.animx_importer.desc')
bl_options = {'REGISTER', 'UNDO'}
#fps = bpy.props.FloatProperty(default=25) #25 fps
filter_glob: bpy.props.StringProperty(
default="*.animx",
options={'HIDDEN'}
)
files: bpy.props.CollectionProperty(type=bpy.types.OperatorFileListElement, options={'HIDDEN', 'SKIP_SAVE'})
filepath: bpy.props.StringProperty()
directory:bpy.props.StringProperty(subtype='DIR_PATH')
@classmethod
def poll(cls, context: Context) -> bool:
return context.active_object != None
def execute(self, context: Context) -> set:
Froox_animations: list[resonite_animx.AnimX] = []
#decoding using self contained library:
files = [file.name for file in self.files]
#files.append(self.filepath)
for file in files:
froox_animation: resonite_animx.AnimX = resonite_animx.AnimX()
froox_animation.interval.x = 30 #should be default fps
froox_animation.read(file = os.path.join(self.directory,file))
Froox_animations.append(froox_animation)
#TODO: Allow multiple targets and setting animations to each one somehow with an interface.
target: bpy.types.Object = context.active_object
if target.animation_data == None:
target.animation_data_create()
#Load data into Blender Animations.
for froox_animation in Froox_animations:
action: bpy.types.Action = bpy.data.actions.new(froox_animation.name.x)
target.animation_data.action = action
action.use_fake_user = True
for track in froox_animation.tracks:
data_path: str
actualproperty: str = track.property.x
match(actualproperty):
case("Position"):
actualproperty = "location"
case("Rotation"):
actualproperty = "rotation_quaternion"
case("Scale"):
actualproperty = "scale"
data_path = actualproperty
if target.type == "ARMATURE":
data_path = "pose.bones[\""+track.node.x+"\"]."+data_path
for posebone in target.pose.bones:
posebone.rotation_mode = "QUATERNION"
print("reading frames for "+data_path)
if(track.FrameType == "resonite_types.double" or track.FrameType == "resonite_types.double"):
self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=0),".x")
elif (track.FrameType == "resonite_types.float3" or track.FrameType == "resonite_types.double3"):
self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=0),".x")
self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=2),".y")
self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=1),".z")
elif (track.FrameType == "resonite_types.float4" or track.FrameType == "resonite_types.double4"):
self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=0),".x")
self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=1),".y")
self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=2),".z")
self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=3),".w")
elif (track.FrameType == "resonite_types.doubleQ" or track.FrameType == "resonite_types.floatQ"):
self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=3),".w")
self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=0),".x")
self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=2),".y")
self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=1),".z")
else:
continue
return {'FINISHED'}
def readTrackData(self,track: resonite_animx.ResoTrack, fcurve_reso: bpy.types.FCurve, valuetype: str = ""):
tracktype = type(track)
match(tracktype):
case (resonite_animx.RawTrack):
rawtrack: resonite_animx.RawTrack = track
fcurve_reso.keyframe_points.add(count=len(rawtrack.keyframes))
# populate points
fcurve_reso.keyframe_points.foreach_set("co", [x for co in zip([frame.time.x*track.Owner.interval.x for frame in rawtrack.keyframes], [eval("frame.value"+valuetype) for frame in rawtrack.keyframes]) for x in co])
fcurve_reso.update()
case (resonite_animx.DiscreteTrack):
discretetrack: resonite_animx.DiscreteTrack = track
fcurve_reso.keyframe_points.add(count=len(discretetrack.keyframes))
# populate points
fcurve_reso.keyframe_points.foreach_set("co", [x for co in zip([frame.time.x*track.Owner.interval.x for frame in discretetrack.keyframes], [eval("frame.value"+valuetype) for frame in discretetrack.keyframes]) for x in co])
fcurve_reso.update()
case(resonite_animx.CurveTrack):
curvetrack: resonite_animx.CurveTrack = track
fcurve_reso.keyframe_points.add(count=len(curvetrack.keyframes))
# populate points
fcurve_reso.keyframe_points.foreach_set("co", [x for co in zip([frame.time.x*track.Owner.interval.x for frame in curvetrack.keyframes], [eval("frame.value"+valuetype) for frame in curvetrack.keyframes]) for x in co])
interp: bool = curvetrack.tangents
#print("has tangents? "+str(interp))
for idx,frame in enumerate(curvetrack.keyframes):
if interp:
fcurve_reso.keyframe_points[idx].handle_left = float(eval("frame.left_tan"+valuetype))
fcurve_reso.keyframe_points[idx].handle_right = float(eval("frame.right_tan"+valuetype))
fcurve_reso.keyframe_points[idx].interpolation = "BEZIER"
fcurve_reso.keyframe_points[idx].easing = "EASE_IN"
fcurve_reso.update()
case(resonite_animx.BezierTrack):
beziertrack: resonite_animx.BezierTrack = track
# Bezier is not supported rn, ignore.
case _:
print("invalid track type, ignoring")
print(track)