Files
Avatar-Toolkit/core/mmd/core/sdef.py
T
Yusarina a929f68ad4 Holy shit this was a pain
- Truly fixes PMX Import lol, i messed up completely
- Updated MMD Tools to use Cats One
2025-11-19 06:35:06 +00:00

336 lines
16 KiB
Python

# Copyright 2018 MMD Tools authors
# This file is part of MMD Tools.
from ....core.logging_setup import logger
import time
import bpy
import numpy as np
from mathutils import Matrix, Vector
from ..bpyutils import FnObject
def _hash(v):
if isinstance(v, (bpy.types.Object, bpy.types.PoseBone)):
return hash(type(v).__name__ + v.name)
if isinstance(v, bpy.types.Pose):
return hash(type(v).__name__ + v.id_data.name)
raise NotImplementedError("hash")
class FnSDEF:
g_verts = {} # global cache
g_shapekey_data = {}
g_bone_check = {}
__g_armature_check = {}
SHAPEKEY_NAME = "mmd_sdef_skinning"
MASK_NAME = "mmd_sdef_mask"
def __init__(self):
raise NotImplementedError("not allowed")
@classmethod
def __init_cache(cls, obj, shapekey):
key = _hash(obj)
obj = getattr(obj, "original", obj)
mod = obj.modifiers.get("mmd_armature")
key_armature = _hash(mod.object.pose) if mod and mod.type == "ARMATURE" and mod.object else None
if key not in cls.g_verts or cls.__g_armature_check.get(key) != key_armature:
cls.g_verts[key] = cls.__find_vertices(obj)
cls.g_bone_check[key] = {}
cls.__g_armature_check[key] = key_armature
cls.g_shapekey_data[key] = None
return True
return False
@classmethod
def __check_bone_update(cls, obj, bone0, bone1):
check = cls.g_bone_check[_hash(obj)]
key = (_hash(bone0), _hash(bone1))
if key not in check or (bone0.matrix, bone1.matrix) != check[key]:
check[key] = (bone0.matrix.copy(), bone1.matrix.copy())
return True
return False
@classmethod
def mute_sdef_set(cls, obj, mute):
key_blocks = getattr(obj.data.shape_keys, "key_blocks", ())
if cls.SHAPEKEY_NAME in key_blocks:
shapekey = key_blocks[cls.SHAPEKEY_NAME]
shapekey.mute = mute
if cls.has_sdef_data(obj):
cls.__init_cache(obj, shapekey)
cls.__sdef_muted(obj, shapekey)
@classmethod
def __sdef_muted(cls, obj, shapekey):
mute = shapekey.mute
if mute != cls.g_bone_check[_hash(obj)].get("sdef_mute"):
mod = obj.modifiers.get("mmd_armature")
if mod and mod.type == "ARMATURE":
if not mute and cls.MASK_NAME not in obj.vertex_groups and obj.mode != "EDIT":
mask = tuple(i for v in cls.g_verts[_hash(obj)].values() for i in v[3])
obj.vertex_groups.new(name=cls.MASK_NAME).add(mask, 1, "REPLACE")
mod.vertex_group = "" if mute else cls.MASK_NAME
mod.invert_vertex_group = True
shapekey.vertex_group = cls.MASK_NAME
cls.g_bone_check[_hash(obj)]["sdef_mute"] = mute
return mute
@staticmethod
def has_sdef_data(obj):
if obj is None or not hasattr(obj, "modifiers") or not hasattr(obj, "data") or obj.data is None:
return False
mod = obj.modifiers.get("mmd_armature")
if mod and mod.type == "ARMATURE" and mod.object:
kb = getattr(obj.data.shape_keys, "key_blocks", None)
return kb and "mmd_sdef_c" in kb and "mmd_sdef_r0" in kb and "mmd_sdef_r1" in kb
return False
@classmethod
def __find_vertices(cls, obj):
if not cls.has_sdef_data(obj):
logger.debug(f"SDEF vertex search skipped for '{obj.name}': No SDEF data found")
return {}
vertices = {}
pose_bones = obj.modifiers.get("mmd_armature").object.pose.bones
bone_map = {g.index: pose_bones[g.name] for g in obj.vertex_groups if g.name in pose_bones}
sdef_c = obj.data.shape_keys.key_blocks["mmd_sdef_c"].data
sdef_r0 = obj.data.shape_keys.key_blocks["mmd_sdef_r0"].data
sdef_r1 = obj.data.shape_keys.key_blocks["mmd_sdef_r1"].data
vd = obj.data.vertices
for i in range(len(sdef_c)):
if vd[i].co != sdef_c[i].co:
bgs = [g for g in vd[i].groups if g.group in bone_map and g.weight] # bone groups
if len(bgs) >= 2:
bgs.sort(key=lambda x: x.group)
# preprocessing
w0, w1 = bgs[0].weight, bgs[1].weight
# w0 + w1 == 1
w0 /= (w0 + w1)
w1 = 1 - w0
c, r0, r1 = sdef_c[i].co, sdef_r0[i].co, sdef_r1[i].co
rw = r0 * w0 + r1 * w1
r0 = c + r0 - rw
r1 = c + r1 - rw
key = (bgs[0].group, bgs[1].group)
if key not in vertices:
# TODO basically we can not cache any bone reference
vertices[key] = (bone_map[bgs[0].group], bone_map[bgs[1].group], [], [])
vertices[key][2].append((i, w0, w1, vd[i].co - c, (c + r0) / 2, (c + r1) / 2))
vertices[key][3].append(i)
return vertices
@classmethod
def driver_function_wrap(cls, obj_name, bulk_update, use_skip, use_scale):
if obj_name not in bpy.data.objects:
logger.warning(f"SDEF driver wrap: Object '{obj_name}' not found")
return 0.0
obj = bpy.data.objects[obj_name]
shapekey = obj.data.shape_keys.key_blocks[cls.SHAPEKEY_NAME]
return cls.driver_function(shapekey, obj_name, bulk_update, use_skip, use_scale)
@classmethod
def driver_function(cls, shapekey, obj_name, bulk_update, use_skip, use_scale):
if obj_name not in bpy.data.objects:
logger.warning(f"SDEF driver: Object '{obj_name}' not found, driver will be inactive")
return 0.0
obj = bpy.data.objects[obj_name]
if getattr(shapekey.id_data, "is_evaluated", False):
# For Blender 2.8x, we should use evaluated object, and the only reference is the "obj" variable of SDEF driver
# cls.driver_function(shapekey.id_data.original.key_blocks[shapekey.name], obj_name, bulk_update, use_skip, use_scale) # update original data
data_path = shapekey.path_from_id("value")
obj = next(i for i in shapekey.id_data.animation_data.drivers if i.data_path == data_path).driver.variables["obj"].targets[0].id
cls.__init_cache(obj, shapekey)
if cls.__sdef_muted(obj, shapekey):
return 0.0
pose_bones = obj.modifiers.get("mmd_armature").object.pose.bones
if not bulk_update:
shapekey_data = shapekey.data
if use_scale:
# with scale
key_blocks = tuple(k for k in shapekey.id_data.key_blocks[1:] if not k.mute and k.value and k.name != cls.SHAPEKEY_NAME)
for bone0, bone1, sdef_data, vids in cls.g_verts[_hash(obj)].values():
bone0, bone1 = pose_bones[bone0.name], pose_bones[bone1.name]
# if use_skip and not cls.__check_bone_update(obj, bone0, bone1):
# continue
mat0 = bone0.matrix @ bone0.bone.matrix_local.inverted()
mat1 = bone1.matrix @ bone1.bone.matrix_local.inverted()
rot0 = mat0.to_euler("YXZ").to_quaternion()
rot1 = mat1.to_euler("YXZ").to_quaternion()
if rot1.dot(rot0) < 0:
rot1 = -rot1
s0, s1 = mat0.to_scale(), mat1.to_scale()
for vid, w0, w1, pos_c, cr0, cr1 in sdef_data:
s = s0 * w0 + s1 * w1
mat_rot = (rot0 * w0 + rot1 * w1).normalized().to_matrix() @ Matrix([(s[0], 0, 0), (0, s[1], 0), (0, 0, s[2])])
delta = sum(((key.data[vid].co - key.relative_key.data[vid].co) * key.value for key in key_blocks), Vector()) # assuming key.vertex_group = ''
shapekey_data[vid].co = (mat_rot @ (pos_c + delta)) - delta + (mat0 @ cr0) * w0 + (mat1 @ cr1) * w1
else:
# default
for bone0, bone1, sdef_data, vids in cls.g_verts[_hash(obj)].values():
bone0, bone1 = pose_bones[bone0.name], pose_bones[bone1.name]
if use_skip and not cls.__check_bone_update(obj, bone0, bone1):
continue
mat0 = bone0.matrix @ bone0.bone.matrix_local.inverted()
mat1 = bone1.matrix @ bone1.bone.matrix_local.inverted()
# workaround some weird result of matrix.to_quaternion() using to_euler(), but still minor issues
rot0 = mat0.to_euler("YXZ").to_quaternion()
rot1 = mat1.to_euler("YXZ").to_quaternion()
if rot1.dot(rot0) < 0:
rot1 = -rot1
for vid, w0, w1, pos_c, cr0, cr1 in sdef_data:
mat_rot = (rot0 * w0 + rot1 * w1).normalized().to_matrix()
shapekey_data[vid].co = (mat_rot @ pos_c) + (mat0 @ cr0) * w0 + (mat1 @ cr1) * w1
else: # bulk update
shapekey_data = cls.g_shapekey_data[_hash(obj)]
if shapekey_data is None:
shapekey_data = np.zeros(len(shapekey.data) * 3, dtype=np.float32)
shapekey.data.foreach_get("co", shapekey_data)
shapekey_data = cls.g_shapekey_data[_hash(obj)] = shapekey_data.reshape(len(shapekey.data), 3)
if use_scale:
# scale & bulk update
key_blocks = tuple(k for k in shapekey.id_data.key_blocks[1:] if not k.mute and k.value and k.name != cls.SHAPEKEY_NAME)
for bone0, bone1, sdef_data, vids in cls.g_verts[_hash(obj)].values():
bone0, bone1 = pose_bones[bone0.name], pose_bones[bone1.name]
# if use_skip and not cls.__check_bone_update(obj, bone0, bone1):
# continue
mat0 = bone0.matrix @ bone0.bone.matrix_local.inverted()
mat1 = bone1.matrix @ bone1.bone.matrix_local.inverted()
rot0 = mat0.to_euler("YXZ").to_quaternion()
rot1 = mat1.to_euler("YXZ").to_quaternion()
if rot1.dot(rot0) < 0:
rot1 = -rot1
s0, s1 = mat0.to_scale(), mat1.to_scale()
def scale(mat_rot, w0, w1, s0, s1):
s = s0 * w0 + s1 * w1
return mat_rot @ Matrix([(s[0], 0, 0), (0, s[1], 0), (0, 0, s[2])])
def offset(mat_rot, pos_c, vid):
delta = sum(((key.data[vid].co - key.relative_key.data[vid].co) * key.value for key in key_blocks), Vector()) # assuming key.vertex_group = ''
return (mat_rot @ (pos_c + delta)) - delta
shapekey_data[vids] = [offset(scale((rot0 * w0 + rot1 * w1).normalized().to_matrix(), w0, w1, s0, s1), pos_c, vid) + (mat0 @ cr0) * w0 + (mat1 @ cr1) * w1 for vid, w0, w1, pos_c, cr0, cr1 in sdef_data]
else:
# bulk update
for bone0, bone1, sdef_data, vids in cls.g_verts[_hash(obj)].values():
bone0, bone1 = pose_bones[bone0.name], pose_bones[bone1.name]
if use_skip and not cls.__check_bone_update(obj, bone0, bone1):
continue
mat0 = bone0.matrix @ bone0.bone.matrix_local.inverted()
mat1 = bone1.matrix @ bone1.bone.matrix_local.inverted()
rot0 = mat0.to_euler("YXZ").to_quaternion()
rot1 = mat1.to_euler("YXZ").to_quaternion()
if rot1.dot(rot0) < 0:
rot1 = -rot1
shapekey_data[vids] = [((rot0 * w0 + rot1 * w1).normalized().to_matrix() @ pos_c) + (mat0 @ cr0) * w0 + (mat1 @ cr1) * w1 for vid, w0, w1, pos_c, cr0, cr1 in sdef_data]
shapekey.data.foreach_set("co", shapekey_data.reshape(3 * len(shapekey.data)))
return 1.0 # shapkey value
@classmethod
def register_driver_function(cls):
if "mmd_sdef_driver" not in bpy.app.driver_namespace:
bpy.app.driver_namespace["mmd_sdef_driver"] = cls.driver_function
if "mmd_sdef_driver_wrap" not in bpy.app.driver_namespace:
bpy.app.driver_namespace["mmd_sdef_driver_wrap"] = cls.driver_function_wrap
BENCH_LOOP = 10
@classmethod
def __get_benchmark_result(cls, obj, shapkey, use_scale, use_skip):
# warmed up
cls.driver_function(shapkey, obj.name, bulk_update=True, use_skip=False, use_scale=use_scale)
cls.driver_function(shapkey, obj.name, bulk_update=False, use_skip=False, use_scale=use_scale)
# benchmark
t = time.time()
for i in range(cls.BENCH_LOOP):
cls.driver_function(shapkey, obj.name, bulk_update=False, use_skip=False, use_scale=use_scale)
default_time = time.time() - t
t = time.time()
for i in range(cls.BENCH_LOOP):
cls.driver_function(shapkey, obj.name, bulk_update=True, use_skip=False, use_scale=use_scale)
bulk_time = time.time() - t
result = default_time > bulk_time
logger.info("FnSDEF:benchmark: default %.4f vs bulk_update %.4f => bulk_update=%s", default_time, bulk_time, result)
return result
@classmethod
def bind(cls, obj, bulk_update=None, use_skip=True, use_scale=False):
# Unbind first
cls.unbind(obj)
if not cls.has_sdef_data(obj):
logger.debug(f"SDEF bind skipped for '{obj.name}': No SDEF data found")
return False
# Create the shapekey for the driver
shapekey = obj.shape_key_add(name=cls.SHAPEKEY_NAME, from_mix=False)
cls.__init_cache(obj, shapekey)
cls.__sdef_muted(obj, shapekey)
cls.register_driver_function()
if bulk_update is None:
bulk_update = cls.__get_benchmark_result(obj, shapekey, use_scale, use_skip)
# Add the driver to the shapekey
f = obj.data.shape_keys.driver_add('key_blocks["' + cls.SHAPEKEY_NAME + '"].value', -1)
if hasattr(f.driver, "show_debug_info"):
f.driver.show_debug_info = False
f.driver.type = "SCRIPTED"
ov = f.driver.variables.new()
ov.name = "obj"
ov.type = "SINGLE_PROP"
ov.targets[0].id = obj
ov.targets[0].data_path = "name"
mod = obj.modifiers.get("mmd_armature")
variables = f.driver.variables
for name in {data[i].name for data in cls.g_verts[_hash(obj)].values() for i in range(2)}: # add required bones for dependency graph
var = variables.new()
var.type = "TRANSFORMS"
var.targets[0].id = mod.object
var.targets[0].bone_target = name
f.driver.use_self = True
f.driver.expression = f"mmd_sdef_driver(self, obj, bulk_update={bulk_update}, use_skip={use_skip}, use_scale={use_scale})"
return True
@classmethod
def unbind(cls, obj):
if obj.data.shape_keys:
if cls.SHAPEKEY_NAME in obj.data.shape_keys.key_blocks:
FnObject.mesh_remove_shape_key(obj, obj.data.shape_keys.key_blocks[cls.SHAPEKEY_NAME])
for mod in obj.modifiers:
if mod.type == "ARMATURE" and mod.vertex_group == cls.MASK_NAME:
mod.vertex_group = ""
mod.invert_vertex_group = False
break
if cls.MASK_NAME in obj.vertex_groups:
obj.vertex_groups.remove(obj.vertex_groups[cls.MASK_NAME])
cls.clear_cache(obj)
@classmethod
def clear_cache(cls, obj=None, unused_only=False):
if unused_only:
valid_keys = {_hash(i) for i in bpy.data.objects if i.type == "MESH" and i != obj}
for key in cls.g_verts.keys() - valid_keys:
del cls.g_verts[key]
for key in cls.g_shapekey_data.keys() - cls.g_verts.keys():
del cls.g_shapekey_data[key]
for key in cls.g_bone_check.keys() - cls.g_verts.keys():
del cls.g_bone_check[key]
elif obj:
key = _hash(obj)
if key in cls.g_verts:
del cls.g_verts[key]
if key in cls.g_shapekey_data:
del cls.g_shapekey_data[key]
if key in cls.g_bone_check:
del cls.g_bone_check[key]
else:
cls.g_verts = {}
cls.g_bone_check = {}
cls.g_shapekey_data = {}