546fec6039
- When i updated Wheels I used the Python 13 one, blender is Python 11 so provided the correct wheels packages. Also added macos 10.9 for Intel users. - Fixed issue where Join Meshes, made it faster as well. - Fixed issues with viseme generation and previewing. - Removed MMD Panel and Tools. - Fixed issue with armature merging - Fixed reset eye tracking button throwing errors in the SDK2 panel. - Added info in the SDK2 panel about this only being used for other games, VRChat Eye tracking is setup in Unity. - Fixed issue where if models have upper ears and lower ears the amrature validation system would mark it as problem bones. - Added instructions to armature validation about other bones and re the standardization button.
24 lines
604 B
TOML
24 lines
604 B
TOML
# blender_manifest.toml
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schema_version = "1.0.0"
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id = "avatar_toolkit"
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version = "0.2.0"
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name = "Avatar Toolkit"
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tagline = "A modern tool for importing and optimizing models for VRChat, Resonite, and other similar games."
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maintainer = "Team NekoNeo"
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type = "add-on"
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blender_version_min = "4.4.0"
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license = [
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"SPDX:GPL-3.0-or-later",
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]
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wheels = [
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"./wheels/lz4-4.4.3-cp311-cp311-macosx_11_0_arm64.whl",
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"./wheels/lz4-4.3.3-cp311-cp311-macosx_10_9_x86_64.whl",
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"./wheels/lz4-4.4.3-cp311-cp311-manylinux_2_17_x86_64.manylinux2014_x86_64.whl",
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"./wheels/lz4-4.4.3-cp311-cp311-win_amd64.whl"
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]
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