5cad28a41b
fix pointers in operators to point to class bl_idname property
30 lines
1.1 KiB
Python
30 lines
1.1 KiB
Python
import bpy
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from bpy.types import Panel, Context, UILayout
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from ..core.translations import t
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from ..functions.tools.uv_tools import AvatarToolkit_OT_AlignUVEdgesToTarget
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from .uv_panel import AvatarToolKit_PT_UVPanel
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class AvatarToolKit_PT_UVTools(Panel):
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"""UV Tools panel containing UV manipulation operators"""
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bl_label = t("Tools.label")
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bl_idname = "OBJECT_PT_avatar_toolkit_uv_tools"
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bl_space_type = 'IMAGE_EDITOR'
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bl_region_type = 'UI'
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bl_category = "UV Tools"
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bl_parent_id = AvatarToolKit_PT_UVPanel.bl_idname
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bl_order = 3
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bl_options = {'DEFAULT_CLOSED'}
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def draw(self, context: Context) -> None:
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layout: UILayout = self.layout
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tools_box: UILayout = layout.box()
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col: UILayout = tools_box.column(align=True)
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col.label(text=t("Tools.uv_title"), icon='UV')
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col.separator(factor=0.5)
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row: UILayout = col.row(align=True)
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row.operator(AvatarToolkit_OT_AlignUVEdgesToTarget.bl_idname,
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text=t("UVTools.align_edges"),
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icon='GP_MULTIFRAME_EDITING')
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