import bpy from ..core.register import register_wrap from .panel import AvatarToolKit_PT_AvatarToolkitPanel, CATEGORY_NAME from ..functions.viseme import AvatarToolKit_OT_AutoVisemeButton from ..functions.translations import t from ..core.common import get_selected_armature @register_wrap class AvatarToolkitVisemePanel(bpy.types.Panel): bl_label = t("VisemePanel.label") bl_idname = "OBJECT_PT_avatar_toolkit_viseme" bl_space_type = 'VIEW_3D' bl_region_type = 'UI' bl_category = CATEGORY_NAME bl_parent_id = AvatarToolKit_PT_AvatarToolkitPanel.bl_idname bl_order = 5 def draw(self, context: bpy.types.Context) -> None: layout = self.layout armature = get_selected_armature(context) if armature: layout.prop(context.scene, "selected_mesh", text=t("VisemePanel.select_mesh"), icon='OUTLINER_OB_MESH') row = layout.row() mesh = bpy.data.objects.get(context.scene.selected_mesh) if mesh and mesh.type == 'MESH': if mesh.data.shape_keys: layout.prop_search(context.scene, "avatar_toolkit_mouth_a", mesh.data.shape_keys, "key_blocks", text=t('VisemePanel.mouth_a.label'), icon='SHAPEKEY_DATA') layout.prop_search(context.scene, "avatar_toolkit_mouth_o", mesh.data.shape_keys, "key_blocks", text=t('VisemePanel.mouth_o.label'), icon='SHAPEKEY_DATA') layout.prop_search(context.scene, "avatar_toolkit_mouth_ch", mesh.data.shape_keys, "key_blocks", text=t('VisemePanel.mouth_ch.label'), icon='SHAPEKEY_DATA') layout.prop(context.scene, 'avatar_toolkit_shape_intensity', text=t('VisemePanel.shape_intensity'), icon='FORCE_LENNARDJONES') row = layout.row() row.scale_y = 1.2 row.operator(AvatarToolKit_OT_AutoVisemeButton.bl_idname, text=t('VisemePanel.create_visemes'), icon='TRIA_RIGHT') else: layout.label(text=t('VisemePanel.error.noShapekeys'), icon='ERROR') else: layout.label(text=t('VisemePanel.error.selectMesh'), icon='INFO') else: layout.label(text=t('VisemePanel.error.noArmature'), icon='ERROR') layout.separator() layout.label(text=t('VisemePanel.info.selectMesh'), icon='HELP')