import bpy from ..functions.translations import t, get_languages_list, update_language from ..core.addon_preferences import get_preference def register() -> None: default_language = get_preference("language", 0) bpy.types.Scene.avatar_toolkit_language = bpy.props.EnumProperty( name=t("Settings.language.label", "Language"), description=t("Settings.language.desc", "Select the language for the addon"), items=get_languages_list, default=default_language, update=update_language ) bpy.types.Scene.avatar_toolkit_language_changed = bpy.props.BoolProperty(default=False) bpy.types.Scene.mouth_a = bpy.props.StringProperty( name=t("Scene.mouth_a.label"), description=t("Scene.mouth_a.desc") ) bpy.types.Scene.mouth_o = bpy.props.StringProperty( name=t("Scene.mouth_o.label"), description=t("Scene.mouth_o.desc") ) bpy.types.Scene.mouth_ch = bpy.props.StringProperty( name=t("Scene.mouth_ch.label"), description=t("Scene.mouth_ch.desc") ) bpy.types.Scene.shape_intensity = bpy.props.FloatProperty( name=t("Scene.shape_intensity.label"), description=t("Scene.shape_intensity.desc"), default=1.0, min=0.0, max=2.0 ) def unregister() -> None: if hasattr(bpy.types.Scene, "avatar_toolkit_language"): del bpy.types.Scene.avatar_toolkit_language if hasattr(bpy.types.Scene, "avatar_toolkit_language_changed"): del bpy.types.Scene.avatar_toolkit_language_changed if hasattr(bpy.types.Scene, "mouth_a"): del bpy.types.Scene.mouth_a if hasattr(bpy.types.Scene, "mouth_o"): del bpy.types.Scene.mouth_o if hasattr(bpy.types.Scene, "mouth_ch"): del bpy.types.Scene.mouth_ch if hasattr(bpy.types.Scene, "shape_intensity"): del bpy.types.Scene.shape_intensity