import os import json import bpy import logging from bpy.app.translations import locale from typing import Dict, List, Tuple, Optional, Any from ..core.logging_setup import logger from .addon_preferences import save_preference, get_preference # Set up logging logger = logging.getLogger(__name__) # Use __file__ to get the current file's directory current_dir = os.path.dirname(os.path.abspath(__file__)) main_dir = os.path.dirname(current_dir) resources_dir = os.path.join(main_dir, "resources") translations_dir = os.path.join(resources_dir, "translations") dictionary: Dict[str, str] = dict() languages: List[str] = [] _translation_cache: Dict[str, Dict[str, str]] = {} verbose: bool = True def get_fallback_language() -> str: """Return the default fallback language""" return "en_US" def load_translations() -> bool: """Load translations for the selected language""" global dictionary, languages old_dictionary = dictionary.copy() dictionary = dict() languages = ["auto"] # Populate languages list for i in os.listdir(translations_dir): lang = i.split(".")[0] if lang != "auto": languages.append(lang) language_index: int = get_preference("language", 0) logger.debug(f"Loading translations for language index: {language_index}") if language_index == 0: # "auto" language: str = bpy.context.preferences.view.language else: try: language = languages[language_index] except IndexError: language = bpy.context.preferences.view.language logger.debug(f"Selected language: {language}") # Check cache first if language in _translation_cache: dictionary = _translation_cache[language] return dictionary != old_dictionary translation_file: str = os.path.join(translations_dir, language + ".json") if os.path.exists(translation_file): dictionary = _load_translation_file(translation_file) else: custom_language: str = language.split("_")[0] custom_translation_file: str = os.path.join(translations_dir, custom_language + ".json") if os.path.exists(custom_translation_file): dictionary = _load_translation_file(custom_translation_file) else: logger.warning(f"Translation file not found for language: {language}") default_file: str = os.path.join(translations_dir, get_fallback_language() + ".json") if os.path.exists(default_file): dictionary = _load_translation_file(default_file) else: logger.error("Default translation file not found") _translation_cache[language] = dictionary return dictionary != old_dictionary def _load_translation_file(file_path: str) -> Dict[str, str]: """Load and parse a translation file""" with open(file_path, 'r', encoding='utf-8') as file: return json.load(file)["messages"] def t(phrase: str, default: Optional[str] = None, **kwargs) -> str: """Get translation for a phrase with optional formatting""" output: Optional[str] = dictionary.get(phrase) if output is None: if verbose: logger.warning(f'Unknown phrase: {phrase}') return default if default is not None else phrase return output.format(**kwargs) if kwargs else output def get_language_display_name(lang: str) -> str: """Get the display name for a language code""" return t(f"Language.{lang}", lang) def get_languages_list(self: Any, context: Any) -> List[Tuple[str, str, str]]: """Get list of available languages for UI""" return [(str(i), get_language_display_name(lang), f"Use {lang} language") for i, lang in enumerate(languages)] def update_language(self: Any, context: Any) -> None: """Handle language update and UI refresh""" logger.info(f"Updating language to: {self.language}") save_preference("language", int(self.language)) load_translations() context.scene.avatar_toolkit.language_changed = True bpy.ops.avatar_toolkit.translation_restart_popup('INVOKE_DEFAULT') # Initial load of translations load_translations()