import bpy from ..core.register import register_wrap from .panel import AvatarToolKit_PT_AvatarToolkitPanel, CATEGORY_NAME from bpy.types import Panel, Context from ..core.common import get_selected_armature from ..functions.translations import t from ..functions.armature_modifying import AvatarToolkit_OT_MergeArmatures @register_wrap class AvatarToolkit_PT_MergeArmaturesPanel(Panel): bl_label = t("MergeArmatures.label") bl_idname = "OBJECT_PT_avatar_toolkit_merge_armatures" bl_space_type = 'VIEW_3D' bl_region_type = 'UI' bl_category = CATEGORY_NAME bl_parent_id = AvatarToolKit_PT_AvatarToolkitPanel.bl_idname bl_order = 5 def draw(self, context: Context): layout = self.layout armature = get_selected_armature(context) if armature: layout.label(text=t("MergeArmatures.title.label"), icon='ARMATURE_DATA') layout.separator(factor=0.5) box = layout.box() col = box.column(align=True) col.prop(context.scene, property="selected_armature", text=t("MergeArmatures.target_armature.label"), icon="ARMATURE_DATA") col.prop(context.scene, property="merge_armature_source", icon="OUTLINER_OB_ARMATURE") layout.separator(factor=0.5) col = layout.column(align=True) col.prop(context.scene, property="merge_armature_align_bones", icon="BONE_DATA") col.prop(context.scene, property="merge_armature_apply_transforms", icon="OBJECT_ORIGIN") layout.separator(factor=1.0) row = layout.row() row.scale_y = 1.5 row.operator(operator=AvatarToolkit_OT_MergeArmatures.bl_idname, icon="ARMATURE_DATA") else: layout.label(text=t("MergeArmatures.select_armature"), icon='ERROR')