from types import FrameType import bpy import bpy_extras from numpy import double from .common import get_armature, get_selected_armature, simplify_bonename, is_valid_armature from bpy.types import Object, ShapeKey, Mesh, Context, Operator from functools import lru_cache from ..core.register import register_wrap from ..functions.translations import t from ..core.dictionaries import bone_names import re from .resonite_loader import resonite_animx, resonite_types import os @register_wrap class AvatarToolKit_OT_ExportResonite(Operator): bl_idname = 'avatar_toolkit.export_resonite' bl_label = t("Importer.export_resonite.label") bl_description = t("Importer.export_resonite.desc") bl_options = {'REGISTER', 'UNDO'} filepath: bpy.props.StringProperty() @classmethod def poll(cls, context: Context): if get_armature(context) is None: return False return True def execute(self, context: Context): #settings stolen from cats. bpy.ops.export_scene.gltf('INVOKE_AREA', export_image_format = 'WEBP', export_image_quality = 75, export_materials = 'EXPORT', export_animations = True, export_animation_mode = 'ACTIONS', export_nla_strips_merged_animation_name = 'Animation', export_nla_strips = True) return {'FINISHED'} @register_wrap class AvatarToolKit_OT_ConvertToResonite(Operator): bl_idname = 'avatar_toolkit.convert_to_resonite' bl_label = t('Tools.convert_to_resonite.label') bl_description = t('Tools.convert_to_resonite.desc') bl_options = {'REGISTER', 'UNDO'} @classmethod def poll(cls, context: Context) -> bool: armature = get_selected_armature(context) return armature is not None and is_valid_armature(armature) def execute(self, context: Context) -> set: armature = get_selected_armature(context) if not armature: self.report({'WARNING'}, t("Tools.no_armature_selected")) return {'CANCELLED'} translate_bone_fails = 0 untranslated_bones = set() reverse_bone_lookup = dict() for (preferred_name, name_list) in bone_names.items(): for name in name_list: reverse_bone_lookup[name] = preferred_name resonite_translations = { 'hips': "Hips", 'spine': "Spine", 'chest': "Chest", 'neck': "Neck", 'head': "Head", 'left_eye': "Eye.L", 'right_eye': "Eye.R", 'right_leg': "UpperLeg.R", 'right_knee': "Calf.R", 'right_ankle': "Foot.R", 'right_toe': 'Toes.R', 'right_shoulder': "Shoulder.R", 'right_arm': "UpperArm.R", 'right_elbow': "ForeArm.R", 'right_wrist': "Hand.R", 'left_leg': "UpperLeg.L", 'left_knee': "Calf.L", 'left_ankle': "Foot.L", 'left_toe': "Toes.L", 'left_shoulder': "Shoulder.L", 'left_arm': "UpperArm.L", 'left_elbow': "ForeArm.L", 'left_wrist': "Hand.R", 'pinkie_1_l': "pinkie1.L", 'pinkie_2_l': "pinkie2.L", 'pinkie_3_l': "pinkie3.L", 'ring_1_l': "ring1.L", 'ring_2_l': "ring2.L", 'ring_3_l': "ring3.L", 'middle_1_l': "middle1.L", 'middle_2_l': "middle2.L", 'middle_3_l': "middle3.L", 'index_1_l': "index1.L", 'index_2_l': "index2.L", 'index_3_l': "index3.L", 'thumb_1_l': "thumb1.L", 'thumb_2_l': "thumb2.L", 'thumb_3_l': "thumb3.L", 'pinkie_1_r': "pinkie1.R", 'pinkie_2_r': "pinkie2.R", 'pinkie_3_r': "pinkie3.R", 'ring_1_r': "ring1.R", 'ring_2_r': "ring2.R", 'ring_3_r': "ring3.R", 'middle_1_r': "middle1.R", 'middle_2_r': "middle2.R", 'middle_3_r': "middle3.R", 'index_1_r': "index1.R", 'index_2_r': "index2.R", 'index_3_r': "index3.R", 'thumb_1_r': "thumb1.R", 'thumb_2_r': "thumb2.R", 'thumb_3_r': "thumb3.R" } context.view_layer.objects.active = armature bpy.ops.object.mode_set(mode='EDIT') bpy.ops.object.mode_set(mode='OBJECT') bone.name = re.compile(re.escape(""), re.IGNORECASE).sub("",bone.name) #remove "NOIK" from bones before translating again, in case an update was done that fixes a translation. for bone in armature.data.bones: if simplify_bonename(bone.name) in reverse_bone_lookup and reverse_bone_lookup[simplify_bonename(bone.name)] in resonite_translations: bone.name = resonite_translations[reverse_bone_lookup[simplify_bonename(bone.name)]] else: untranslated_bones.add(bone.name) bone.name = bone.name+"" translate_bone_fails += 1 bpy.ops.object.mode_set(mode='OBJECT') if translate_bone_fails > 0: self.report({'INFO'}, t("Tools.bones_translated_with_fails").format(translate_bone_fails=translate_bone_fails)) else: self.report({'INFO'}, t("Tools.bones_translated_success")) return {'FINISHED'} def makeorexistingfcurve(action: bpy.types.Action,data_path: str,action_group: str, index=0) -> bpy.types.FCurve: fcurve = action.fcurves.find(data_path=data_path,index=index) if fcurve == None: return action.fcurves.new(data_path,action_group=action_group,index=index) else: print("fcurve with data \""+data_path+"\" already exists") return fcurve @register_wrap class AvatarToolKit_OT_AnimX_Importer(Operator,bpy_extras.io_utils.ImportHelper): bl_idname = 'avatar_toolkit.animx_importer' bl_label = t('Tools.animx_importer.label') bl_description = t('Tools.animx_importer.desc') bl_options = {'REGISTER', 'UNDO'} #fps = bpy.props.FloatProperty(default=25) #25 fps filter_glob: bpy.props.StringProperty( default="*.animx", options={'HIDDEN'} ) files: bpy.props.CollectionProperty(type=bpy.types.OperatorFileListElement, options={'HIDDEN', 'SKIP_SAVE'}) filepath: bpy.props.StringProperty() directory:bpy.props.StringProperty(subtype='DIR_PATH') @classmethod def poll(cls, context: Context) -> bool: return context.active_object != None def execute(self, context: Context) -> set: Froox_animations: list[resonite_animx.AnimX] = [] #decoding using self contained library: files = [file.name for file in self.files] #files.append(self.filepath) for file in files: froox_animation: resonite_animx.AnimX = resonite_animx.AnimX() froox_animation.interval.x = 30 #should be default fps froox_animation.read(file = os.path.join(self.directory,file)) Froox_animations.append(froox_animation) #TODO: Allow multiple targets and setting animations to each one somehow with an interface. target: bpy.types.Object = context.active_object if target.animation_data == None: target.animation_data_create() #Load data into Blender Animations. for froox_animation in Froox_animations: action: bpy.types.Action = bpy.data.actions.new(froox_animation.name.x) target.animation_data.action = action action.use_fake_user = True for track in froox_animation.tracks: data_path: str actualproperty: str = track.property.x match(actualproperty): case("Position"): actualproperty = "location" case("Rotation"): actualproperty = "rotation_quaternion" case("Scale"): actualproperty = "scale" data_path = actualproperty if target.type == "ARMATURE": data_path = "pose.bones[\""+track.node.x+"\"]."+data_path for posebone in target.pose.bones: posebone.rotation_mode = "QUATERNION" print("reading frames for "+data_path) if(track.FrameType == "resonite_types.double" or track.FrameType == "resonite_types.double"): self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=0),".x") elif (track.FrameType == "resonite_types.float3" or track.FrameType == "resonite_types.double3"): self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=0),".x") self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=2),".y") self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=1),".z") elif (track.FrameType == "resonite_types.float4" or track.FrameType == "resonite_types.double4"): self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=0),".x") self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=1),".y") self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=2),".z") self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=3),".w") elif (track.FrameType == "resonite_types.doubleQ" or track.FrameType == "resonite_types.floatQ"): self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=3),".w") self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=0),".x") self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=2),".y") self.readTrackData(track,makeorexistingfcurve(action=action,data_path=data_path,action_group=track.node.x,index=1),".z") else: continue return {'FINISHED'} def readTrackData(self,track: resonite_animx.ResoTrack, fcurve_reso: bpy.types.FCurve, valuetype: str = ""): tracktype = type(track) match(tracktype): case (resonite_animx.RawTrack): rawtrack: resonite_animx.RawTrack = track fcurve_reso.keyframe_points.add(count=len(rawtrack.keyframes)) # populate points fcurve_reso.keyframe_points.foreach_set("co", [x for co in zip([frame.time.x*track.Owner.interval.x for frame in rawtrack.keyframes], [eval("frame.value"+valuetype) for frame in rawtrack.keyframes]) for x in co]) fcurve_reso.update() case (resonite_animx.DiscreteTrack): discretetrack: resonite_animx.DiscreteTrack = track fcurve_reso.keyframe_points.add(count=len(discretetrack.keyframes)) # populate points fcurve_reso.keyframe_points.foreach_set("co", [x for co in zip([frame.time.x*track.Owner.interval.x for frame in discretetrack.keyframes], [eval("frame.value"+valuetype) for frame in discretetrack.keyframes]) for x in co]) fcurve_reso.update() case(resonite_animx.CurveTrack): curvetrack: resonite_animx.CurveTrack = track fcurve_reso.keyframe_points.add(count=len(curvetrack.keyframes)) # populate points fcurve_reso.keyframe_points.foreach_set("co", [x for co in zip([frame.time.x*track.Owner.interval.x for frame in curvetrack.keyframes], [eval("frame.value"+valuetype) for frame in curvetrack.keyframes]) for x in co]) interp: bool = curvetrack.tangents #print("has tangents? "+str(interp)) for idx,frame in enumerate(curvetrack.keyframes): if interp: fcurve_reso.keyframe_points[idx].handle_left = float(eval("frame.left_tan"+valuetype)) fcurve_reso.keyframe_points[idx].handle_right = float(eval("frame.right_tan"+valuetype)) fcurve_reso.keyframe_points[idx].interpolation = "BEZIER" fcurve_reso.keyframe_points[idx].easing = "EASE_IN" fcurve_reso.update() case(resonite_animx.BezierTrack): beziertrack: resonite_animx.BezierTrack = track # Bezier is not supported rn, ignore. case _: print("invalid track type, ignoring") print(track)