import bpy from ..functions.translations import t, get_languages_list, update_language from ..core.addon_preferences import get_preference def register(): default_language = get_preference("language", 0) bpy.types.Scene.avatar_toolkit_language = bpy.props.EnumProperty( name=t("Settings.language.label", "Language"), description=t("Settings.language.desc", "Select the language for the addon"), items=get_languages_list, default=default_language, update=update_language ) bpy.types.Scene.mouth_a = bpy.props.StringProperty(name=t("Scene.mouth_a.label"), description=t("Scene.mouth_a.desc")) bpy.types.Scene.mouth_o = bpy.props.StringProperty(name=t("Scene.mouth_o.label"), description=t("Scene.mouth_o.desc")) bpy.types.Scene.mouth_ch = bpy.props.StringProperty(name=t("Scene.mouth_ch.label"), description=t("Scene.mouth_ch.desc")) bpy.types.Scene.shape_intensity = bpy.props.FloatProperty(name=t("Scene.shape_intensity.label"), description=t("Scene.shape_intensity.desc"), default=1.0, min=0.0, max=2.0) def unregister(): if hasattr(bpy.types.Scene, "avatar_toolkit_language"): del bpy.types.Scene.avatar_toolkit_language del bpy.types.Scene.mouth_a del bpy.types.Scene.mouth_o del bpy.types.Scene.mouth_ch del bpy.types.Scene.shape_intensity