import bpy from ..core.register import register_wrap from .panel import AvatarToolkitPanel from ..functions.translations import t from ..core.common import get_selected_armature @register_wrap class AvatarToolkitOptimizationPanel(bpy.types.Panel): bl_label = t("Optimization.label") bl_idname = "OBJECT_PT_avatar_toolkit_optimization" bl_space_type = 'VIEW_3D' bl_region_type = 'UI' bl_category = "Avatar Toolkit" bl_parent_id = "OBJECT_PT_avatar_toolkit" def draw(self, context): layout = self.layout armature = get_selected_armature(context) if armature: layout.label(text=t("Optimization.options.label")) row = layout.row() row.scale_y = 1.2 row.operator("avatar_toolkit.combine_materials", text=t("Optimization.combine_materials.label")) layout.separator(factor=0.5) row = layout.row(align=True) row.scale_y = 1.2 row.operator("avatar_toolkit.join_all_meshes", text=t("Optimization.join_all_meshes.label")) row.operator("avatar_toolkit.join_selected_meshes", text=t("Optimization.join_selected_meshes.label")) row.operator("avatar_toolkit.remove_doubles_safely", text="Remove Doubles Safely") else: layout.label(text="Please select an armature in Quick Access")