import bpy from ..core.register import register_wrap from .panel import AvatarToolkitPanel from bpy.types import Context from ..functions.digitigrade_legs import CreateDigitigradeLegs from ..functions.translations import t from ..core.common import get_selected_armature @register_wrap class AvatarToolkitToolsPanel(bpy.types.Panel): bl_label = "Tools" bl_idname = "OBJECT_PT_avatar_toolkit_tools" bl_space_type = 'VIEW_3D' bl_region_type = 'UI' bl_category = "Avatar Toolkit" bl_parent_id = "OBJECT_PT_avatar_toolkit" bl_order = 3 def draw(self, context: Context): layout = self.layout armature = get_selected_armature(context) if armature: layout.label(text=t("Tools.tools_title.label")) layout.separator(factor=0.5) row = layout.row(align=True) row.scale_y = 1.5 row.operator("avatar_toolkit.convert_to_resonite", text=t("Tools.convert_to_resonite.label")) row = layout.row(align=True) row.operator("avatar_toolkit.remove_doubles_safely", text="Remove Doubles Safely") row = layout.row(align=True) row.operator(CreateDigitigradeLegs.bl_idname, text="Create Digitigrade Legs") else: layout.label(text="Please select an armature in Quick Access")