14 Commits

Author SHA1 Message Date
989onan 6d9f751a16 Housekeeping (bug fixes)
NEW FEATURES:
- added apply shapekey to basis from Cats
  - now that pesky thing I keep going back to cats for is in Avatar Toolkit.

BUG FIXES:
- now we push armature santizers into functions where they are needed
  - this prevents the methods from mirroring changes while working, causing them to blow up when mirror mode is on
  - more changes to come for armature setting santitizers
- fixed error reporting
  - now methods when catching errors will return full error tracebacks
  - this will help make debugging and finding user issues easier.
2025-07-10 18:44:42 -04:00
Yusarina a407e99ebd Update atlas_materials.py 2025-03-31 23:03:09 +01:00
Yusarina 345ba44463 Texture Atlas should require the user to save the blender files before we allow them to atlas 2025-03-31 22:39:49 +01:00
Yusarina c0943e0d20 Atlas Materials UI Update
- Separated things out so it looks better.
- Done small changes to make the ui look a bit better.
- UI auto refreshes after a successful atlas.
2025-03-31 13:48:52 +01:00
Yusarina 686bc0bda1 Added back texture Atlas
- Now working with Alpha 2.
- Did some changed but it should still work, did some basic testing.
- Do want to make further changes and make the system better where possible.
2025-02-04 04:06:34 +00:00
Yusarina ff23d23cfc Start of the Major Overhaul
I decided to go through each function and UI section one by one, improving and overhauling things. Each function and section is going to be fully tested and not rushed out.

This is the best way to catch things, but also include the code base as much as possible.
2024-12-03 22:58:17 +00:00
Yusarina 7e584e3648 Fixes
This fixes is to get everything working on the new auto load and properties system.
Also some other small fixes.
2024-12-03 01:26:10 +00:00
Yusarina fe8f5f69d5 Plugin Registration Changes
- Re-wrote how the plugin registers itself.
- No longer need @register_wrapper classes get auto detected and added.
- The new Auto loader is much better then the old way, no longer need "if "bpy" not in locals():" this was an old way of doing things and wasn't really efficient.

 using auto_load.py provides several advantages:

- It automatically discovers and loads all modules in the addon.
- It handles dependencies between classes correctly through topological sorting.
- It manages registration order automatically.
- It properly handles unregistration in the correct order.

This approach is much less error prone and I not had any issues so far. However it still needs testing fully.

I have also start to re-organise files into folders as well, this is going to be needed so we don't have a long list of files as Avatar Toolkit is getting larger then i originally planned.
2024-12-02 01:52:11 +00:00
Yusarina bb77d54a49 UI Improvements for Atlasing
Made some UI imprvoements to the Atlas system, uses icons, able to collapse materials to prevent a huge long list and more.
2024-11-26 03:50:56 +00:00
Yusarina 4d20ce77f7 More Fixes
- Fixes an other error in the updater due to urllib not being imported and used correctly.
- Small Atlas Texturing fixes and UI Improvements.
2024-11-26 03:12:42 +00:00
Onan Chew a08d888acb More cleanup
- operator strings are referenced via the class property rather than a hard coded string
- class names have been cleaned to have _OT_ or _PT_ depending on the kind of class it was.
- Class names should mostly be CamelCase now.
2024-09-04 20:16:34 -04:00
Yusarina 3f5b2f2d79 Finale Translations 2024-07-25 03:46:13 +01:00
Yusarina fc69a22c62 Function Translations Complete
- Done Translations
- Added self.reports for Atlas Materials.
- Added self.reports for digitlgradelegs
2024-07-25 03:13:17 +01:00
989onan 54f1800ead Hot Fix
fix texture atlas having registry problems, and the normal maps not looking good after being atlased.
2024-07-24 20:35:49 -04:00