- Replaced action.fcurves with channelbag system
- Updated EEVEE_NEXT to EEVEE render engine
- Removed deprecated material.use_nodes and use_shadeless
- Fixed bone selection/hide API for Pose mode
NEW FEATURES:
- added apply shapekey to basis from Cats
- now that pesky thing I keep going back to cats for is in Avatar Toolkit.
BUG FIXES:
- now we push armature santizers into functions where they are needed
- this prevents the methods from mirroring changes while working, causing them to blow up when mirror mode is on
- more changes to come for armature setting santitizers
- fixed error reporting
- now methods when catching errors will return full error tracebacks
- this will help make debugging and finding user issues easier.
add to menu
fix resonite animx importer bug
add flip animations
add flip animation keyframes to help users rekey and remake animations as if they were mirrored.
- Fixes issue where some tools would not be displayed, fixes: #120
- Fixes issue with the resonite utils throwing errors.
- Fixes issue with visemes panel throwing errors.
- Fixes issue where the viseme mesh selector was showing all objects (Armature and etc) it now just shows meshes.