Commit Graph

9 Commits

Author SHA1 Message Date
Yusarina 84bacca923 Armature Re-strutring and etc 2025-11-22 17:49:09 +00:00
Yusarina 53d2ac10b7 Add bone Translation
- Uses MMD Tools Dictionary to convert things into English then uses Translation service to do the rest

This i useful for the rest of our converter, it's better to have standard english names then trying to use a service first as each service translate things differnetly my orignal approach was bad due to this.
2025-11-22 16:57:26 +00:00
Yusarina 95cb726485 Start of the MMD Converter 2025-11-22 16:39:28 +00:00
Yusarina 546fec6039 Bug fixes
- When i updated Wheels I used the Python 13 one, blender is Python 11 so provided the correct wheels packages. Also added macos 10.9 for Intel users.
- Fixed issue where Join Meshes, made it faster as well.
- Fixed issues with viseme generation and previewing.
- Removed MMD Panel and Tools.
- Fixed issue with armature merging
- Fixed reset eye tracking button throwing errors in the SDK2 panel.
- Added info in the SDK2 panel about this only being used for other games, VRChat Eye tracking is setup in Unity.
- Fixed issue where if models have upper ears and lower ears the amrature validation system would mark it as problem bones.
- Added instructions to armature validation about other bones and re the standardization button.
2025-03-24 22:58:51 +00:00
Yusarina 87a351cea4 Added Eye tracking and Visemes 2024-12-15 20:14:26 +00:00
Yusarina f4dc74d091 Fixes 2024-12-14 01:10:24 +00:00
Yusarina 1e0fe403aa Re-do 3rd attempt I hate MMD stuff 2024-12-13 01:59:28 +00:00
Yusarina c39f77d6d5 Re-do still hate it 2024-12-08 06:52:05 +00:00
Yusarina 3e187bd18a Start of MMD Tools
- The idea is to have several buttons which kinda mimic what Cats used to do.
- These are very basic, don't work very well, will improve before Alpha 1.
2024-12-05 15:09:40 +00:00