Commit Graph

11 Commits

Author SHA1 Message Date
989onan f16105517e fix flip animation
add to menu
fix resonite animx importer bug

add flip animations

add flip animation keyframes to help users rekey and remake animations as if they were mirrored.
2025-04-02 23:21:04 -04:00
989onan 3ada550067 bug fixes 2025-04-02 19:30:57 -04:00
Onan Chew 416fbe40e7 Merge branch 'Current-Dev' into patch-1 2025-03-31 18:36:53 -04:00
989onan feb2f5ac85 Create centralized method for identifying bones
- also fixes an issue where VRM bones would never be identified due to the names having "_" in them.
2025-03-31 18:28:04 -04:00
Yusarina dac25e0dc0 Bug Fixes
- Fixes issue where some tools would not be displayed, fixes: #120
- Fixes issue with the resonite utils throwing errors.
- Fixes issue with visemes panel throwing errors.
- Fixes issue where the viseme mesh selector was showing all objects (Armature and etc) it now just shows meshes.
2025-03-23 13:38:18 +00:00
Yusarina 4b59147649 Moved Armature Validation to it's own file 2025-02-07 16:04:54 +00:00
Yusarina c233e8aace Fixes 2024-12-16 13:57:12 +00:00
Yusarina c71154b0dc Fixes 2024-12-16 13:42:40 +00:00
989onan 2337449a77 AnimX importer done
Finished the importer for now, it may contain errors but those would be part of the library
2024-12-15 16:09:18 -05:00
989onan 758cf0e760 almost there with this one, LZMA and LZ4 don't work 2024-12-14 18:21:32 -05:00
989onan c83f14f88b move methods around
this is separate to prevent confusion
2024-12-13 17:26:34 -05:00