Commit Graph

14 Commits

Author SHA1 Message Date
Yusarina 61c77cf756 Translation Service
- Added translation service with 3 services.
- MyMemory (Free no api key needed but 1000 words a day and Skow)
- Deepl (Free with API key, 500000 words a month and fast)
- Libre Translate (Paid unless you host your own server, open source)
- Added caching for Quick Access and the translate service to speed up the UI. Can be fast depending on the service you use/ PC specs and etc).
2025-08-07 13:58:40 +01:00
Yusarina cfe760e8df Updated Operations and Properties
- Updated Operations and Properties with tpying and logging.

I have not updated translation files, this is because i want to gut MMD Tools system and replace it with our own, however I want to make MMD Tools more simple and ajust it to our needs only. This is going to take a while and my aim for this is Alpha 4, also the MMD Translation system hurt my head....

- Fixes a couple of bugs as well, with quick access and the PMX importer.
2025-04-23 00:43:38 +01:00
989onan 5cad28a41b fix pointers
fix pointers in operators to point to class bl_idname property
2025-04-02 20:35:59 -04:00
Yusarina c65bed3ff4 Armature Validation P2
- Added Highlight Bone System in the 3D View, can be turned off in settings.
- Added more bones to the acceptable bone lists.
- Fixed issue with properties registrations and unregistration, the system is more rebust now.
- Added a validate t-pose system
- Added a detect bone scales system.
- Fixed some translation strings
- Armature validation now uses logger system.
2025-03-24 02:12:03 +00:00
Yusarina fbb07aec10 Fixes
- Fixed issue with plugin registration
- Fixed bones symmetry not working
- Fixed different modes not working
-  Some other small fixes.
2025-02-08 14:18:53 +00:00
Yusarina dd36ccaece Acceptable Standards Added 2025-02-08 11:03:22 +00:00
Yusarina 6412b6f619 Better checks
- Added standard list.
- Added bone_hierarchy list
- Added bone_hierarchy
- Better checks.
- Better UI.

This is the first part, still needs alot of work, but this is better then before. Need to add some more standards and then we will be golden.
2025-02-07 18:18:09 +00:00
Yusarina 4b59147649 Moved Armature Validation to it's own file 2025-02-07 16:04:54 +00:00
Yusarina 2bb1826346 Importer Fix
- Not sure how I managed to just hardcode fbx only and not add import anything back.
2024-12-23 23:46:29 +00:00
Yusarina 7a6244f755 Fix to export button 2024-12-16 17:31:04 +00:00
Yusarina aaad062b41 Finale Fixes 2024-12-16 12:57:51 +00:00
Yusarina 9961223548 Setting Panel Added, Debuging Added.
Added the Armature Validation modes now, we have Stritct, Basic and None, it will give a warning to the user in the panel if there have it set to basic or none.
Settings panel added, langauge change has been added back. Did some work on it to slightl improve the system.
Added dubug area, basically everything but autoload will use logging now, you be able to turn it on/off in debug settings.
Did other bits and bobs.
2024-12-04 14:58:34 +00:00
Yusarina 5dcaba381d Pose mode improvements, armature validation improvements.
Pose mode Improvements:

Batch processing for all mesh operations
Numpy-powered vertex array handling
Optimized modifier stack management
Smart shape key processing
Enhanced progress tracking

The armature validation system improvements:

Essential bones (hips, spine, chest, neck, head)
Proper bone hierarchy validation
Symmetry pair verification (e.g., arm.l/arm.r)
2024-12-04 00:54:21 +00:00
Yusarina ff23d23cfc Start of the Major Overhaul
I decided to go through each function and UI section one by one, improving and overhauling things. Each function and section is going to be fully tested and not rushed out.

This is the best way to catch things, but also include the code base as much as possible.
2024-12-03 22:58:17 +00:00