Start of the Major Overhaul

I decided to go through each function and UI section one by one, improving and overhauling things. Each function and section is going to be fully tested and not rushed out.

This is the best way to catch things, but also include the code base as much as possible.
This commit is contained in:
Yusarina
2024-12-03 22:58:17 +00:00
parent 7f9dc20564
commit ff23d23cfc
38 changed files with 604 additions and 4765 deletions
+26 -9
View File
@@ -1,21 +1,38 @@
import bpy
from typing import Optional
from bpy.types import Panel, Context, UILayout
from ..core.translations import t
CATEGORY_NAME = "Avatar Toolkit"
CATEGORY_NAME: str = "Avatar Toolkit"
def draw_title(self: bpy.types.Panel):
layout = self.layout
layout.label(text=t("AvatarToolkit.desc1"))
layout.label(text=t("AvatarToolkit.desc2"))
layout.label(text=t("AvatarToolkit.desc3"))
def draw_title(self: Panel) -> None:
"""Draw the main panel title and description"""
layout: UILayout = self.layout
box: UILayout = layout.box()
col: UILayout = box.column(align=True)
# Add a nice header
row: UILayout = col.row()
row.scale_y = 1.2
row.label(text=t("AvatarToolkit.label"), icon='ARMATURE_DATA')
# Description as a flowing paragraph
desc_col: UILayout = col.column()
desc_col.scale_y = 0.6
desc_col.label(text=t("AvatarToolkit.desc1"))
desc_col.label(text=t("AvatarToolkit.desc2"))
desc_col.label(text=t("AvatarToolkit.desc3"))
col.separator()
class AvatarToolKit_PT_AvatarToolkitPanel(bpy.types.Panel):
class AvatarToolKit_PT_AvatarToolkitPanel(Panel):
"""Main panel for Avatar Toolkit containing general information and settings"""
bl_label = t("AvatarToolkit.label")
bl_idname = "OBJECT_PT_avatar_toolkit"
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_category = CATEGORY_NAME
bl_options = {'DEFAULT_CLOSED'}
def draw(self: bpy.types.Panel, context: bpy.types.Context):
def draw(self, context: Context) -> None:
"""Draw the main panel layout"""
draw_title(self)