Plugin Registration Changes
- Re-wrote how the plugin registers itself. - No longer need @register_wrapper classes get auto detected and added. - The new Auto loader is much better then the old way, no longer need "if "bpy" not in locals():" this was an old way of doing things and wasn't really efficient. using auto_load.py provides several advantages: - It automatically discovers and loads all modules in the addon. - It handles dependencies between classes correctly through topological sorting. - It manages registration order automatically. - It properly handles unregistration in the correct order. This approach is much less error prone and I not had any issues so far. However it still needs testing fully. I have also start to re-organise files into folders as well, this is going to be needed so we don't have a long list of files as Avatar Toolkit is getting larger then i originally planned.
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@@ -3,10 +3,9 @@ import bpy
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from typing import List, Optional, Set
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from bpy.types import Operator, Context, Object
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from ..core.common import fix_uv_coordinates, get_selected_armature, get_all_meshes, is_valid_armature, apply_shapekey_to_basis, has_shapekeys, select_current_armature, init_progress, update_progress, finish_progress
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from ..functions.translations import t
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from ..core.register import register_wrap
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from ..core.translations import t
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@register_wrap
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class AvatarToolkit_OT_RemoveUnusedShapekeys(bpy.types.Operator):
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tolerance: bpy.props.FloatProperty(name=t("Tools.remove_unused_shapekeys.tolerance.label"), default=0.001, description=t("Tools.remove_unused_shapekeys.tolerance.desc"))
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bl_idname = "avatar_toolkit.remove_unused_shapekeys"
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@@ -56,7 +55,7 @@ class AvatarToolkit_OT_RemoveUnusedShapekeys(bpy.types.Operator):
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continue
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ob.shape_key_remove(ob.data.shape_keys.key_blocks[kb_name])
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@register_wrap
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class AvatarToolkit_OT_ApplyShapeKey(bpy.types.Operator):
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bl_idname = "avatar_toolkit.apply_shape_key"
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bl_label = t("Tools.apply_shape_key.label")
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@@ -79,7 +78,7 @@ class AvatarToolkit_OT_ApplyShapeKey(bpy.types.Operator):
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self.report({'ERROR'}, t("Tools.apply_shape_key.error"))
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return {'FINISHED'}
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@register_wrap
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class AvatarToolKit_OT_JoinAllMeshes(Operator):
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bl_idname = "avatar_toolkit.join_all_meshes"
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bl_label = t("Optimization.join_all_meshes.label")
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@@ -150,7 +149,7 @@ class AvatarToolKit_OT_JoinAllMeshes(Operator):
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finish_progress(context)
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@register_wrap
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class AvatarToolKit_OT_JoinSelectedMeshes(Operator):
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bl_idname = "avatar_toolkit.join_selected_meshes"
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bl_label = t("Optimization.join_selected_meshes.label")
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