Function Translations Complete
- Done Translations - Added self.reports for Atlas Materials. - Added self.reports for digitlgradelegs
This commit is contained in:
@@ -119,8 +119,8 @@ def prep_images_in_scene(context: Context) -> list[MaterialImageList]:
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class Atlas_Materials(Operator):
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class Atlas_Materials(Operator):
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bl_idname = "avatar_toolkit.atlas_materials"
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bl_idname = "avatar_toolkit.atlas_materials"
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bl_label = "Atlas Materials"
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bl_label = t("TextureAtlas.atlas_materials")
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bl_description = "Atlas materials to optimize the model"
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bl_description = t("TextureAtlas.atlas_materials_desc")
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bl_options = {'REGISTER', 'UNDO'}
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bl_options = {'REGISTER', 'UNDO'}
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@classmethod
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@classmethod
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@@ -270,8 +270,10 @@ class Atlas_Materials(Operator):
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mesh.materials.append(atlased_mat.material)
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mesh.materials.append(atlased_mat.material)
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self.report({'INFO'}, t("TextureAtlas.atlas_completed"))
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return {"FINISHED"}
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return {"FINISHED"}
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except Exception as e:
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except Exception as e:
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self.report({'ERROR'}, t("TextureAtlas.atlas_error"))
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raise e
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raise e
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return {"FINISHED"}
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return {"FINISHED"}
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@@ -71,7 +71,7 @@ class CombineMaterials(Operator):
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def execute(self, context: Context) -> Set[str]:
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def execute(self, context: Context) -> Set[str]:
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armature = get_selected_armature(context)
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armature = get_selected_armature(context)
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if not armature:
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if not armature:
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self.report({'WARNING'}, "No armature selected")
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self.report({'WARNING'}, t("Optimization.no_armature_selected"))
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return {'CANCELLED'}
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return {'CANCELLED'}
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context.view_layer.objects.active = armature
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context.view_layer.objects.active = armature
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@@ -79,7 +79,7 @@ class CombineMaterials(Operator):
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meshes = get_all_meshes(context)
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meshes = get_all_meshes(context)
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if not meshes:
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if not meshes:
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self.report({'WARNING'}, "No meshes found for the selected armature")
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self.report({'WARNING'}, t("Optimization.no_meshes_found"))
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return {'CANCELLED'}
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return {'CANCELLED'}
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self.consolidate_materials(meshes)
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self.consolidate_materials(meshes)
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@@ -111,7 +111,7 @@ class CombineMaterials(Operator):
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else:
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else:
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mat_mapping[base_name] = mat
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mat_mapping[base_name] = mat
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report_consolidated(self, num_combined)
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self.report({'INFO'}, t("Optimization.materials_combined").format(num_combined=num_combined))
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def remove_unused_materials(self) -> None:
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def remove_unused_materials(self) -> None:
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for mat in bpy.data.materials:
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for mat in bpy.data.materials:
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@@ -32,7 +32,7 @@ class CreateDigitigradeLegs(bpy.types.Operator):
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digi2 = digi1.children[0]
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digi2 = digi1.children[0]
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digi3 = digi2.children[0]
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digi3 = digi2.children[0]
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except:
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except:
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print("bone format incorrect! Please select a chain of 4 continious bones!") #TODO: Show this to user. this is an error.
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self.report({'ERROR'}, t('Tools.digitigrade_legs.error.bone_format'))
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return {'CANCELLED'}
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return {'CANCELLED'}
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digi4 = None
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digi4 = None
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try:
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try:
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@@ -114,4 +114,6 @@ class CreateDigitigradeLegs(bpy.types.Operator):
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digi1.name = re.compile(re.escape("<noik>"), re.IGNORECASE).sub("",digi1.name)+"<noik>"
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digi1.name = re.compile(re.escape("<noik>"), re.IGNORECASE).sub("",digi1.name)+"<noik>"
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digi2.name = re.compile(re.escape("<noik>"), re.IGNORECASE).sub("",digi2.name)+"<noik>"
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digi2.name = re.compile(re.escape("<noik>"), re.IGNORECASE).sub("",digi2.name)+"<noik>"
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#finally fully done!
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#finally fully done!
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self.report({'INFO'}, t('Tools.digitigrade_legs.success'))
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return {'FINISHED'}
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return {'FINISHED'}
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@@ -77,6 +77,7 @@ class ImportAnyModel(Operator, ImportHelper):
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print("importer error was:")
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print("importer error was:")
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print(e)
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print(e)
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self.report({'INFO'}, t('Quick_Access.import_success'))
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return {'FINISHED'}
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return {'FINISHED'}
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@@ -23,7 +23,7 @@ class JoinAllMeshes(Operator):
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def join_all_meshes(self, context: Context) -> None:
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def join_all_meshes(self, context: Context) -> None:
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if not select_current_armature(context):
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if not select_current_armature(context):
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self.report({'WARNING'}, "No armature selected")
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self.report({'WARNING'}, t("Optimization.no_armature_selected"))
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return
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return
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armature = get_selected_armature(context)
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armature = get_selected_armature(context)
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@@ -41,9 +41,9 @@ class JoinAllMeshes(Operator):
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fix_uv_coordinates(context)
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fix_uv_coordinates(context)
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bpy.ops.object.mode_set(mode='OBJECT')
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bpy.ops.object.mode_set(mode='OBJECT')
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bpy.ops.object.select_all(action='DESELECT')
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bpy.ops.object.select_all(action='DESELECT')
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self.report({'INFO'}, "Meshes joined successfully")
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self.report({'INFO'}, t("Optimization.meshes_joined"))
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else:
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else:
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self.report({'WARNING'}, "No mesh objects selected")
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self.report({'WARNING'}, t("Optimization.no_mesh_selected"))
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context.view_layer.objects.active = armature
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context.view_layer.objects.active = armature
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@@ -66,7 +66,7 @@ class JoinSelectedMeshes(Operator):
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selected_objects: List[Object] = [obj for obj in bpy.context.selected_objects if obj.type == 'MESH']
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selected_objects: List[Object] = [obj for obj in bpy.context.selected_objects if obj.type == 'MESH']
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if len(selected_objects) < 2:
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if len(selected_objects) < 2:
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self.report({'WARNING'}, "Please select at least two mesh objects")
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self.report({'WARNING'}, t("Optimization.select_at_least_two_meshes"))
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return
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return
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bpy.ops.object.mode_set(mode='OBJECT')
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bpy.ops.object.mode_set(mode='OBJECT')
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@@ -82,7 +82,6 @@ class JoinSelectedMeshes(Operator):
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fix_uv_coordinates(context)
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fix_uv_coordinates(context)
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bpy.ops.object.mode_set(mode='OBJECT')
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bpy.ops.object.mode_set(mode='OBJECT')
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bpy.ops.object.select_all(action='DESELECT')
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bpy.ops.object.select_all(action='DESELECT')
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self.report({'INFO'}, "Selected meshes joined successfully")
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self.report({'INFO'}, t("Optimization.selected_meshes_joined"))
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else:
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else:
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self.report({'WARNING'}, "No mesh objects selected")
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self.report({'WARNING'}, t("Optimization.no_mesh_selected"))
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@@ -6,7 +6,7 @@ from typing import List, Tuple, Optional, TypedDict
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from bpy.types import Material, Operator, Context, Object
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from bpy.types import Material, Operator, Context, Object
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from ..core.register import register_wrap
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from ..core.register import register_wrap
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from ..core.common import get_selected_armature, is_valid_armature, select_current_armature, get_all_meshes
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from ..core.common import get_selected_armature, is_valid_armature, select_current_armature, get_all_meshes
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from ..functions.translations import t
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class meshEntry(TypedDict):
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class meshEntry(TypedDict):
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mesh: bpy.types.Object
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mesh: bpy.types.Object
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@@ -15,8 +15,8 @@ class meshEntry(TypedDict):
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@register_wrap
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@register_wrap
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class RemoveDoublesSafely(Operator):
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class RemoveDoublesSafely(Operator):
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bl_idname = "avatar_toolkit.remove_doubles_safely"
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bl_idname = "avatar_toolkit.remove_doubles_safely"
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bl_label = "Remove Doubles Safely"
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bl_label = t("Optimization.remove_doubles_safely.label")
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bl_description = "Remove Doubles on all meshes, making sure to not fuse things like mouths together."
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bl_description = t("Optimization.remove_doubles_safely.desc")
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bl_options = {'REGISTER', 'UNDO'}
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bl_options = {'REGISTER', 'UNDO'}
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objects_to_do: list[meshEntry] = []
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objects_to_do: list[meshEntry] = []
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merge_distance: bpy.props.FloatProperty(default=0.0001)
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merge_distance: bpy.props.FloatProperty(default=0.0001)
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@@ -28,7 +28,7 @@ class RemoveDoublesSafely(Operator):
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def execute(self, context: Context) -> set:
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def execute(self, context: Context) -> set:
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if not select_current_armature(context):
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if not select_current_armature(context):
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self.report({'WARNING'}, "No armature selected")
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self.report({'WARNING'}, t("Optimization.no_armature_selected"))
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return {'CANCELLED'}
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return {'CANCELLED'}
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armature = get_selected_armature(context)
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armature = get_selected_armature(context)
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@@ -117,6 +117,7 @@ class RemoveDoublesSafely(Operator):
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mesh["mesh"].select_set(False)
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mesh["mesh"].select_set(False)
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else:
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else:
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self.report({'INFO'}, t("Optimization.remove_doubles_completed"))
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return {'FINISHED'}
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return {'FINISHED'}
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return {'RUNNING_MODAL'}
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return {'RUNNING_MODAL'}
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@@ -22,7 +22,7 @@ class ConvertToResonite(Operator):
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def execute(self, context: Context) -> set:
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def execute(self, context: Context) -> set:
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armature = get_selected_armature(context)
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armature = get_selected_armature(context)
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if not armature:
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if not armature:
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self.report({'WARNING'}, "No armature selected")
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self.report({'WARNING'}, t("Tools.no_armature_selected"))
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return {'CANCELLED'}
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return {'CANCELLED'}
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translate_bone_fails = 0
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translate_bone_fails = 0
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@@ -107,8 +107,8 @@ class ConvertToResonite(Operator):
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bpy.ops.object.mode_set(mode='OBJECT')
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bpy.ops.object.mode_set(mode='OBJECT')
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if translate_bone_fails > 0:
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if translate_bone_fails > 0:
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self.report({'INFO'}, "Failed to translate {translate_bone_fails} bones to humanoid names. Adding \"<noik>\" to their names.".format(translate_bone_fails=translate_bone_fails))
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self.report({'INFO'}, t("Tools.bones_translated_with_fails").format(translate_bone_fails=translate_bone_fails))
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else:
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else:
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self.report({'INFO'}, "Successfully translated all bones to humanoid names")
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self.report({'INFO'}, t("Tools.bones_translated_success"))
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return {'FINISHED'}
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return {'FINISHED'}
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@@ -63,7 +63,6 @@ class AutoVisemeButton(bpy.types.Operator):
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print("Sorting shape keys...")
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print("Sorting shape keys...")
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common.sort_shape_keys(mesh)
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common.sort_shape_keys(mesh)
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print("Viseme creation completed.")
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self.report({'INFO'}, t('AutoVisemeButton.success'))
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self.report({'INFO'}, t('AutoVisemeButton.success'))
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return {'FINISHED'}
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return {'FINISHED'}
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@@ -1,5 +1,5 @@
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{
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{
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"authors": ["Avatar Toolkit Team"],
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"authors": ["Avatar Toolkit Team"],
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"messages": {
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"messages": {
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"Language.auto": "Automatic",
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"Language.auto": "Automatic",
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"Language.en_US": "English",
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"Language.en_US": "English",
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@@ -24,6 +24,7 @@
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"Quick_Access.select_export_resonite.label": "Resonite",
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"Quick_Access.select_export_resonite.label": "Resonite",
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"Quick_Access.export_fbx.label": "Export FBX",
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"Quick_Access.export_fbx.label": "Export FBX",
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"Quick_Access.export_fbx.desc": "Export the model as FBX",
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"Quick_Access.export_fbx.desc": "Export the model as FBX",
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"Quick_Access.import_success": "Model imported successfully",
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"Export.resonite.label": "Export to Resonite",
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"Export.resonite.label": "Export to Resonite",
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"Export.resonite.desc": "Export a GLB with all animations and materials. For animation data see:",
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"Export.resonite.desc": "Export a GLB with all animations and materials. For animation data see:",
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"Optimization.label": "Optimization",
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"Optimization.label": "Optimization",
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@@ -35,19 +36,37 @@
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"Optimization.join_selected_meshes.label": "Join Selected Meshes",
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"Optimization.join_selected_meshes.label": "Join Selected Meshes",
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"Optimization.join_selected_meshes.desc": "Join all currently Selected Meshes into one",
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"Optimization.join_selected_meshes.desc": "Join all currently Selected Meshes into one",
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"Optimization.remove_doubles_safely.label": "Remove Doubles Safely",
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"Optimization.remove_doubles_safely.label": "Remove Doubles Safely",
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"Optimization.select_armature": "Please select an armature in Quick Access",
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"Optimization.remove_doubles_safely.desc": "Remove doubles on all meshes, making sure not to fuse things like mouths together",
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"Optimization.no_armature_selected": "No armature selected",
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"Optimization.no_meshes_found": "No meshes found for the selected armature",
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"Optimization.materials_combined": "Combined {num_combined} materials",
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"Optimization.meshes_joined": "Meshes joined successfully",
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"Optimization.no_mesh_selected": "No mesh objects selected",
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"Optimization.select_at_least_two_meshes": "Please select at least two mesh objects",
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"Optimization.selected_meshes_joined": "Selected meshes joined successfully",
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"Optimization.vertex_excluded": "Shapekey has a moved vertex at index \"{index}\", excluding from double merging!",
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"Optimization.processing_shapekey": "Processing shapekey \"{shapekeyname}\" on mesh \"{mesh_name}\"",
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"Optimization.processing_mesh_no_shapekeys": "Processing mesh with no shapekeys named \"{mesh_name}\"",
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"Optimization.remove_doubles_completed": "Remove doubles operation completed",
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"Tools.label": "Tools",
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"Tools.label": "Tools",
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"Tools.tools_title.label": "Tools",
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"Tools.tools_title.label": "Tools",
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"Tools.convert_to_resonite.label": "Convert to Resonite",
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"Tools.convert_to_resonite.label": "Convert to Resonite",
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"Tools.convert_to_resonite.desc": "Converts bone names on a model to names compatible with Resonite",
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"Tools.convert_to_resonite.desc": "Converts bone names on a model to names compatible with Resonite",
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"Tools.remove_doubles_safely.label": "Remove Doubles Safely",
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"Tools.create_digitigrade_legs.label": "Create Digitigrade Legs",
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"Tools.create_digitigrade_legs.label": "Create Digitigrade Legs",
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"Tools.select_armature": "Please select an armature in Quick Access",
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"Tools.create_digitigrade_legs.desc": "Create digitigrade legs from a selected bone chain",
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"Tools.digitigrade_legs.error.bone_format": "Bone format incorrect! Please select a chain of 4 continuous bones!",
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"Tools.digitigrade_legs.success": "Digitigrade legs created successfully",
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"Tools.no_armature_selected": "No armature selected",
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"Tools.bones_translated_with_fails": "Failed to translate {translate_bone_fails} bones to humanoid names. Adding \"<noik>\" to their names.",
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"Tools.bones_translated_success": "Successfully translated all bones to humanoid names",
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"TextureAtlas.label": "Texture Atlasing",
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"TextureAtlas.label": "Texture Atlasing",
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"TextureAtlas.material_list_label": "Texture Atlas Material List Material",
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"TextureAtlas.material_list_label": "Texture Atlas Material List Material",
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"TextureAtlas.reload_list": "Reload Texture Atlas Material List",
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"TextureAtlas.reload_list": "Reload Texture Atlas Material List",
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"TextureAtlas.loaded_list": "Loaded Texture Atlas Material List",
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"TextureAtlas.loaded_list": "Loaded Texture Atlas Material List",
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"TextureAtlas.atlas_materials": "Atlas Materials!",
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"TextureAtlas.atlas_materials": "Atlas Materials",
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"TextureAtlas.atlas_materials_desc": "Atlas materials to optimize the model",
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"TextureAtlas.atlas_completed": "Texture atlas creation completed",
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"TextureAtlas.atlas_error": "An error occurred during texture atlas creation",
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"VisemePanel.label": "Visemes",
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"VisemePanel.label": "Visemes",
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"VisemePanel.select_mesh": "Select Mesh",
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"VisemePanel.select_mesh": "Select Mesh",
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"VisemePanel.mouth_a.label": "Mouth A",
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"VisemePanel.mouth_a.label": "Mouth A",
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@@ -60,6 +79,15 @@
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"VisemePanel.error.selectMesh": "Select a mesh to create visemes",
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"VisemePanel.error.selectMesh": "Select a mesh to create visemes",
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"VisemePanel.error.noArmature": "No armature selected",
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"VisemePanel.error.noArmature": "No armature selected",
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"VisemePanel.info.selectMesh": "Select a mesh to create visemes",
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"VisemePanel.info.selectMesh": "Select a mesh to create visemes",
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"VisemePanel.start_viseme_creation": "Starting viseme creation...",
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"VisemePanel.selected_shapes": "Selected shapes: A={shape_a}, O={shape_o}, CH={shape_ch}",
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"VisemePanel.creating_viseme": "Creating viseme: {viseme_name}",
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"VisemePanel.sorting_shapekeys": "Sorting shape keys...",
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"VisemePanel.viseme_creation_completed": "Viseme creation completed.",
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"VisemePanel.creating_viseme_detail": "Creating viseme: {viseme_name}",
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"VisemePanel.removing_existing_viseme": "Removing existing viseme: {viseme_name}",
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"VisemePanel.mixing_shape": "Mixing shape: {shape_name} with value: {value}",
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"VisemePanel.viseme_created_successfully": "Viseme {viseme_name} created successfully",
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"AutoVisemeButton.label": "Create Visemes",
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"AutoVisemeButton.label": "Create Visemes",
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"AutoVisemeButton.desc": "Create visemes automatically, based on shape keys",
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"AutoVisemeButton.desc": "Create visemes automatically, based on shape keys",
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"AutoVisemeButton.error.noShapekeys": "No shape keys found",
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"AutoVisemeButton.error.noShapekeys": "No shape keys found",
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Reference in New Issue
Block a user