Function Translations Complete

- Done Translations
- Added self.reports for Atlas Materials.
- Added self.reports for digitlgradelegs
This commit is contained in:
Yusarina
2024-07-25 03:13:17 +01:00
parent b6beae7ba1
commit fc69a22c62
9 changed files with 58 additions and 26 deletions
+33 -5
View File
@@ -1,5 +1,5 @@
{
"authors": ["Avatar Toolkit Team"],
"authors": ["Avatar Toolkit Team"],
"messages": {
"Language.auto": "Automatic",
"Language.en_US": "English",
@@ -24,6 +24,7 @@
"Quick_Access.select_export_resonite.label": "Resonite",
"Quick_Access.export_fbx.label": "Export FBX",
"Quick_Access.export_fbx.desc": "Export the model as FBX",
"Quick_Access.import_success": "Model imported successfully",
"Export.resonite.label": "Export to Resonite",
"Export.resonite.desc": "Export a GLB with all animations and materials. For animation data see:",
"Optimization.label": "Optimization",
@@ -35,19 +36,37 @@
"Optimization.join_selected_meshes.label": "Join Selected Meshes",
"Optimization.join_selected_meshes.desc": "Join all currently Selected Meshes into one",
"Optimization.remove_doubles_safely.label": "Remove Doubles Safely",
"Optimization.select_armature": "Please select an armature in Quick Access",
"Optimization.remove_doubles_safely.desc": "Remove doubles on all meshes, making sure not to fuse things like mouths together",
"Optimization.no_armature_selected": "No armature selected",
"Optimization.no_meshes_found": "No meshes found for the selected armature",
"Optimization.materials_combined": "Combined {num_combined} materials",
"Optimization.meshes_joined": "Meshes joined successfully",
"Optimization.no_mesh_selected": "No mesh objects selected",
"Optimization.select_at_least_two_meshes": "Please select at least two mesh objects",
"Optimization.selected_meshes_joined": "Selected meshes joined successfully",
"Optimization.vertex_excluded": "Shapekey has a moved vertex at index \"{index}\", excluding from double merging!",
"Optimization.processing_shapekey": "Processing shapekey \"{shapekeyname}\" on mesh \"{mesh_name}\"",
"Optimization.processing_mesh_no_shapekeys": "Processing mesh with no shapekeys named \"{mesh_name}\"",
"Optimization.remove_doubles_completed": "Remove doubles operation completed",
"Tools.label": "Tools",
"Tools.tools_title.label": "Tools",
"Tools.convert_to_resonite.label": "Convert to Resonite",
"Tools.convert_to_resonite.desc": "Converts bone names on a model to names compatible with Resonite",
"Tools.remove_doubles_safely.label": "Remove Doubles Safely",
"Tools.create_digitigrade_legs.label": "Create Digitigrade Legs",
"Tools.select_armature": "Please select an armature in Quick Access",
"Tools.create_digitigrade_legs.desc": "Create digitigrade legs from a selected bone chain",
"Tools.digitigrade_legs.error.bone_format": "Bone format incorrect! Please select a chain of 4 continuous bones!",
"Tools.digitigrade_legs.success": "Digitigrade legs created successfully",
"Tools.no_armature_selected": "No armature selected",
"Tools.bones_translated_with_fails": "Failed to translate {translate_bone_fails} bones to humanoid names. Adding \"<noik>\" to their names.",
"Tools.bones_translated_success": "Successfully translated all bones to humanoid names",
"TextureAtlas.label": "Texture Atlasing",
"TextureAtlas.material_list_label": "Texture Atlas Material List Material",
"TextureAtlas.reload_list": "Reload Texture Atlas Material List",
"TextureAtlas.loaded_list": "Loaded Texture Atlas Material List",
"TextureAtlas.atlas_materials": "Atlas Materials!",
"TextureAtlas.atlas_materials": "Atlas Materials",
"TextureAtlas.atlas_materials_desc": "Atlas materials to optimize the model",
"TextureAtlas.atlas_completed": "Texture atlas creation completed",
"TextureAtlas.atlas_error": "An error occurred during texture atlas creation",
"VisemePanel.label": "Visemes",
"VisemePanel.select_mesh": "Select Mesh",
"VisemePanel.mouth_a.label": "Mouth A",
@@ -60,6 +79,15 @@
"VisemePanel.error.selectMesh": "Select a mesh to create visemes",
"VisemePanel.error.noArmature": "No armature selected",
"VisemePanel.info.selectMesh": "Select a mesh to create visemes",
"VisemePanel.start_viseme_creation": "Starting viseme creation...",
"VisemePanel.selected_shapes": "Selected shapes: A={shape_a}, O={shape_o}, CH={shape_ch}",
"VisemePanel.creating_viseme": "Creating viseme: {viseme_name}",
"VisemePanel.sorting_shapekeys": "Sorting shape keys...",
"VisemePanel.viseme_creation_completed": "Viseme creation completed.",
"VisemePanel.creating_viseme_detail": "Creating viseme: {viseme_name}",
"VisemePanel.removing_existing_viseme": "Removing existing viseme: {viseme_name}",
"VisemePanel.mixing_shape": "Mixing shape: {shape_name} with value: {value}",
"VisemePanel.viseme_created_successfully": "Viseme {viseme_name} created successfully",
"AutoVisemeButton.label": "Create Visemes",
"AutoVisemeButton.desc": "Create visemes automatically, based on shape keys",
"AutoVisemeButton.error.noShapekeys": "No shape keys found",