fix flip animation
add to menu fix resonite animx importer bug add flip animations add flip animation keyframes to help users rekey and remake animations as if they were mirrored.
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@@ -205,6 +205,8 @@
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"Tools.zero_weight_bones_found": "Zero weight bones found: {bones}",
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"Tools.remove_selected_bones": "Remove Selected Bones",
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"Tools.remove_selected_bones_desc": "Remove selected zero weight bones from armature",
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"Tools.flip_pose_frames": "Flip Selected Armature Key Frames",
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"Tools.flip_pose_frames_desc": "Takes the selected keyframes and sets them to a mirrored pose, gotten from the opposite side of the armature on that frame.\nSelecting the entire animation's keyframes will flip the entire animation.",
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"Tools.bones_removed": "Removed {count} bones",
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"Tools.vertex_groups_removed": "Removed {count} vertex groups.",
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"Tools.clean_constraints": "Delete Bone Constraints",
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