Merge branch 'main' into MergeBones
This commit is contained in:
+8
-8
@@ -21,7 +21,7 @@ class SceneMatClass(PropertyGroup):
|
||||
|
||||
register_class(SceneMatClass)
|
||||
|
||||
class material_list_bool:
|
||||
class MaterialListBool:
|
||||
#For the love that is holy do not ever touch these. If this was java I would make these private
|
||||
#They should only be accessed via context.scene.texture_atlas_Has_Mat_List_Shown
|
||||
#This is so we know if the materials are up to date. messing with these variables directly will make the thing blow up.
|
||||
@@ -31,9 +31,9 @@ class material_list_bool:
|
||||
bool_material_list_expand: dict[str,bool] = {}
|
||||
|
||||
def set_bool(self, value: bool) -> None:
|
||||
material_list_bool.bool_material_list_expand[bpy.context.scene.name] = value
|
||||
MaterialListBool.bool_material_list_expand[bpy.context.scene.name] = value
|
||||
if value == False:
|
||||
material_list_bool.old_list[bpy.context.scene.name] = []
|
||||
MaterialListBool.old_list[bpy.context.scene.name] = []
|
||||
|
||||
def get_bool(self) -> bool:
|
||||
newlist: list[Material] = []
|
||||
@@ -45,20 +45,20 @@ class material_list_bool:
|
||||
newlist.append(mat_slot.material)
|
||||
|
||||
still_the_same: bool = True
|
||||
if bpy.context.scene.name in material_list_bool.old_list:
|
||||
if bpy.context.scene.name in MaterialListBool.old_list:
|
||||
for item in newlist:
|
||||
if item not in material_list_bool.old_list[bpy.context.scene.name]:
|
||||
if item not in MaterialListBool.old_list[bpy.context.scene.name]:
|
||||
still_the_same = False
|
||||
break
|
||||
for item in material_list_bool.old_list[bpy.context.scene.name]:
|
||||
for item in MaterialListBool.old_list[bpy.context.scene.name]:
|
||||
if item not in newlist:
|
||||
still_the_same = False
|
||||
break
|
||||
else:
|
||||
still_the_same = False
|
||||
material_list_bool.bool_material_list_expand[bpy.context.scene.name] = still_the_same
|
||||
MaterialListBool.bool_material_list_expand[bpy.context.scene.name] = still_the_same
|
||||
|
||||
return material_list_bool.bool_material_list_expand[bpy.context.scene.name]
|
||||
return MaterialListBool.bool_material_list_expand[bpy.context.scene.name]
|
||||
|
||||
|
||||
### Clean up material names in the given mesh by removing the '.001' suffix.
|
||||
|
||||
@@ -9,7 +9,7 @@ from ..functions.translations import t
|
||||
|
||||
|
||||
@register_wrap
|
||||
class ExportResonite(Operator):
|
||||
class AvatarToolKit_OT_ExportResonite(Operator):
|
||||
bl_idname = 'avatar_toolkit.export_resonite'
|
||||
bl_label = t("Importer.export_resonite.label")
|
||||
bl_description = t("Importer.export_resonite.desc")
|
||||
|
||||
+3
-3
@@ -4,7 +4,7 @@ from ..core.register import register_property
|
||||
from bpy.types import Scene, Object, Material, Context
|
||||
from bpy.props import BoolProperty, EnumProperty, IntProperty, CollectionProperty, StringProperty, FloatVectorProperty, PointerProperty
|
||||
from ..core.addon_preferences import get_preference
|
||||
from ..core.common import SceneMatClass, material_list_bool, get_armatures, get_mesh_items
|
||||
from ..core.common import SceneMatClass, MaterialListBool, get_armatures, get_mesh_items
|
||||
|
||||
def register() -> None:
|
||||
default_language = get_preference("language", 0)
|
||||
@@ -106,8 +106,8 @@ def register() -> None:
|
||||
|
||||
register_property((Scene, "texture_atlas_Has_Mat_List_Shown", BoolProperty(
|
||||
default=False,
|
||||
get=material_list_bool.get_bool,
|
||||
set=material_list_bool.set_bool)))
|
||||
get=MaterialListBool.get_bool,
|
||||
set=MaterialListBool.set_bool)))
|
||||
|
||||
|
||||
def unregister() -> None:
|
||||
|
||||
@@ -5,7 +5,7 @@ from ..core.common import get_selected_armature, is_valid_armature, get_all_mesh
|
||||
from ..functions.translations import t
|
||||
|
||||
@register_wrap
|
||||
class ApplyTransforms(Operator):
|
||||
class AvatarToolKit_OT_ApplyTransforms(Operator):
|
||||
bl_idname = "avatar_toolkit.apply_transforms"
|
||||
bl_label = t("Tools.apply_transforms.label")
|
||||
bl_description = t("Tools.apply_transforms.desc")
|
||||
|
||||
@@ -2,13 +2,11 @@ from pathlib import Path
|
||||
|
||||
import numpy
|
||||
import bpy
|
||||
import re
|
||||
import os
|
||||
from typing import List, Tuple, Optional
|
||||
from mathutils import Vector
|
||||
from bpy.types import Material, Operator, Context, Object, Image, Mesh, MeshUVLoopLayer, Float2AttributeValue, ShaderNodeTexImage, ShaderNodeBsdfPrincipled, ShaderNodeNormalMap
|
||||
from ..core.register import register_wrap
|
||||
from ..core.common import SceneMatClass, material_list_bool
|
||||
from ..core.common import SceneMatClass, MaterialListBool
|
||||
from ..core.packer.rectangle_packer import MaterialImageList, BinPacker
|
||||
from ..functions.translations import t
|
||||
|
||||
@@ -113,7 +111,7 @@ def prep_images_in_scene(context: Context) -> list[MaterialImageList]:
|
||||
|
||||
|
||||
@register_wrap
|
||||
class Atlas_Materials(Operator):
|
||||
class AvatarToolKit_OT_AtlasMaterials(Operator):
|
||||
|
||||
bl_idname = "avatar_toolkit.atlas_materials"
|
||||
bl_label = t("TextureAtlas.atlas_materials")
|
||||
|
||||
@@ -53,7 +53,7 @@ def get_base_name(name: str) -> str:
|
||||
return mat_match.group(1) if mat_match else name
|
||||
|
||||
@register_wrap
|
||||
class CombineMaterials(Operator):
|
||||
class AvatarToolKit_OT_CombineMaterials(Operator):
|
||||
bl_idname = "avatar_toolkit.combine_materials"
|
||||
bl_label = t("Optimization.combine_materials.label")
|
||||
bl_description = t("Optimization.combine_materials.desc")
|
||||
|
||||
@@ -6,8 +6,8 @@ import re
|
||||
|
||||
|
||||
@register_wrap
|
||||
class CreateDigitigradeLegs(bpy.types.Operator):
|
||||
bl_idname = "avatar_toolkit.createdigitigradelegs"
|
||||
class AvatarToolKit_OT_CreateDigitigradeLegs(bpy.types.Operator):
|
||||
bl_idname = "avatar_toolkit.create_digitigrade_legs"
|
||||
bl_label = t('Tools.create_digitigrade_legs.label')
|
||||
bl_description = t('Tools.create_digitigrade_legs.desc')
|
||||
|
||||
|
||||
@@ -3,14 +3,13 @@ from bpy.types import Operator
|
||||
from bpy_extras.io_utils import ImportHelper
|
||||
from ..core.register import register_wrap
|
||||
from ..core.importer import imports, import_types
|
||||
from ..core.common import remove_default_objects
|
||||
from ..core.common import remove_default_objects, open_web_after_delay_multi_threaded
|
||||
from ..functions.translations import t
|
||||
import pathlib
|
||||
import os
|
||||
from ..core import common
|
||||
|
||||
@register_wrap
|
||||
class ImportAnyModel(Operator, ImportHelper):
|
||||
class AvatarToolKit_OT_ImportAnyModel(Operator, ImportHelper):
|
||||
bl_idname = 'avatar_toolkit.import_any_model'
|
||||
bl_label = t('Tools.import_any_model.label')
|
||||
bl_description = t('Tools.import_any_model.desc')
|
||||
@@ -24,7 +23,7 @@ class ImportAnyModel(Operator, ImportHelper):
|
||||
#since I wrote this myself, a bit more efficent than cats. mostly - @989onan
|
||||
def execute(self, context: bpy.types.Context):
|
||||
file_grouping_dict: dict[str, list[dict[str,str]]] = dict()#group our files so our importers can import them together. in the case of OBJ+MTL and others that need grouped files, this is extremely important.
|
||||
common.remove_default_objects()
|
||||
remove_default_objects()
|
||||
#check if we are importing multiple files
|
||||
is_multi = False
|
||||
try:
|
||||
@@ -69,9 +68,9 @@ class ImportAnyModel(Operator, ImportHelper):
|
||||
else:
|
||||
import_types[file_group_name]("",files,self.filepath) #give an empty directory, works just fine for 90%
|
||||
except AttributeError as e:
|
||||
print("Warning, you may not have the required importer!")
|
||||
print("Warning, you may not have the required importer for extension type \"{extension}\"!".format(extension = file_group_name))
|
||||
|
||||
common.open_web_after_delay_multi_threaded(delay=12, url=t('Importing.importer_search_term').format(extension = file_group_name))
|
||||
open_web_after_delay_multi_threaded(delay=12, url=t('Importing.importer_search_term').format(extension = file_group_name))
|
||||
|
||||
self.report({'ERROR'},t('Importing.need_importer').format(extension = file_group_name))
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ from ..core.common import fix_uv_coordinates, get_selected_armature, is_valid_ar
|
||||
from ..functions.translations import t
|
||||
|
||||
@register_wrap
|
||||
class JoinAllMeshes(Operator):
|
||||
class AvatarToolKit_OT_JoinAllMeshes(Operator):
|
||||
bl_idname = "avatar_toolkit.join_all_meshes"
|
||||
bl_label = t("Optimization.join_all_meshes.label")
|
||||
bl_description = t("Optimization.join_all_meshes.desc")
|
||||
@@ -72,7 +72,7 @@ class JoinAllMeshes(Operator):
|
||||
finish_progress(context)
|
||||
|
||||
@register_wrap
|
||||
class JoinSelectedMeshes(Operator):
|
||||
class AvatarToolKit_OT_JoinSelectedMeshes(Operator):
|
||||
bl_idname = "avatar_toolkit.join_selected_meshes"
|
||||
bl_label = t("Optimization.join_selected_meshes.label")
|
||||
bl_description = t("Optimization.join_selected_meshes.desc")
|
||||
|
||||
@@ -12,7 +12,7 @@ class meshEntry(TypedDict):
|
||||
cur_vertex_pass: int
|
||||
|
||||
@register_wrap
|
||||
class RemoveDoublesSafelyAdvanced(Operator):
|
||||
class AvatarToolKit_OT_RemoveDoublesSafelyAdvanced(Operator):
|
||||
bl_idname = "avatar_toolkit.remove_doubles_safely_advanced"
|
||||
bl_label = t("Optimization.remove_doubles_safely_advanced.label")
|
||||
bl_description = t("Optimization.remove_doubles_safely_advanced.desc")
|
||||
@@ -30,7 +30,7 @@ class RemoveDoublesSafelyAdvanced(Operator):
|
||||
bpy.ops.avatar_toolkit.remove_doubles_safely('INVOKE_DEFAULT',advanced=True,merge_distance=self.merge_distance)
|
||||
return {'FINISHED'}
|
||||
@register_wrap
|
||||
class RemoveDoublesSafely(Operator):
|
||||
class AvatarToolKit_OT_RemoveDoublesSafely(Operator):
|
||||
bl_idname = "avatar_toolkit.remove_doubles_safely"
|
||||
bl_label = t("Optimization.remove_doubles_safely.label")
|
||||
bl_description = t("Optimization.remove_doubles_safely.desc")
|
||||
|
||||
@@ -8,7 +8,7 @@ from ..core.common import get_selected_armature, simplify_bonename, is_valid_arm
|
||||
from ..functions.translations import t
|
||||
|
||||
@register_wrap
|
||||
class ConvertToResonite(Operator):
|
||||
class AvatarToolKit_OT_ConvertToResonite(Operator):
|
||||
bl_idname = 'avatar_toolkit.convert_to_resonite'
|
||||
bl_label = t('Tools.convert_to_resonite.label')
|
||||
bl_description = t('Tools.convert_to_resonite.desc')
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
import bpy
|
||||
from bpy.types import Context, Operator
|
||||
from ..core.register import register_wrap
|
||||
from ..core.common import get_selected_armature, is_valid_armature, select_current_armature
|
||||
from ..functions.translations import t
|
||||
|
||||
@register_wrap
|
||||
class SeparateByMaterials(Operator):
|
||||
class AvatarToolKit_OT_SeparateByMaterials(Operator):
|
||||
bl_idname = "avatar_toolkit.separate_by_materials"
|
||||
bl_label = t("Tools.separate_by_materials.label")
|
||||
bl_description = t("Tools.separate_by_materials.desc")
|
||||
@@ -25,7 +24,7 @@ class SeparateByMaterials(Operator):
|
||||
return {'FINISHED'}
|
||||
|
||||
@register_wrap
|
||||
class SeparateByLooseParts(Operator):
|
||||
class AvatarToolKit_OT_SeparateByLooseParts(Operator):
|
||||
bl_idname = "avatar_toolkit.separate_by_loose_parts"
|
||||
bl_label = t("Tools.separate_by_loose_parts.label")
|
||||
bl_description = t("Tools.separate_by_loose_parts.desc")
|
||||
|
||||
+1
-1
@@ -6,7 +6,7 @@ from typing import List, Tuple
|
||||
from ..core.common import get_selected_armature, is_valid_armature, get_all_meshes, init_progress, update_progress, finish_progress
|
||||
|
||||
@register_wrap
|
||||
class AutoVisemeButton(bpy.types.Operator):
|
||||
class AvatarToolKit_OT_AutoVisemeButton(bpy.types.Operator):
|
||||
bl_idname = 'avatar_toolkit.create_visemes'
|
||||
bl_label = t('AutoVisemeButton.label')
|
||||
bl_description = t('AutoVisemeButton.desc')
|
||||
|
||||
@@ -79,6 +79,15 @@
|
||||
"Quick_Access.label": "Quick Access",
|
||||
"Quick_Access.options": "Quick Access:",
|
||||
"Quick_Access.select_armature": "Select Armature:",
|
||||
"Quick_Access.apply_armature_failed": "Applying armature as pose failed at the joining shapekeys back together stage!",
|
||||
"Quick_Access.apply_pose_as_rest.desc": "Makes current pose the default rest pose.",
|
||||
"Quick_Access.stop_pose_mode.desc": "Exits pose mode and clears all posing on all visible bones in pose mode.",
|
||||
"Quick_Access.apply_pose_as_rest.label": "Apply Pose as Rest Pose",
|
||||
"Quick_Access.apply_pose_as_shapekey.desc": "Makes the current pose a shapekey that can be activated later.\nThis is good for applying a jaw open position as a shapekey for facial movements.",
|
||||
"Quick_Access.apply_pose_as_shapekey.label": "Apply Pose as Shapekey",
|
||||
"Quick_Access.stop_pose_mode.label": "Exit Pose Mode",
|
||||
"Quick_Access.start_pose_mode.desc": "Starts pose mode for the armature targeted by Avatar Toolkit.",
|
||||
"Quick_Access.start_pose_mode.label": "Start Pose Mode",
|
||||
"Quick_Access.select_export.label": "Select Export Method",
|
||||
"Quick_Access.select_export_resonite.label": "Resonite",
|
||||
"Settings.label": "Settings",
|
||||
|
||||
+12
-12
@@ -1,13 +1,13 @@
|
||||
from bpy.types import UIList, Panel, UILayout, Object, Context,Material, Operator
|
||||
import bpy
|
||||
from ..core.register import register_wrap
|
||||
from .panel import AvatarToolkitPanel
|
||||
from ..core.common import SceneMatClass, material_list_bool, get_selected_armature
|
||||
from ..functions.atlas_materials import Atlas_Materials
|
||||
from .panel import AvatarToolKit_PT_AvatarToolkitPanel, CATEGORY_NAME
|
||||
from ..core.common import SceneMatClass, MaterialListBool, get_selected_armature
|
||||
from ..functions.atlas_materials import AvatarToolKit_OT_AtlasMaterials
|
||||
from ..functions.translations import t
|
||||
|
||||
@register_wrap
|
||||
class ExpandSection_Materials(Operator):
|
||||
class AvatarToolKit_OT_ExpandSectionMaterials(Operator):
|
||||
bl_idname = 'avatar_toolkit.expand_section_materials'
|
||||
bl_label = ""
|
||||
bl_description = ""
|
||||
@@ -28,13 +28,13 @@ class ExpandSection_Materials(Operator):
|
||||
newlist.append(mat_slot.material)
|
||||
newitem: SceneMatClass = context.scene.materials.add()
|
||||
newitem.mat = mat_slot.material
|
||||
material_list_bool.old_list[context.scene.name] = newlist
|
||||
MaterialListBool.old_list[context.scene.name] = newlist
|
||||
else:
|
||||
context.scene.texture_atlas_Has_Mat_List_Shown = False
|
||||
return {'FINISHED'}
|
||||
|
||||
@register_wrap
|
||||
class MaterialTextureAtlasProperties(UIList):
|
||||
class AvatarToolKit_UL_MaterialTextureAtlasProperties(UIList):
|
||||
bl_label = t("TextureAtlas.material_list_label")
|
||||
bl_idname = "Material_UL_avatar_toolkit_texture_atlas_mat_list_mat"
|
||||
bl_space_type = 'VIEW_3D'
|
||||
@@ -59,13 +59,13 @@ class MaterialTextureAtlasProperties(UIList):
|
||||
col.prop(item.mat, "texture_atlas_roughness")
|
||||
|
||||
@register_wrap
|
||||
class TextureAtlasPanel(Panel):
|
||||
class AvatarToolKit_PT_TextureAtlasPanel(Panel):
|
||||
bl_label = t("TextureAtlas.label")
|
||||
bl_idname = "OBJECT_PT_avatar_toolkit_texture_atlas"
|
||||
bl_space_type = 'VIEW_3D'
|
||||
bl_region_type = 'UI'
|
||||
bl_category = "Avatar Toolkit"
|
||||
bl_parent_id = "OBJECT_PT_avatar_toolkit"
|
||||
bl_category = CATEGORY_NAME
|
||||
bl_parent_id = AvatarToolKit_PT_AvatarToolkitPanel.bl_idname
|
||||
bl_order = 4
|
||||
|
||||
def draw(self, context: Context):
|
||||
@@ -77,12 +77,12 @@ class TextureAtlasPanel(Panel):
|
||||
boxoutter = row.box()
|
||||
direction_icon = 'RIGHTARROW' if not context.scene.texture_atlas_Has_Mat_List_Shown else 'DOWNARROW_HLT'
|
||||
row = boxoutter.row()
|
||||
row.operator(ExpandSection_Materials.bl_idname, text=(t("TextureAtlas.reload_list") if not context.scene.texture_atlas_Has_Mat_List_Shown else t("TextureAtlas.loaded_list")), icon=direction_icon)
|
||||
row.operator(AvatarToolKit_OT_ExpandSectionMaterials.bl_idname, text=(t("TextureAtlas.reload_list") if not context.scene.texture_atlas_Has_Mat_List_Shown else t("TextureAtlas.loaded_list")), icon=direction_icon)
|
||||
if context.scene.texture_atlas_Has_Mat_List_Shown:
|
||||
row = boxoutter.row()
|
||||
row.template_list(MaterialTextureAtlasProperties.bl_idname, 'material_list', context.scene, 'materials',
|
||||
row.template_list(AvatarToolKit_UL_MaterialTextureAtlasProperties.bl_idname, 'material_list', context.scene, 'materials',
|
||||
context.scene, 'texture_atlas_material_index', rows=12, type='DEFAULT')
|
||||
row = layout.row()
|
||||
row.operator(Atlas_Materials.bl_idname, text=t("TextureAtlas.atlas_materials"))
|
||||
row.operator(AvatarToolKit_OT_AtlasMaterials.bl_idname, text=t("TextureAtlas.atlas_materials"))
|
||||
else:
|
||||
layout.label(text=t("Tools.select_armature"), icon='ERROR')
|
||||
|
||||
+12
-10
@@ -1,18 +1,20 @@
|
||||
import bpy
|
||||
from ..core.register import register_wrap
|
||||
from .panel import AvatarToolkitPanel
|
||||
from .panel import AvatarToolKit_PT_AvatarToolkitPanel, CATEGORY_NAME
|
||||
from ..functions.translations import t
|
||||
from ..functions.remove_doubles_safely import RemoveDoublesSafely, RemoveDoublesSafelyAdvanced
|
||||
from ..functions.remove_doubles_safely import AvatarToolKit_OT_RemoveDoublesSafely, AvatarToolKit_OT_RemoveDoublesSafelyAdvanced
|
||||
from ..core.common import get_selected_armature
|
||||
from ..functions.join_meshes import AvatarToolKit_OT_JoinAllMeshes, AvatarToolKit_OT_JoinSelectedMeshes
|
||||
from ..functions.combine_materials import AvatarToolKit_OT_CombineMaterials
|
||||
|
||||
@register_wrap
|
||||
class AvatarToolkitOptimizationPanel(bpy.types.Panel):
|
||||
class AvatarToolkit_PT_OptimizationPanel(bpy.types.Panel):
|
||||
bl_label = t("Optimization.label")
|
||||
bl_idname = "OBJECT_PT_avatar_toolkit_optimization"
|
||||
bl_space_type = 'VIEW_3D'
|
||||
bl_region_type = 'UI'
|
||||
bl_category = "Avatar Toolkit"
|
||||
bl_parent_id = "OBJECT_PT_avatar_toolkit"
|
||||
bl_category = CATEGORY_NAME
|
||||
bl_parent_id = AvatarToolKit_PT_AvatarToolkitPanel.bl_idname
|
||||
bl_order = 2
|
||||
|
||||
def draw(self, context):
|
||||
@@ -24,18 +26,18 @@ class AvatarToolkitOptimizationPanel(bpy.types.Panel):
|
||||
|
||||
row = layout.row()
|
||||
row.scale_y = 1.2
|
||||
row.operator("avatar_toolkit.combine_materials", text=t("Optimization.combine_materials.label"), icon='MATERIAL')
|
||||
row.operator(AvatarToolKit_OT_CombineMaterials.bl_idname, text=t("Optimization.combine_materials.label"), icon='MATERIAL')
|
||||
row = layout.row(align=True)
|
||||
row.scale_y = 1.2
|
||||
row.operator(RemoveDoublesSafely.bl_idname, text=t("Optimization.remove_doubles_safely.label"), icon='SNAP_VERTEX')
|
||||
row.operator(RemoveDoublesSafelyAdvanced.bl_idname, text=t("Optimization.remove_doubles_safely_advanced.label"), icon = "ACTION")
|
||||
row.operator(AvatarToolKit_OT_RemoveDoublesSafely.bl_idname, text=t("Optimization.remove_doubles_safely.label"), icon='SNAP_VERTEX')
|
||||
row.operator(AvatarToolKit_OT_RemoveDoublesSafelyAdvanced.bl_idname, text=t("Optimization.remove_doubles_safely_advanced.label"), icon = "ACTION")
|
||||
layout.separator(factor=0.5)
|
||||
|
||||
layout.label(text=t("Optimization.joinmeshes.label"), icon='SETTINGS')
|
||||
row = layout.row(align=True)
|
||||
row.scale_y = 1.2
|
||||
row.operator("avatar_toolkit.join_all_meshes", text=t("Optimization.join_all_meshes.label"), icon='OUTLINER_OB_MESH')
|
||||
row.operator("avatar_toolkit.join_selected_meshes", text=t("Optimization.join_selected_meshes.label"), icon='STICKY_UVS_LOC')
|
||||
row.operator(AvatarToolKit_OT_JoinAllMeshes.bl_idname, text=t("Optimization.join_all_meshes.label"), icon='OUTLINER_OB_MESH')
|
||||
row.operator(AvatarToolKit_OT_JoinSelectedMeshes.bl_idname, text=t("Optimization.join_selected_meshes.label"), icon='STICKY_UVS_LOC')
|
||||
|
||||
else:
|
||||
layout.label(text=t("Optimization.select_armature"), icon='ERROR')
|
||||
|
||||
+4
-2
@@ -2,13 +2,15 @@ import bpy
|
||||
from ..core.register import register_wrap
|
||||
from ..functions.translations import t
|
||||
|
||||
CATEGORY_NAME = "Avatar Toolkit"
|
||||
|
||||
@register_wrap
|
||||
class AvatarToolkitPanel(bpy.types.Panel):
|
||||
class AvatarToolKit_PT_AvatarToolkitPanel(bpy.types.Panel):
|
||||
bl_label = t("AvatarToolkit.label")
|
||||
bl_idname = "OBJECT_PT_avatar_toolkit"
|
||||
bl_space_type = 'VIEW_3D'
|
||||
bl_region_type = 'UI'
|
||||
bl_category = "Avatar Toolkit"
|
||||
bl_category = CATEGORY_NAME
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
+192
-16
@@ -1,23 +1,23 @@
|
||||
import bpy
|
||||
from ..core.register import register_wrap
|
||||
from .panel import AvatarToolkitPanel
|
||||
from bpy.types import Context
|
||||
from .panel import AvatarToolKit_PT_AvatarToolkitPanel, CATEGORY_NAME
|
||||
from ..core.export_resonite import AvatarToolKit_OT_ExportResonite
|
||||
from bpy.types import Context, Mesh, Panel, Operator
|
||||
from ..functions.translations import t
|
||||
|
||||
from ..core.import_pmx import import_pmx
|
||||
from ..core.import_pmd import import_pmd
|
||||
from ..functions.import_anything import ImportAnyModel
|
||||
from ..core.common import get_selected_armature, set_selected_armature
|
||||
from ..functions.import_anything import AvatarToolKit_OT_ImportAnyModel
|
||||
from ..core.common import get_selected_armature, set_selected_armature, get_all_meshes
|
||||
|
||||
@register_wrap
|
||||
@register_wrap
|
||||
class AvatarToolkitQuickAccessPanel(bpy.types.Panel):
|
||||
class AvatarToolkitQuickAccessPanel(Panel):
|
||||
bl_label = t("Quick_Access.label")
|
||||
bl_idname = "OBJECT_PT_avatar_toolkit_quick_access"
|
||||
bl_space_type = 'VIEW_3D'
|
||||
bl_region_type = 'UI'
|
||||
bl_category = "Avatar Toolkit"
|
||||
bl_parent_id = "OBJECT_PT_avatar_toolkit"
|
||||
bl_category = CATEGORY_NAME
|
||||
bl_parent_id = AvatarToolKit_PT_AvatarToolkitPanel.bl_idname
|
||||
bl_order = 1
|
||||
|
||||
def draw(self, context: Context):
|
||||
@@ -35,11 +35,23 @@ class AvatarToolkitQuickAccessPanel(bpy.types.Panel):
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.scale_y = 1.5
|
||||
row.operator(ImportAnyModel.bl_idname, text=t("Quick_Access.import"), icon='IMPORT')
|
||||
row.operator("avatar_toolkit.export_menu", text=t("Quick_Access.export"), icon='EXPORT')
|
||||
row.operator(AvatarToolKit_OT_ImportAnyModel.bl_idname, text=t("Quick_Access.import"), icon='IMPORT')
|
||||
row.operator(AVATAR_TOOLKIT_OT_ExportMenu.bl_idname, text=t("Quick_Access.export"), icon='EXPORT')
|
||||
|
||||
if get_selected_armature(context) != None:
|
||||
if(context.mode == "POSE"):
|
||||
row = layout.row(align=True)
|
||||
row.operator(AvatarToolkit_OT_StopPoseMode.bl_idname, text=t("Quick_Access.stop_pose_mode.label"), icon='POSE_HLT')
|
||||
row = layout.row(align=True)
|
||||
row.operator(AvatarToolkit_OT_ApplyPoseAsRest.bl_idname, text=t("Quick_Access.apply_pose_as_rest.label"), icon='MOD_ARMATURE')
|
||||
row = layout.row(align=True)
|
||||
row.operator(AvatarToolkit_OT_ApplyPoseAsShapekey.bl_idname, text=t("Quick_Access.apply_pose_as_shapekey.label"), icon='MOD_ARMATURE')
|
||||
else:
|
||||
row = layout.row(align=True)
|
||||
row.operator(AvatarToolkit_OT_StartPoseMode.bl_idname, text=t("Quick_Access.start_pose_mode.label"), icon='POSE_HLT')
|
||||
|
||||
@register_wrap
|
||||
class AVATAR_TOOLKIT_OT_export_menu(bpy.types.Operator):
|
||||
class AVATAR_TOOLKIT_OT_ExportMenu(bpy.types.Operator):
|
||||
bl_idname = "avatar_toolkit.export_menu"
|
||||
bl_label = t("Quick_Access.export_menu.label")
|
||||
bl_description = t("Quick_Access.export_menu.desc")
|
||||
@@ -48,7 +60,7 @@ class AVATAR_TOOLKIT_OT_export_menu(bpy.types.Operator):
|
||||
def poll(cls, context):
|
||||
return any(obj.type == 'MESH' for obj in context.scene.objects)
|
||||
|
||||
def execute(self, context: Context):
|
||||
def execute(self, context: Context) -> set[str]:
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context: Context, event):
|
||||
@@ -58,16 +70,180 @@ class AVATAR_TOOLKIT_OT_export_menu(bpy.types.Operator):
|
||||
def draw(self, context: Context):
|
||||
layout = self.layout
|
||||
layout.label(text=t("Quick_Access.select_export.label"), icon='EXPORT')
|
||||
layout.operator("avatar_toolkit.export_resonite", text=t("Quick_Access.select_export_resonite.label"), icon='SCENE_DATA')
|
||||
layout.operator("avatar_toolkit.export_fbx", text=t("Quick_Access.export_fbx.label"), icon='OBJECT_DATA')
|
||||
layout.operator(AvatarToolKit_OT_ExportResonite.bl_idname, text=t("Quick_Access.select_export_resonite.label"), icon='SCENE_DATA')
|
||||
layout.operator(AVATAR_TOOLKIT_OT_ExportFbx.bl_idname, text=t("Quick_Access.export_fbx.label"), icon='OBJECT_DATA')
|
||||
|
||||
@register_wrap
|
||||
class AVATAR_TOOLKIT_OT_export_fbx(bpy.types.Operator):
|
||||
class AVATAR_TOOLKIT_OT_ExportFbx(bpy.types.Operator):
|
||||
bl_idname = 'avatar_toolkit.export_fbx'
|
||||
bl_label = t("Quick_Access.export_fbx.label")
|
||||
bl_description = t("Quick_Access.export_fbx.desc")
|
||||
bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
|
||||
|
||||
def execute(self, context):
|
||||
def execute(self, context) -> set[str]:
|
||||
bpy.ops.export_scene.fbx('INVOKE_DEFAULT')
|
||||
return {'FINISHED'}
|
||||
|
||||
@register_wrap
|
||||
class AvatarToolkit_OT_StartPoseMode(Operator):
|
||||
bl_idname = 'avatar_toolkit.start_pose_mode'
|
||||
bl_label = t("Quick_Access.start_pose_mode.label")
|
||||
bl_description = t("Quick_Access.start_pose_mode.desc")
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return get_selected_armature(context) != None and context.mode != "POSE"
|
||||
|
||||
def execute(self, context: Context) -> set[str]:
|
||||
context.view_layer.objects.active = get_selected_armature(context)
|
||||
bpy.ops.object.mode_set(mode='OBJECT')
|
||||
bpy.ops.object.select_all(action='DESELECT')
|
||||
context.view_layer.objects.active = get_selected_armature(context)
|
||||
context.view_layer.objects.active.select_set(True)
|
||||
bpy.ops.object.mode_set(mode='POSE')
|
||||
return {'FINISHED'}
|
||||
|
||||
@register_wrap
|
||||
class AvatarToolkit_OT_StopPoseMode(Operator):
|
||||
bl_idname = 'avatar_toolkit.stop_pose_mode'
|
||||
bl_label = t("Quick_Access.stop_pose_mode.label")
|
||||
bl_description = t("Quick_Access.stop_pose_mode.desc")
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return get_selected_armature(context) != None and context.mode == "POSE"
|
||||
|
||||
def execute(self, context: Context) -> set[str]:
|
||||
bpy.ops.pose.transforms_clear()
|
||||
bpy.ops.pose.select_all(action="INVERT")
|
||||
bpy.ops.pose.transforms_clear()
|
||||
bpy.ops.pose.select_all(action="INVERT")
|
||||
bpy.ops.object.mode_set(mode='OBJECT')
|
||||
return {'FINISHED'}
|
||||
|
||||
@register_wrap
|
||||
class AvatarToolkit_OT_ApplyPoseAsShapekey(Operator):
|
||||
bl_idname = 'avatar_toolkit.apply_pose_as_shapekey'
|
||||
bl_label = t("Quick_Access.apply_pose_as_shapekey.label")
|
||||
bl_description = t("Quick_Access.apply_pose_as_shapekey.desc")
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return get_selected_armature(context) != None and context.mode == "POSE"
|
||||
|
||||
def execute(self, context: Context):
|
||||
bpy.ops.object.mode_set(mode="OBJECT")
|
||||
for obj in get_all_meshes(context):
|
||||
modifier_armature_name: str = ""
|
||||
context.view_layer.objects.active = obj
|
||||
bpy.ops.object.mode_set(mode="OBJECT")
|
||||
bpy.ops.object.select_all(action="DESELECT")
|
||||
context.view_layer.objects.active = obj
|
||||
obj.select_set(True)
|
||||
for modifier in obj.modifiers:
|
||||
if modifier.type == "ARMATURE":
|
||||
arm_modifier: bpy.types.ArmatureModifier = modifier
|
||||
modifier_armature_name = arm_modifier.object.name
|
||||
bpy.ops.object.modifier_apply_as_shapekey(modifier=modifier_armature_name,keep_modifier=True,report=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
@register_wrap
|
||||
class AvatarToolkit_OT_ApplyPoseAsRest(Operator):
|
||||
bl_idname = 'avatar_toolkit.apply_pose_as_rest'
|
||||
bl_label = t("Quick_Access.apply_pose_as_rest.label")
|
||||
bl_description = t("Quick_Access.apply_pose_as_rest.desc")
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return get_selected_armature(context) != None and context.mode == "POSE"
|
||||
|
||||
def execute(self, context: Context):
|
||||
for obj in get_all_meshes(context):
|
||||
mesh_data: Mesh = obj.data
|
||||
|
||||
if mesh_data.shape_keys:
|
||||
shape_key_obj_list: list[bpy.types.Object] = []
|
||||
modifier_armature_name: str = ""
|
||||
|
||||
for modifier in obj.modifiers:
|
||||
if modifier.type == "ARMATURE":
|
||||
arm_modifier: bpy.types.ArmatureModifier = modifier
|
||||
modifier_armature_name = arm_modifier.object.name
|
||||
for idx,shape in enumerate(mesh_data.shape_keys.key_blocks):
|
||||
if idx == 0:
|
||||
continue
|
||||
context.view_layer.objects.active = obj
|
||||
|
||||
bpy.ops.object.mode_set(mode="OBJECT")
|
||||
bpy.ops.object.select_all(action="DESELECT")
|
||||
context.view_layer.objects.active = obj
|
||||
obj.select_set(True)
|
||||
|
||||
bpy.ops.object.duplicate()
|
||||
|
||||
shape_obj = context.view_layer.objects.active
|
||||
|
||||
shape_obj.active_shape_key_index = idx
|
||||
shape_obj.name = shape.name
|
||||
|
||||
bpy.ops.object.shape_key_move(type="TOP")
|
||||
|
||||
bpy.ops.object.mode_set(mode="EDIT")
|
||||
bpy.ops.object.mode_set(mode="OBJECT")
|
||||
|
||||
bpy.ops.object.shape_key_remove(all=True)
|
||||
|
||||
bpy.ops.object.modifier_apply(modifier=modifier_armature_name)
|
||||
|
||||
shape_key_obj_list.append(shape_obj)
|
||||
context.view_layer.objects.active = obj
|
||||
|
||||
bpy.ops.object.mode_set(mode="OBJECT")
|
||||
context.view_layer.objects.active.select_set(True)
|
||||
bpy.ops.object.shape_key_remove(all=True)
|
||||
bpy.ops.object.modifier_apply(modifier=modifier_armature_name)
|
||||
bpy.ops.object.select_all(action="DESELECT")
|
||||
|
||||
for shapekey_obj in shape_key_obj_list:
|
||||
shapekey_obj.select_set(True)
|
||||
context.view_layer.objects.active = obj
|
||||
context.view_layer.objects.active.select_set(True)
|
||||
|
||||
try:
|
||||
bpy.ops.object.join_shapes()
|
||||
except:
|
||||
self.report({'ERROR'}, t("Quick_Access.apply_armature_failed"))
|
||||
context.view_layer.objects.active = shape_key_obj_list[0]
|
||||
obj.select_set(False)
|
||||
bpy.ops.object.delete(confirm=False)
|
||||
return {'CANCELLED'}
|
||||
context.view_layer.objects.active = shape_key_obj_list[0]
|
||||
obj.select_set(False)
|
||||
bpy.ops.object.delete(confirm=False)
|
||||
else:
|
||||
modifier_armature_name: str = ""
|
||||
|
||||
for modifier in obj.modifiers:
|
||||
if modifier.type == "ARMATURE":
|
||||
arm_modifier: bpy.types.ArmatureModifier = modifier
|
||||
modifier_armature_name = arm_modifier.object.name
|
||||
context.view_layer.objects.active = obj
|
||||
bpy.ops.object.mode_set(mode="OBJECT")
|
||||
bpy.ops.object.select_all(action="DESELECT")
|
||||
context.view_layer.objects.active.select_set(True)
|
||||
bpy.ops.object.modifier_apply(modifier=modifier_armature_name)
|
||||
|
||||
armature_obj: bpy.types.Object = get_selected_armature(context)
|
||||
|
||||
context.view_layer.objects.active = armature_obj
|
||||
armature_obj.select_set(True)
|
||||
bpy.ops.object.mode_set(mode="OBJECT")
|
||||
bpy.ops.object.mode_set(mode="POSE")
|
||||
|
||||
bpy.ops.pose.armature_apply(selected=False)
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
+3
-3
@@ -1,6 +1,6 @@
|
||||
import bpy
|
||||
from ..core.register import register_wrap
|
||||
from .panel import AvatarToolkitPanel
|
||||
from .panel import AvatarToolKit_PT_AvatarToolkitPanel, CATEGORY_NAME
|
||||
from ..functions.translations import t
|
||||
|
||||
@register_wrap
|
||||
@@ -9,8 +9,8 @@ class AvatarToolkitSettingsPanel(bpy.types.Panel):
|
||||
bl_idname = "OBJECT_PT_avatar_toolkit_settings"
|
||||
bl_space_type = 'VIEW_3D'
|
||||
bl_region_type = 'UI'
|
||||
bl_category = "Avatar Toolkit"
|
||||
bl_parent_id = "OBJECT_PT_avatar_toolkit"
|
||||
bl_category = CATEGORY_NAME
|
||||
bl_parent_id = AvatarToolKit_PT_AvatarToolkitPanel.bl_idname
|
||||
bl_order = 6
|
||||
|
||||
def draw(self, context):
|
||||
|
||||
+8
-7
@@ -1,8 +1,9 @@
|
||||
import bpy
|
||||
from ..core.register import register_wrap
|
||||
from .panel import AvatarToolkitPanel
|
||||
from .panel import AvatarToolKit_PT_AvatarToolkitPanel, CATEGORY_NAME
|
||||
from bpy.types import Context
|
||||
from ..functions.digitigrade_legs import CreateDigitigradeLegs
|
||||
from ..functions.digitigrade_legs import AvatarToolKit_OT_CreateDigitigradeLegs
|
||||
from ..functions.resonite_functions import AvatarToolKit_OT_ConvertToResonite
|
||||
from ..functions.translations import t
|
||||
from ..core.common import get_selected_armature
|
||||
from ..functions.seperate_by import SeparateByMaterials, SeparateByLooseParts
|
||||
@@ -10,13 +11,13 @@ from ..functions.additional_tools import ApplyTransforms
|
||||
from ..functions.armature_modifying import AvatarToolkit_OT_RemoveZeroWeightBones, AvatarToolkit_OT_MergeBonesToActive, AvatarToolkit_OT_MergeBonesToParents
|
||||
|
||||
@register_wrap
|
||||
class AvatarToolkitToolsPanel(bpy.types.Panel):
|
||||
class AvatarToolkit_PT_ToolsPanel(bpy.types.Panel):
|
||||
bl_label = t("Tools.label")
|
||||
bl_idname = "OBJECT_PT_avatar_toolkit_tools"
|
||||
bl_space_type = 'VIEW_3D'
|
||||
bl_region_type = 'UI'
|
||||
bl_category = "Avatar Toolkit"
|
||||
bl_parent_id = "OBJECT_PT_avatar_toolkit"
|
||||
bl_category = CATEGORY_NAME
|
||||
bl_parent_id = AvatarToolKit_PT_AvatarToolkitPanel.bl_idname
|
||||
bl_order = 3
|
||||
|
||||
def draw(self, context: Context):
|
||||
@@ -29,9 +30,9 @@ class AvatarToolkitToolsPanel(bpy.types.Panel):
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.scale_y = 1.5
|
||||
row.operator("avatar_toolkit.convert_to_resonite", text=t("Tools.convert_to_resonite.label"), icon='SCENE_DATA')
|
||||
row.operator(AvatarToolKit_OT_ConvertToResonite.bl_idname, text=t("Tools.convert_to_resonite.label"), icon='SCENE_DATA')
|
||||
row = layout.row(align=True)
|
||||
row.operator(CreateDigitigradeLegs.bl_idname, text=t("Tools.create_digitigrade_legs.label"), icon='BONE_DATA')
|
||||
row.operator(AvatarToolKit_OT_CreateDigitigradeLegs.bl_idname, text=t("Tools.create_digitigrade_legs.label"), icon='BONE_DATA')
|
||||
layout.separator()
|
||||
row = layout.row(align=True)
|
||||
layout.label(text=t("Tools.separate_by.label"), icon='MESH_DATA')
|
||||
|
||||
+5
-3
@@ -1,5 +1,7 @@
|
||||
import bpy
|
||||
from ..core.register import register_wrap
|
||||
from .panel import AvatarToolKit_PT_AvatarToolkitPanel, CATEGORY_NAME
|
||||
from ..functions.viseme import AvatarToolKit_OT_AutoVisemeButton
|
||||
from ..functions.translations import t
|
||||
from ..core.common import get_selected_armature
|
||||
|
||||
@@ -9,8 +11,8 @@ class AvatarToolkitVisemePanel(bpy.types.Panel):
|
||||
bl_idname = "OBJECT_PT_avatar_toolkit_viseme"
|
||||
bl_space_type = 'VIEW_3D'
|
||||
bl_region_type = 'UI'
|
||||
bl_category = "Avatar Toolkit"
|
||||
bl_parent_id = "OBJECT_PT_avatar_toolkit"
|
||||
bl_category = CATEGORY_NAME
|
||||
bl_parent_id = AvatarToolKit_PT_AvatarToolkitPanel.bl_idname
|
||||
bl_order = 5
|
||||
|
||||
def draw(self, context: bpy.types.Context) -> None:
|
||||
@@ -32,7 +34,7 @@ class AvatarToolkitVisemePanel(bpy.types.Panel):
|
||||
|
||||
row = layout.row()
|
||||
row.scale_y = 1.2
|
||||
row.operator("avatar_toolkit.create_visemes", text=t('VisemePanel.create_visemes'), icon='TRIA_RIGHT')
|
||||
row.operator(AvatarToolKit_OT_AutoVisemeButton.bl_idname, text=t('VisemePanel.create_visemes'), icon='TRIA_RIGHT')
|
||||
else:
|
||||
layout.label(text=t('VisemePanel.error.noShapekeys'), icon='ERROR')
|
||||
else:
|
||||
|
||||
Reference in New Issue
Block a user