Bug Fixes
- Fixes issue where some tools would not be displayed, fixes: #120 - Fixes issue with the resonite utils throwing errors. - Fixes issue with visemes panel throwing errors. - Fixes issue where the viseme mesh selector was showing all objects (Armature and etc) it now just shows meshes.
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@@ -51,7 +51,7 @@ class AvatarToolkit_OT_ConvertResonite(Operator):
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armature = get_active_armature(context)
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if not armature:
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return False
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is_valid, _ = validate_armature(armature)
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is_valid, _, _ = validate_armature(armature)
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return is_valid
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def execute(self, context: Context) -> Set[str]:
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