diff --git a/functions/armature_modifying.py b/functions/armature_modifying.py new file mode 100644 index 0000000..ba82d05 --- /dev/null +++ b/functions/armature_modifying.py @@ -0,0 +1,64 @@ +import bpy +from ..core import common +from bpy.types import Operator, Context, Mesh, Armature, EditBone, PoseBone +from ..core.register import register_wrap +from .translations import t + +@register_wrap +class AvatarToolkit_RemoveZeroWeightBones(Operator): + bl_idname = "avatar_toolkit.remove_zero_weight_bones" + bl_label = t("Tools.remove_zero_weight_bones.label") + bl_description = t("Tools.remove_zero_weight_bones.desc") + bl_options = {'REGISTER', 'UNDO'} + + threshold: bpy.props.FloatProperty( + default=0.01, + name=t("Tools.remove_zero_weight_bones.threshold.label"), + description=t("Tools.remove_zero_weight_bones.threshold.desc"), + min=0.0000001, + max=0.9999999) + + @classmethod + def poll(cls, context: Context) -> bool: + return common.get_selected_armature(context) is not None + + def execute(self, context: Context) -> set[str]: + armature = common.get_selected_armature(context) + if not common.is_valid_armature(armature): + self.report({'ERROR'}, t("Tools.apply_transforms.invalid_armature")) + return {'CANCELLED'} + + weighted_bones: list[str] = [] + + + bpy.ops.object.mode_set(mode='OBJECT') + bpy.ops.object.select_all(action='DESELECT') + + armature.select_set(True) + context.view_layer.objects.active = armature + + meshes = common.get_all_meshes(context) + for mesh in meshes: + mesh_data: Mesh = mesh.data + for vertex in mesh_data.vertices: + for group in vertex.groups: + if group.weight > self.threshold: + weighted_bones.append(mesh.vertex_groups[group.group].name) #add bone name to list of bones that are greater than the weight threshold + + bpy.ops.object.mode_set(mode='EDIT') + amature_data: Armature = armature.data + unweighted_bones: list[str] = [] + + #doing 2 loops to prevent modification of array during iteration + for bone in amature_data.edit_bones: + if bone.name not in weighted_bones: + unweighted_bones.append(bone.name) #add bones that arent in the list of bones that have weight into the list of bones that don't + + for bone_name in unweighted_bones: + for edit_bone in amature_data.edit_bones[bone_name].children: + edit_bone.use_connect = False #to fix randomly moving bones + edit_bone.parent = amature_data.edit_bones[bone_name].parent #to fix unparented bones. + amature_data.edit_bones.remove(amature_data.edit_bones[bone_name]) #delete list of unweighted bones from the armature + + self.report({'INFO'}, t("Tools.remove_zero_weight_bones.success")) + return {'FINISHED'} diff --git a/resources/translations/en_US.json b/resources/translations/en_US.json index a0ec7b9..e982db8 100644 --- a/resources/translations/en_US.json +++ b/resources/translations/en_US.json @@ -130,6 +130,11 @@ "Tools.apply_transforms.desc": "Apply position, rotation, and scale to the armature and its meshes", "Tools.apply_transforms.invalid_armature": "Invalid armature selected", "Tools.apply_transforms.success": "Transforms applied successfully to armature and meshes", + "Tools.remove_zero_weight_bones.success": "Zero weight bones removed successfully", + "Tools.remove_zero_weight_bones.label": "Remove Zero Weight Bones", + "Tools.remove_zero_weight_bones.desc": "Remove bones from the armature that have weights less than threshold.", + "Tools.remove_zero_weight_bones.threshold.label": "Weight Threshold", + "Tools.remove_zero_weight_bones.threshold.desc": "If a bone is not weighted to any part of any mesh under the armature with a threshold greater than this, it is removed", "VisemePanel.create_visemes": "Create Visemes", "VisemePanel.creating_viseme": "Creating viseme: {viseme_name}", "VisemePanel.creating_viseme_detail": "Creating viseme: {viseme_name}", diff --git a/ui/tools.py b/ui/tools.py index 7d8dc73..db6841a 100644 --- a/ui/tools.py +++ b/ui/tools.py @@ -7,6 +7,7 @@ from ..functions.translations import t from ..core.common import get_selected_armature from ..functions.seperate_by import SeparateByMaterials, SeparateByLooseParts from ..functions.additional_tools import ApplyTransforms +from ..functions.armature_modifying import AvatarToolkit_RemoveZeroWeightBones @register_wrap class AvatarToolkitToolsPanel(bpy.types.Panel): @@ -33,10 +34,11 @@ class AvatarToolkitToolsPanel(bpy.types.Panel): row.operator(CreateDigitigradeLegs.bl_idname, text=t("Tools.create_digitigrade_legs.label"), icon='BONE_DATA') layout.separator() row = layout.row(align=True) - layout.label(text=t("Tools.separate_by.label"), icon='MESH') + layout.label(text=t("Tools.separate_by.label"), icon='MESH_DATA') row.operator(SeparateByMaterials.bl_idname, text=t("Tools.separate_by_materials.label"), icon='MATERIAL') row.operator(SeparateByLooseParts.bl_idname, text=t("Tools.separate_by_loose_parts.label"), icon='OUTLINER_OB_MESH') row = layout.row(align=True) row.operator(ApplyTransforms.bl_idname, text=t("Tools.apply_transforms.label"), icon='OBJECT_ORIGIN') + row.operator(AvatarToolkit_RemoveZeroWeightBones.bl_idname, text=t("Tools.remove_zero_weight_bones.label"), icon='BONE_DATA') else: layout.label(text=t("Tools.select_armature"), icon='ERROR')