Updated Operations and Properties
- Updated Operations and Properties with tpying and logging. I have not updated translation files, this is because i want to gut MMD Tools system and replace it with our own, however I want to make MMD Tools more simple and ajust it to our needs only. This is going to take a while and my aim for this is Alpha 4, also the MMD Translation system hurt my head.... - Fixes a couple of bugs as well, with quick access and the PMX importer.
This commit is contained in:
+41
-25
@@ -8,6 +8,7 @@
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"""Properties for MMD model root object"""
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import bpy
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from typing import Optional, List, Dict, Any, Set, Tuple, Union, Type, TypeVar, cast
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from .. import utils
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from ..bpyutils import FnContext
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@@ -17,9 +18,10 @@ from ..core.sdef import FnSDEF
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from . import patch_library_overridable
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from .morph import BoneMorph, GroupMorph, MaterialMorph, UVMorph, VertexMorph
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from .translations import MMDTranslation
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from ....core.logging_setup import logger
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def __driver_variables(constraint: bpy.types.Constraint, path: str, index=-1):
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def __driver_variables(constraint: bpy.types.Constraint, path: str, index: int = -1) -> Tuple[bpy.types.Driver, Any]:
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d = constraint.driver_add(path, index)
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variables = d.driver.variables
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for x in variables:
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@@ -27,7 +29,7 @@ def __driver_variables(constraint: bpy.types.Constraint, path: str, index=-1):
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return d.driver, variables
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def __add_single_prop(variables, id_obj, data_path, prefix):
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def __add_single_prop(variables: Any, id_obj: bpy.types.Object, data_path: str, prefix: str) -> Any:
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var = variables.new()
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var.name = prefix + str(len(variables))
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var.type = "SINGLE_PROP"
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@@ -38,17 +40,18 @@ def __add_single_prop(variables, id_obj, data_path, prefix):
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return var
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def _toggleUsePropertyDriver(self: "MMDRoot", _context):
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def _toggleUsePropertyDriver(self: "MMDRoot", _context: bpy.types.Context) -> None:
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root_object: bpy.types.Object = self.id_data
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armature_object = FnModel.find_armature_object(root_object)
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if armature_object is None:
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ik_map = {}
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ik_map: Dict[Any, Tuple[Any, Any]] = {}
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else:
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bones = armature_object.pose.bones
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ik_map = {bones[c.subtarget]: (b, c) for b in bones for c in b.constraints if c.type == "IK" and c.is_valid and c.subtarget in bones}
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if self.use_property_driver:
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logger.debug("Enabling property drivers for %s", root_object.name)
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for ik, (b, c) in ik_map.items():
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driver, variables = __driver_variables(c, "influence")
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driver.expression = "%s" % __add_single_prop(variables, ik.id_data, ik.path_from_id("mmd_ik_toggle"), "use_ik").name
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@@ -63,6 +66,7 @@ def _toggleUsePropertyDriver(self: "MMDRoot", _context):
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driver, variables = __driver_variables(i, prop_hide)
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driver.expression = "not %s" % __add_single_prop(variables, root_object, "mmd_root.show_meshes", "show").name
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else:
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logger.debug("Disabling property drivers for %s", root_object.name)
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for ik, (b, c) in ik_map.items():
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c.driver_remove("influence")
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b = b if c.use_tail else b.parent
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@@ -80,31 +84,35 @@ def _toggleUsePropertyDriver(self: "MMDRoot", _context):
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# ===========================================
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def _toggleUseToonTexture(self: "MMDRoot", _context):
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def _toggleUseToonTexture(self: "MMDRoot", _context: bpy.types.Context) -> None:
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use_toon = self.use_toon_texture
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logger.debug("Toggling toon texture to %s for %s", use_toon, self.id_data.name)
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for i in FnModel.iterate_mesh_objects(self.id_data):
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for m in i.data.materials:
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if m:
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FnMaterial(m).use_toon_texture(use_toon)
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def _toggleUseSphereTexture(self: "MMDRoot", _context):
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def _toggleUseSphereTexture(self: "MMDRoot", _context: bpy.types.Context) -> None:
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use_sphere = self.use_sphere_texture
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logger.debug("Toggling sphere texture to %s for %s", use_sphere, self.id_data.name)
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for i in FnModel.iterate_mesh_objects(self.id_data):
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for m in i.data.materials:
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if m:
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FnMaterial(m).use_sphere_texture(use_sphere, i)
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def _toggleUseSDEF(self: "MMDRoot", _context):
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def _toggleUseSDEF(self: "MMDRoot", _context: bpy.types.Context) -> None:
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mute_sdef = not self.use_sdef
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logger.debug("Toggling SDEF to %s for %s", not mute_sdef, self.id_data.name)
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for i in FnModel.iterate_mesh_objects(self.id_data):
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FnSDEF.mute_sdef_set(i, mute_sdef)
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def _toggleVisibilityOfMeshes(self: "MMDRoot", context: bpy.types.Context):
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def _toggleVisibilityOfMeshes(self: "MMDRoot", context: bpy.types.Context) -> None:
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root = self.id_data
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hide = not self.show_meshes
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logger.debug("Toggling mesh visibility to %s for %s", not hide, root.name)
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for i in FnModel.iterate_mesh_objects(self.id_data):
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i.hide_set(hide)
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i.hide_render = hide
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@@ -112,27 +120,30 @@ def _toggleVisibilityOfMeshes(self: "MMDRoot", context: bpy.types.Context):
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FnContext.set_active_object(context, root)
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def _toggleVisibilityOfRigidBodies(self: "MMDRoot", context: bpy.types.Context):
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def _toggleVisibilityOfRigidBodies(self: "MMDRoot", context: bpy.types.Context) -> None:
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root = self.id_data
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hide = not self.show_rigid_bodies
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logger.debug("Toggling rigid body visibility to %s for %s", not hide, root.name)
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for i in FnModel.iterate_rigid_body_objects(root):
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i.hide_set(hide)
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if hide and context.active_object is None:
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FnContext.set_active_object(context, root)
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def _toggleVisibilityOfJoints(self: "MMDRoot", context):
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def _toggleVisibilityOfJoints(self: "MMDRoot", context: bpy.types.Context) -> None:
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root_object = self.id_data
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hide = not self.show_joints
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logger.debug("Toggling joint visibility to %s for %s", not hide, root_object.name)
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for i in FnModel.iterate_joint_objects(root_object):
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i.hide_set(hide)
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if hide and context.active_object is None:
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FnContext.set_active_object(context, root_object)
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def _toggleVisibilityOfTemporaryObjects(self: "MMDRoot", context: bpy.types.Context):
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def _toggleVisibilityOfTemporaryObjects(self: "MMDRoot", context: bpy.types.Context) -> None:
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root_object: bpy.types.Object = self.id_data
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hide = not self.show_temporary_objects
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logger.debug("Toggling temporary object visibility to %s for %s", not hide, root_object.name)
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with FnContext.temp_override_active_layer_collection(context, root_object):
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for i in FnModel.iterate_temporary_objects(root_object):
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i.hide_set(hide)
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@@ -140,45 +151,48 @@ def _toggleVisibilityOfTemporaryObjects(self: "MMDRoot", context: bpy.types.Cont
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FnContext.set_active_object(context, root_object)
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def _toggleShowNamesOfRigidBodies(self: "MMDRoot", _context):
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def _toggleShowNamesOfRigidBodies(self: "MMDRoot", _context: bpy.types.Context) -> None:
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root = self.id_data
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show_names = root.mmd_root.show_names_of_rigid_bodies
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logger.debug("Toggling rigid body names to %s for %s", show_names, root.name)
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for i in FnModel.iterate_rigid_body_objects(root):
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i.show_name = show_names
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def _toggleShowNamesOfJoints(self: "MMDRoot", _context):
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def _toggleShowNamesOfJoints(self: "MMDRoot", _context: bpy.types.Context) -> None:
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root = self.id_data
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show_names = root.mmd_root.show_names_of_joints
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logger.debug("Toggling joint names to %s for %s", show_names, root.name)
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for i in FnModel.iterate_joint_objects(root):
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i.show_name = show_names
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def _setVisibilityOfMMDRigArmature(prop: "MMDRoot", v: bool):
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def _setVisibilityOfMMDRigArmature(prop: "MMDRoot", v: bool) -> None:
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root = prop.id_data
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arm = FnModel.find_armature_object(root)
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if arm is None:
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return
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if not v and bpy.context.active_object == arm:
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FnContext.set_active_object(bpy.context, root)
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logger.debug("Setting armature visibility to %s for %s", v, root.name)
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arm.hide_set(not v)
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def _getVisibilityOfMMDRigArmature(prop: "MMDRoot"):
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def _getVisibilityOfMMDRigArmature(prop: "MMDRoot") -> bool:
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if prop.id_data.mmd_type != "ROOT":
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return False
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arm = FnModel.find_armature_object(prop.id_data)
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return arm and not arm.hide_get()
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def _setActiveRigidbodyObject(prop: "MMDRoot", v: int):
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def _setActiveRigidbodyObject(prop: "MMDRoot", v: int) -> None:
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obj = FnContext.get_scene_objects(bpy.context)[v]
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if FnModel.is_rigid_body_object(obj):
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FnContext.set_active_and_select_single_object(bpy.context, obj)
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prop["active_rigidbody_object_index"] = v
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def _getActiveRigidbodyObject(prop: "MMDRoot"):
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def _getActiveRigidbodyObject(prop: "MMDRoot") -> int:
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context = bpy.context
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active_obj = FnContext.get_active_object(context)
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if FnModel.is_rigid_body_object(active_obj):
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@@ -186,14 +200,14 @@ def _getActiveRigidbodyObject(prop: "MMDRoot"):
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return prop.get("active_rigidbody_object_index", 0)
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def _setActiveJointObject(prop: "MMDRoot", v: int):
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def _setActiveJointObject(prop: "MMDRoot", v: int) -> None:
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obj = FnContext.get_scene_objects(bpy.context)[v]
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if FnModel.is_joint_object(obj):
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FnContext.set_active_and_select_single_object(bpy.context, obj)
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prop["active_joint_object_index"] = v
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def _getActiveJointObject(prop: "MMDRoot"):
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def _getActiveJointObject(prop: "MMDRoot") -> int:
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context = bpy.context
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active_obj = FnContext.get_active_object(context)
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if FnModel.is_joint_object(active_obj):
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@@ -201,26 +215,26 @@ def _getActiveJointObject(prop: "MMDRoot"):
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return prop.get("active_joint_object_index", 0)
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def _setActiveMorph(prop: "MMDRoot", v: bool):
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def _setActiveMorph(prop: "MMDRoot", v: bool) -> None:
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if "active_morph_indices" not in prop:
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prop["active_morph_indices"] = [0] * 5
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prop["active_morph_indices"][prop.get("active_morph_type", 3)] = v
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def _getActiveMorph(prop: "MMDRoot"):
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def _getActiveMorph(prop: "MMDRoot") -> int:
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if "active_morph_indices" in prop:
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return prop["active_morph_indices"][prop.get("active_morph_type", 3)]
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return 0
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def _setActiveMeshObject(prop: "MMDRoot", v: int):
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def _setActiveMeshObject(prop: "MMDRoot", v: int) -> None:
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obj = FnContext.get_scene_objects(bpy.context)[v]
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if FnModel.is_mesh_object(obj):
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FnContext.set_active_and_select_single_object(bpy.context, obj)
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prop["active_mesh_index"] = v
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def _getActiveMeshObject(prop: "MMDRoot"):
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def _getActiveMeshObject(prop: "MMDRoot") -> int:
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context = bpy.context
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active_obj = FnContext.get_active_object(context)
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if FnModel.is_mesh_object(active_obj):
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@@ -520,7 +534,8 @@ class MMDRoot(bpy.types.PropertyGroup):
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prop.hide_viewport = value
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@staticmethod
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def register():
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def register() -> None:
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logger.debug("Registering MMDRoot property group")
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bpy.types.Object.mmd_type = patch_library_overridable(
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bpy.props.EnumProperty(
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name="Type",
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@@ -570,7 +585,8 @@ class MMDRoot(bpy.types.PropertyGroup):
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)
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@staticmethod
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def unregister():
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def unregister() -> None:
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logger.debug("Unregistering MMDRoot property group")
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del bpy.types.Object.hide
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del bpy.types.Object.select
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del bpy.types.Object.mmd_root
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