Merge branch 'main' into RemoveUnusedShapekeys

This commit is contained in:
Yusarina
2024-09-11 01:43:15 +01:00
committed by GitHub
9 changed files with 548 additions and 7 deletions
+17
View File
@@ -126,6 +126,10 @@
"Tools.digitigrade_legs.success": "Digitigrade legs created successfully",
"Tools.import_any_model.desc": "Import any supported model, FBX, SMD, DMX, GLTF, PMD, PMX and more.",
"Tools.import_any_model.label": "Import Model",
"UVTools.align_uv_to_target.warning.too_much": "Error! You have way to much stuff selected. Are you sure you're selecting two edges?",
"UVTools.align_uv_to_target.warning.need_a_line": "You need one line of selected uv points per selected object. Object \"{obj}\" does not meet this requirement!",
"avatar_toolkit.align_uv_edges_to_target.label":"Align UV Edges to Target",
"avatar_toolkit.align_uv_edges_to_target.desc":"Aligns a selected line of UV points on each selected mesh\nto the line of selected uv points on the active mesh.\nUseful for kitbashing textures of one model onto another.\nUses distance from the 2D cursor to identify the start of the line of uv points on each mesh.",
"Tools.label": "Tools",
"Tools.no_armature_selected": "No armature selected",
"Tools.select_armature": "Please select an armature",
@@ -145,6 +149,19 @@
"Tools.remove_unused_shapekeys.tolerance.desc": "Min movement for position on any coordinate\n for any vertex for a shapekey to be kept.",
"Tools.remove_unused_shapekeys.desc": "Remove shapekeys that don't move anything.\nDoesn't get rid of category shapekeys.\n(ex: has \"~\", \"-\", or \"=\" in the name.)",
"Tools.remove_unused_shapekeys.tolerance.label": "Position Tolerance",
"Tools.remove_zero_weight_bones.success": "Zero weight bones removed successfully",
"Tools.remove_zero_weight_bones.label": "Remove Zero Weight Bones",
"Tools.remove_zero_weight_bones.desc": "Remove bones from the armature that have weights less than threshold.",
"Tools.merge_bones_to_active.delete_old.desc": "Remove old bones when merging.",
"Tools.merge_bones_to_active.delete_old.label": "Remove Old Bones",
"Tools.merge_bones_to_active.desc": "Merge selected bones to active bone (selected in bright blue or orange).",
"Tools.merge_bones_to_active.label": "Merge Bones to Active",
"Tools.merge_bones_to_parents.delete_old.desc": "Remove old bones when merging.",
"Tools.merge_bones_to_parents.delete_old.label": "Remove Old Bones",
"Tools.merge_bones_to_parents.desc": "Merges every bone in the selection to each of their parents.",
"Tools.merge_bones_to_parents.label": "Merge Bones to Individual Parents",
"Tools.remove_zero_weight_bones.threshold.label": "Weight Threshold",
"Tools.remove_zero_weight_bones.threshold.desc": "If a bone is not weighted to any part of any mesh under the armature with a threshold greater than this, it is removed",
"VisemePanel.create_visemes": "Create Visemes",
"VisemePanel.creating_viseme": "Creating viseme: {viseme_name}",
"VisemePanel.creating_viseme_detail": "Creating viseme: {viseme_name}",