Armature Validation P2

- Added Highlight Bone System in the 3D View, can be turned off in settings.
- Added more bones to the acceptable bone lists.
- Fixed issue with properties registrations and unregistration, the system is more rebust now.
- Added a validate t-pose system
- Added a detect bone scales system.
- Fixed some translation strings
- Armature validation now uses logger system.
This commit is contained in:
Yusarina
2025-03-24 02:12:03 +00:00
parent b946041ec1
commit c65bed3ff4
9 changed files with 731 additions and 103 deletions
+16 -1
View File
@@ -18,10 +18,25 @@ def register():
from .core import auto_load
print("Starting registration")
# Make sure to initialize logging first
from .core.logging_setup import configure_logging
configure_logging(False)
# Then initialize the addon
auto_load.init()
# Register classes in proper order
auto_load.register()
# Verify property registration
import bpy
if not hasattr(bpy.types.Scene, "avatar_toolkit"):
from .core.properties import register as register_properties
register_properties()
print("Registration complete")
def unregister():
from .core import auto_load
auto_load.unregister()
auto_load.unregister()