Update Logging
You can choose between errors, warning, info or full debug, errors will always log to ensure we don't have silent failures with debug on or off.
This commit is contained in:
@@ -0,0 +1,776 @@
|
||||
# -*- coding: utf-8 -*-
|
||||
# Copyright 2014 MMD Tools authors
|
||||
# This file was originally part of the MMD Tools add-on for Blender
|
||||
# You can find MMD Tools here: https://github.com/MMD-Blender/blender_mmd_tools
|
||||
# Neoneko has modified this file to work with Avatar Toolkit and may of made changes or improvements.
|
||||
# MMD Tools is licensed under the terms of the GNU General Public License version 3 (GPLv3) same as Avatar Toolkit.
|
||||
|
||||
from typing import Optional, cast
|
||||
|
||||
import bpy
|
||||
from mathutils import Quaternion, Vector
|
||||
|
||||
from ..core.model import FnModel
|
||||
from .. import bpyutils, utils
|
||||
from ..core.exceptions import MaterialNotFoundError
|
||||
from ..core.material import FnMaterial
|
||||
from ..core.morph import FnMorph
|
||||
from ..utils import ItemMoveOp, ItemOp
|
||||
|
||||
|
||||
# Util functions
|
||||
def divide_vector_components(vec1, vec2):
|
||||
if len(vec1) != len(vec2):
|
||||
raise ValueError("Vectors should have the same number of components")
|
||||
result = []
|
||||
for v1, v2 in zip(vec1, vec2):
|
||||
if v2 == 0:
|
||||
if v1 == 0:
|
||||
v2 = 1 # If we have a 0/0 case we change the divisor to 1
|
||||
else:
|
||||
raise ZeroDivisionError("Invalid Input: a non-zero value can't be divided by zero")
|
||||
result.append(v1 / v2)
|
||||
return result
|
||||
|
||||
|
||||
def multiply_vector_components(vec1, vec2):
|
||||
if len(vec1) != len(vec2):
|
||||
raise ValueError("Vectors should have the same number of components")
|
||||
result = []
|
||||
for v1, v2 in zip(vec1, vec2):
|
||||
result.append(v1 * v2)
|
||||
return result
|
||||
|
||||
|
||||
def special_division(n1, n2):
|
||||
"""This function returns 0 in case of 0/0. If non-zero divided by zero case is found, an Exception is raised"""
|
||||
if n2 == 0:
|
||||
if n1 == 0:
|
||||
n2 = 1
|
||||
else:
|
||||
raise ZeroDivisionError("Invalid Input: a non-zero value can't be divided by zero")
|
||||
return n1 / n2
|
||||
|
||||
|
||||
class AddMorph(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.morph_add"
|
||||
bl_label = "Add Morph"
|
||||
bl_description = "Add a morph item to active morph list"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
mmd_root = root.mmd_root
|
||||
morph_type = mmd_root.active_morph_type
|
||||
morphs = getattr(mmd_root, morph_type)
|
||||
morph, mmd_root.active_morph = ItemOp.add_after(morphs, mmd_root.active_morph)
|
||||
morph.name = "New Morph"
|
||||
if morph_type.startswith("uv"):
|
||||
morph.data_type = "VERTEX_GROUP"
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class RemoveMorph(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.morph_remove"
|
||||
bl_label = "Remove Morph"
|
||||
bl_description = "Remove morph item(s) from the list"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
all: bpy.props.BoolProperty(
|
||||
name="All",
|
||||
description="Delete all morph items",
|
||||
default=False,
|
||||
options={"SKIP_SAVE"},
|
||||
)
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
mmd_root = root.mmd_root
|
||||
|
||||
morph_type = mmd_root.active_morph_type
|
||||
if morph_type.startswith("material"):
|
||||
bpy.ops.mmd_tools.clear_temp_materials()
|
||||
elif morph_type.startswith("uv"):
|
||||
bpy.ops.mmd_tools.clear_uv_morph_view()
|
||||
|
||||
morphs = getattr(mmd_root, morph_type)
|
||||
if self.all:
|
||||
morphs.clear()
|
||||
mmd_root.active_morph = 0
|
||||
else:
|
||||
morphs.remove(mmd_root.active_morph)
|
||||
mmd_root.active_morph = max(0, mmd_root.active_morph - 1)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class MoveMorph(bpy.types.Operator, ItemMoveOp):
|
||||
bl_idname = "mmd_tools.morph_move"
|
||||
bl_label = "Move Morph"
|
||||
bl_description = "Move active morph item up/down in the list"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
mmd_root = root.mmd_root
|
||||
mmd_root.active_morph = self.move(
|
||||
getattr(mmd_root, mmd_root.active_morph_type),
|
||||
mmd_root.active_morph,
|
||||
self.type,
|
||||
)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class CopyMorph(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.morph_copy"
|
||||
bl_label = "Copy Morph"
|
||||
bl_description = "Make a copy of active morph in the list"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
assert root is not None
|
||||
mmd_root = root.mmd_root
|
||||
|
||||
morph_type = mmd_root.active_morph_type
|
||||
morphs = getattr(mmd_root, morph_type)
|
||||
morph = ItemOp.get_by_index(morphs, mmd_root.active_morph)
|
||||
if morph is None:
|
||||
return {"CANCELLED"}
|
||||
|
||||
name_orig, name_tmp = morph.name, "_tmp%s" % str(morph.as_pointer())
|
||||
|
||||
if morph_type.startswith("vertex"):
|
||||
for obj in FnModel.iterate_mesh_objects(root):
|
||||
FnMorph.copy_shape_key(obj, name_orig, name_tmp)
|
||||
|
||||
elif morph_type.startswith("uv"):
|
||||
if morph.data_type == "VERTEX_GROUP":
|
||||
for obj in FnModel.iterate_mesh_objects(root):
|
||||
FnMorph.copy_uv_morph_vertex_groups(obj, name_orig, name_tmp)
|
||||
|
||||
morph_new, mmd_root.active_morph = ItemOp.add_after(morphs, mmd_root.active_morph)
|
||||
for k, v in morph.items():
|
||||
morph_new[k] = v if k != "name" else name_tmp
|
||||
morph_new.name = name_orig + "_copy" # trigger name check
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class OverwriteBoneMorphsFromActionPose(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.morph_overwrite_from_active_action_pose"
|
||||
bl_label = "Overwrite Bone Morphs from active Action Pose"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
root = FnModel.find_root_object(context.active_object)
|
||||
if root is None:
|
||||
return False
|
||||
|
||||
return root.mmd_root.active_morph_type == "bone_morphs"
|
||||
|
||||
def execute(self, context):
|
||||
root = FnModel.find_root_object(context.active_object)
|
||||
FnMorph.overwrite_bone_morphs_from_action_pose(FnModel.find_armature_object(root))
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class AddMorphOffset(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.morph_offset_add"
|
||||
bl_label = "Add Morph Offset"
|
||||
bl_description = "Add a morph offset item to the list"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
mmd_root = root.mmd_root
|
||||
morph_type = mmd_root.active_morph_type
|
||||
morph = ItemOp.get_by_index(getattr(mmd_root, morph_type), mmd_root.active_morph)
|
||||
if morph is None:
|
||||
return {"CANCELLED"}
|
||||
|
||||
item, morph.active_data = ItemOp.add_after(morph.data, morph.active_data)
|
||||
|
||||
if morph_type.startswith("material"):
|
||||
if obj.type == "MESH" and obj.mmd_type == "NONE":
|
||||
item.related_mesh = obj.data.name
|
||||
active_material = obj.active_material
|
||||
if active_material and "_temp" not in active_material.name:
|
||||
item.material = active_material.name
|
||||
|
||||
elif morph_type.startswith("bone"):
|
||||
pose_bone = context.active_pose_bone
|
||||
if pose_bone:
|
||||
item.bone = pose_bone.name
|
||||
item.location = pose_bone.location
|
||||
item.rotation = pose_bone.rotation_quaternion
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class RemoveMorphOffset(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.morph_offset_remove"
|
||||
bl_label = "Remove Morph Offset"
|
||||
bl_description = "Remove morph offset item(s) from the list"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
all: bpy.props.BoolProperty(
|
||||
name="All",
|
||||
description="Delete all morph offset items",
|
||||
default=False,
|
||||
options={"SKIP_SAVE"},
|
||||
)
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
assert root is not None
|
||||
mmd_root = root.mmd_root
|
||||
morph_type = mmd_root.active_morph_type
|
||||
morph = ItemOp.get_by_index(getattr(mmd_root, morph_type), mmd_root.active_morph)
|
||||
if morph is None:
|
||||
return {"CANCELLED"}
|
||||
|
||||
if morph_type.startswith("material"):
|
||||
bpy.ops.mmd_tools.clear_temp_materials()
|
||||
|
||||
if self.all:
|
||||
if morph_type.startswith("vertex"):
|
||||
for obj in FnModel.iterate_mesh_objects(root):
|
||||
FnMorph.remove_shape_key(obj, morph.name)
|
||||
return {"FINISHED"}
|
||||
elif morph_type.startswith("uv"):
|
||||
if morph.data_type == "VERTEX_GROUP":
|
||||
for obj in FnModel.iterate_mesh_objects(root):
|
||||
FnMorph.store_uv_morph_data(obj, morph)
|
||||
return {"FINISHED"}
|
||||
morph.data.clear()
|
||||
morph.active_data = 0
|
||||
else:
|
||||
morph.data.remove(morph.active_data)
|
||||
morph.active_data = max(0, morph.active_data - 1)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class InitMaterialOffset(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.material_morph_offset_init"
|
||||
bl_label = "Init Material Offset"
|
||||
bl_description = "Set all offset values to target value"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
target_value: bpy.props.FloatProperty(
|
||||
name="Target Value",
|
||||
description="Target value",
|
||||
default=0,
|
||||
)
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
mmd_root = root.mmd_root
|
||||
morph = mmd_root.material_morphs[mmd_root.active_morph]
|
||||
mat_data = morph.data[morph.active_data]
|
||||
|
||||
val = self.target_value
|
||||
mat_data.diffuse_color = mat_data.edge_color = (val,) * 4
|
||||
mat_data.specular_color = mat_data.ambient_color = (val,) * 3
|
||||
mat_data.shininess = mat_data.edge_weight = val
|
||||
mat_data.texture_factor = mat_data.toon_texture_factor = mat_data.sphere_texture_factor = (val,) * 4
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class ApplyMaterialOffset(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.apply_material_morph_offset"
|
||||
bl_label = "Apply Material Offset"
|
||||
bl_description = "Calculates the offsets and apply them, then the temporary material is removed"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
mmd_root = root.mmd_root
|
||||
morph = mmd_root.material_morphs[mmd_root.active_morph]
|
||||
mat_data = morph.data[morph.active_data]
|
||||
|
||||
if not mat_data.related_mesh:
|
||||
self.report({"ERROR"}, "You need to choose a Related Mesh first")
|
||||
return {"CANCELLED"}
|
||||
meshObj = FnModel.find_mesh_object_by_name(morph.id_data, mat_data.related_mesh)
|
||||
if meshObj is None:
|
||||
self.report({"ERROR"}, "The model mesh can't be found")
|
||||
return {"CANCELLED"}
|
||||
try:
|
||||
work_mat_name = mat_data.material + "_temp"
|
||||
work_mat, base_mat = FnMaterial.swap_materials(meshObj, work_mat_name, mat_data.material)
|
||||
except MaterialNotFoundError:
|
||||
self.report({"ERROR"}, "Material not found")
|
||||
return {"CANCELLED"}
|
||||
|
||||
base_mmd_mat = base_mat.mmd_material
|
||||
work_mmd_mat = work_mat.mmd_material
|
||||
|
||||
if mat_data.offset_type == "MULT":
|
||||
try:
|
||||
diffuse_offset = divide_vector_components(work_mmd_mat.diffuse_color, base_mmd_mat.diffuse_color) + [special_division(work_mmd_mat.alpha, base_mmd_mat.alpha)]
|
||||
specular_offset = divide_vector_components(work_mmd_mat.specular_color, base_mmd_mat.specular_color)
|
||||
edge_offset = divide_vector_components(work_mmd_mat.edge_color, base_mmd_mat.edge_color)
|
||||
mat_data.diffuse_color = diffuse_offset
|
||||
mat_data.specular_color = specular_offset
|
||||
mat_data.shininess = special_division(work_mmd_mat.shininess, base_mmd_mat.shininess)
|
||||
mat_data.ambient_color = divide_vector_components(work_mmd_mat.ambient_color, base_mmd_mat.ambient_color)
|
||||
mat_data.edge_color = edge_offset
|
||||
mat_data.edge_weight = special_division(work_mmd_mat.edge_weight, base_mmd_mat.edge_weight)
|
||||
|
||||
except ZeroDivisionError:
|
||||
mat_data.offset_type = "ADD" # If there is any 0 division we automatically switch it to type ADD
|
||||
except ValueError:
|
||||
self.report({"ERROR"}, "An unexpected error happened")
|
||||
# We should stop on our tracks and re-raise the exception
|
||||
raise
|
||||
|
||||
if mat_data.offset_type == "ADD":
|
||||
diffuse_offset = list(work_mmd_mat.diffuse_color - base_mmd_mat.diffuse_color) + [work_mmd_mat.alpha - base_mmd_mat.alpha]
|
||||
specular_offset = list(work_mmd_mat.specular_color - base_mmd_mat.specular_color)
|
||||
edge_offset = Vector(work_mmd_mat.edge_color) - Vector(base_mmd_mat.edge_color)
|
||||
mat_data.diffuse_color = diffuse_offset
|
||||
mat_data.specular_color = specular_offset
|
||||
mat_data.shininess = work_mmd_mat.shininess - base_mmd_mat.shininess
|
||||
mat_data.ambient_color = work_mmd_mat.ambient_color - base_mmd_mat.ambient_color
|
||||
mat_data.edge_color = list(edge_offset)
|
||||
mat_data.edge_weight = work_mmd_mat.edge_weight - base_mmd_mat.edge_weight
|
||||
|
||||
FnMaterial.clean_materials(meshObj, can_remove=lambda m: m == work_mat)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class CreateWorkMaterial(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.create_work_material"
|
||||
bl_label = "Create Work Material"
|
||||
bl_description = "Creates a temporary material to edit this offset"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
mmd_root = root.mmd_root
|
||||
morph = mmd_root.material_morphs[mmd_root.active_morph]
|
||||
mat_data = morph.data[morph.active_data]
|
||||
|
||||
if not mat_data.related_mesh:
|
||||
self.report({"ERROR"}, "You need to choose a Related Mesh first")
|
||||
return {"CANCELLED"}
|
||||
meshObj = FnModel.find_mesh_object_by_name(morph.id_data, mat_data.related_mesh)
|
||||
if meshObj is None:
|
||||
self.report({"ERROR"}, "The model mesh can't be found")
|
||||
return {"CANCELLED"}
|
||||
|
||||
base_mat = meshObj.data.materials.get(mat_data.material, None)
|
||||
if base_mat is None:
|
||||
self.report({"ERROR"}, 'Material "%s" not found' % mat_data.material)
|
||||
return {"CANCELLED"}
|
||||
|
||||
work_mat_name = base_mat.name + "_temp"
|
||||
if work_mat_name in bpy.data.materials:
|
||||
self.report({"ERROR"}, 'Temporary material "%s" is in use' % work_mat_name)
|
||||
return {"CANCELLED"}
|
||||
|
||||
work_mat = base_mat.copy()
|
||||
work_mat.name = work_mat_name
|
||||
meshObj.data.materials.append(work_mat)
|
||||
FnMaterial.swap_materials(meshObj, base_mat.name, work_mat.name)
|
||||
base_mmd_mat = base_mat.mmd_material
|
||||
work_mmd_mat = work_mat.mmd_material
|
||||
work_mmd_mat.material_id = -1
|
||||
|
||||
# Apply the offsets
|
||||
if mat_data.offset_type == "MULT":
|
||||
diffuse_offset = multiply_vector_components(base_mmd_mat.diffuse_color, mat_data.diffuse_color[0:3])
|
||||
specular_offset = multiply_vector_components(base_mmd_mat.specular_color, mat_data.specular_color)
|
||||
edge_offset = multiply_vector_components(base_mmd_mat.edge_color, mat_data.edge_color)
|
||||
ambient_offset = multiply_vector_components(base_mmd_mat.ambient_color, mat_data.ambient_color)
|
||||
work_mmd_mat.diffuse_color = diffuse_offset
|
||||
work_mmd_mat.alpha *= mat_data.diffuse_color[3]
|
||||
work_mmd_mat.specular_color = specular_offset
|
||||
work_mmd_mat.shininess *= mat_data.shininess
|
||||
work_mmd_mat.ambient_color = ambient_offset
|
||||
work_mmd_mat.edge_color = edge_offset
|
||||
work_mmd_mat.edge_weight *= mat_data.edge_weight
|
||||
elif mat_data.offset_type == "ADD":
|
||||
diffuse_offset = Vector(base_mmd_mat.diffuse_color) + Vector(mat_data.diffuse_color[0:3])
|
||||
specular_offset = Vector(base_mmd_mat.specular_color) + Vector(mat_data.specular_color)
|
||||
edge_offset = Vector(base_mmd_mat.edge_color) + Vector(mat_data.edge_color)
|
||||
ambient_offset = Vector(base_mmd_mat.ambient_color) + Vector(mat_data.ambient_color)
|
||||
work_mmd_mat.diffuse_color = list(diffuse_offset)
|
||||
work_mmd_mat.alpha += mat_data.diffuse_color[3]
|
||||
work_mmd_mat.specular_color = list(specular_offset)
|
||||
work_mmd_mat.shininess += mat_data.shininess
|
||||
work_mmd_mat.ambient_color = list(ambient_offset)
|
||||
work_mmd_mat.edge_color = list(edge_offset)
|
||||
work_mmd_mat.edge_weight += mat_data.edge_weight
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class ClearTempMaterials(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.clear_temp_materials"
|
||||
bl_label = "Clear Temp Materials"
|
||||
bl_description = "Clears all the temporary materials"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
assert root is not None
|
||||
for meshObj in FnModel.iterate_mesh_objects(root):
|
||||
|
||||
def __pre_remove(m):
|
||||
if m and "_temp" in m.name:
|
||||
base_mat_name = m.name.split("_temp")[0]
|
||||
try:
|
||||
FnMaterial.swap_materials(meshObj, m.name, base_mat_name)
|
||||
return True
|
||||
except MaterialNotFoundError:
|
||||
self.report({"WARNING"}, "Base material for %s was not found" % m.name)
|
||||
return False
|
||||
|
||||
FnMaterial.clean_materials(meshObj, can_remove=__pre_remove)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class ViewBoneMorph(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.view_bone_morph"
|
||||
bl_label = "View Bone Morph"
|
||||
bl_description = "View the result of active bone morph"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
assert root is not None
|
||||
mmd_root = root.mmd_root
|
||||
armature = FnModel.find_armature_object(root)
|
||||
utils.selectSingleBone(context, armature, None, True)
|
||||
morph = mmd_root.bone_morphs[mmd_root.active_morph]
|
||||
for morph_data in morph.data:
|
||||
p_bone: Optional[bpy.types.PoseBone] = armature.pose.bones.get(morph_data.bone, None)
|
||||
if p_bone:
|
||||
p_bone.bone.select = True
|
||||
mtx = (p_bone.matrix_basis.to_3x3() @ Quaternion(*morph_data.rotation.to_axis_angle()).to_matrix()).to_4x4()
|
||||
mtx.translation = p_bone.location + morph_data.location
|
||||
p_bone.matrix_basis = mtx
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class ClearBoneMorphView(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.clear_bone_morph_view"
|
||||
bl_label = "Clear Bone Morph View"
|
||||
bl_description = "Reset transforms of all bones to their default values"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
assert root is not None
|
||||
armature = FnModel.find_armature_object(root)
|
||||
for p_bone in armature.pose.bones:
|
||||
p_bone.matrix_basis.identity()
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class ApplyBoneMorph(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.apply_bone_morph"
|
||||
bl_label = "Apply Bone Morph"
|
||||
bl_description = "Apply current pose to active bone morph"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
assert root is not None
|
||||
armature = FnModel.find_armature_object(root)
|
||||
mmd_root = root.mmd_root
|
||||
morph = mmd_root.bone_morphs[mmd_root.active_morph]
|
||||
morph.data.clear()
|
||||
morph.active_data = 0
|
||||
for p_bone in armature.pose.bones:
|
||||
if p_bone.location.length > 0 or p_bone.matrix_basis.decompose()[1].angle > 0:
|
||||
item = morph.data.add()
|
||||
item.bone = p_bone.name
|
||||
item.location = p_bone.location
|
||||
item.rotation = p_bone.rotation_quaternion if p_bone.rotation_mode == "QUATERNION" else p_bone.matrix_basis.to_quaternion()
|
||||
p_bone.bone.select = True
|
||||
else:
|
||||
p_bone.bone.select = False
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class SelectRelatedBone(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.select_bone_morph_offset_bone"
|
||||
bl_label = "Select Related Bone"
|
||||
bl_description = "Select the bone assigned to this offset in the armature"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
assert root is not None
|
||||
mmd_root = root.mmd_root
|
||||
armature = FnModel.find_armature_object(root)
|
||||
morph = mmd_root.bone_morphs[mmd_root.active_morph]
|
||||
morph_data = morph.data[morph.active_data]
|
||||
utils.selectSingleBone(context, armature, morph_data.bone)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class EditBoneOffset(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.edit_bone_morph_offset"
|
||||
bl_label = "Edit Related Bone"
|
||||
bl_description = "Applies the location and rotation of this offset to the bone"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
assert root is not None
|
||||
mmd_root = root.mmd_root
|
||||
armature = FnModel.find_armature_object(root)
|
||||
morph = mmd_root.bone_morphs[mmd_root.active_morph]
|
||||
morph_data = morph.data[morph.active_data]
|
||||
p_bone = armature.pose.bones[morph_data.bone]
|
||||
mtx = Quaternion(*morph_data.rotation.to_axis_angle()).to_matrix().to_4x4()
|
||||
mtx.translation = morph_data.location
|
||||
p_bone.matrix_basis = mtx
|
||||
utils.selectSingleBone(context, armature, p_bone.name)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class ApplyBoneOffset(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.apply_bone_morph_offset"
|
||||
bl_label = "Apply Bone Morph Offset"
|
||||
bl_description = "Stores the current bone location and rotation into this offset"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
assert root is not None
|
||||
mmd_root = root.mmd_root
|
||||
armature = FnModel.find_armature_object(root)
|
||||
assert armature is not None
|
||||
morph = mmd_root.bone_morphs[mmd_root.active_morph]
|
||||
morph_data = morph.data[morph.active_data]
|
||||
p_bone = armature.pose.bones[morph_data.bone]
|
||||
morph_data.location = p_bone.location
|
||||
morph_data.rotation = p_bone.rotation_quaternion if p_bone.rotation_mode == "QUATERNION" else p_bone.matrix_basis.to_quaternion()
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class ViewUVMorph(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.view_uv_morph"
|
||||
bl_label = "View UV Morph"
|
||||
bl_description = "View the result of active UV morph on current mesh object"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
assert root is not None
|
||||
mmd_root = root.mmd_root
|
||||
|
||||
meshes = tuple(FnModel.iterate_mesh_objects(root))
|
||||
if len(meshes) == 1:
|
||||
obj = meshes[0]
|
||||
elif obj not in meshes:
|
||||
self.report({"ERROR"}, "Please select a mesh object")
|
||||
return {"CANCELLED"}
|
||||
meshObj = obj
|
||||
|
||||
bpy.ops.mmd_tools.clear_uv_morph_view()
|
||||
|
||||
selected = meshObj.select_get()
|
||||
with bpyutils.select_object(meshObj):
|
||||
mesh = cast(bpy.types.Mesh, meshObj.data)
|
||||
morph = mmd_root.uv_morphs[mmd_root.active_morph]
|
||||
uv_textures = mesh.uv_layers
|
||||
|
||||
base_uv_layers = [l for l in mesh.uv_layers if not l.name.startswith("_")]
|
||||
if morph.uv_index >= len(base_uv_layers):
|
||||
self.report({"ERROR"}, "Invalid uv index: %d" % morph.uv_index)
|
||||
return {"CANCELLED"}
|
||||
|
||||
uv_layer_name = base_uv_layers[morph.uv_index].name
|
||||
if morph.uv_index == 0 or uv_textures.active.name not in {uv_layer_name, "_" + uv_layer_name}:
|
||||
uv_textures.active = uv_textures[uv_layer_name]
|
||||
|
||||
uv_layer_name = uv_textures.active.name
|
||||
uv_tex = uv_textures.new(name="__uv.%s" % uv_layer_name)
|
||||
if uv_tex is None:
|
||||
self.report({"ERROR"}, "Failed to create a temporary uv layer")
|
||||
return {"CANCELLED"}
|
||||
|
||||
offsets = FnMorph.get_uv_morph_offset_map(meshObj, morph).items()
|
||||
offsets = {k: getattr(Vector(v), "zw" if uv_layer_name.startswith("_") else "xy") for k, v in offsets}
|
||||
if len(offsets) > 0:
|
||||
base_uv_data = mesh.uv_layers.active.data
|
||||
temp_uv_data = mesh.uv_layers[uv_tex.name].data
|
||||
for i, l in enumerate(mesh.loops):
|
||||
select = temp_uv_data[i].select = l.vertex_index in offsets
|
||||
if select:
|
||||
temp_uv_data[i].uv = base_uv_data[i].uv + offsets[l.vertex_index]
|
||||
|
||||
uv_textures.active = uv_tex
|
||||
uv_tex.active_render = True
|
||||
meshObj.hide_set(False)
|
||||
meshObj.select_set(selected)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class ClearUVMorphView(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.clear_uv_morph_view"
|
||||
bl_label = "Clear UV Morph View"
|
||||
bl_description = "Clear all temporary data of UV morphs"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
assert root is not None
|
||||
for m in FnModel.iterate_mesh_objects(root):
|
||||
mesh = m.data
|
||||
uv_textures = getattr(mesh, "uv_textures", mesh.uv_layers)
|
||||
for t in uv_textures:
|
||||
if t.name.startswith("__uv."):
|
||||
uv_textures.remove(t)
|
||||
if len(uv_textures) > 0:
|
||||
uv_textures[0].active_render = True
|
||||
uv_textures.active_index = 0
|
||||
|
||||
animation_data = mesh.animation_data
|
||||
if animation_data:
|
||||
nla_tracks = animation_data.nla_tracks
|
||||
for t in nla_tracks:
|
||||
if t.name.startswith("__uv."):
|
||||
nla_tracks.remove(t)
|
||||
if animation_data.action and animation_data.action.name.startswith("__uv."):
|
||||
animation_data.action = None
|
||||
if animation_data.action is None and len(nla_tracks) == 0:
|
||||
mesh.animation_data_clear()
|
||||
|
||||
for act in bpy.data.actions:
|
||||
if act.name.startswith("__uv.") and act.users < 1:
|
||||
bpy.data.actions.remove(act)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class EditUVMorph(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.edit_uv_morph"
|
||||
bl_label = "Edit UV Morph"
|
||||
bl_description = "Edit UV morph on a temporary UV layer (use UV Editor to edit the result)"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
obj = context.active_object
|
||||
if obj.type != "MESH":
|
||||
return False
|
||||
active_uv_layer = obj.data.uv_layers.active
|
||||
return active_uv_layer and active_uv_layer.name.startswith("__uv.")
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
meshObj = obj
|
||||
|
||||
selected = meshObj.select_get()
|
||||
with bpyutils.select_object(meshObj):
|
||||
mesh = cast(bpy.types.Mesh, meshObj.data)
|
||||
bpy.ops.object.mode_set(mode="EDIT")
|
||||
bpy.ops.mesh.select_mode(type="VERT", action="ENABLE")
|
||||
bpy.ops.mesh.reveal() # unhide all vertices
|
||||
bpy.ops.mesh.select_all(action="DESELECT")
|
||||
bpy.ops.object.mode_set(mode="OBJECT")
|
||||
|
||||
vertices = mesh.vertices
|
||||
for l, d in zip(mesh.loops, mesh.uv_layers.active.data):
|
||||
if d.select:
|
||||
vertices[l.vertex_index].select = True
|
||||
|
||||
polygons = mesh.polygons
|
||||
polygons.active = getattr(next((p for p in polygons if all(vertices[i].select for i in p.vertices)), None), "index", polygons.active)
|
||||
|
||||
bpy.ops.object.mode_set(mode="EDIT")
|
||||
meshObj.select_set(selected)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class ApplyUVMorph(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.apply_uv_morph"
|
||||
bl_label = "Apply UV Morph"
|
||||
bl_description = "Calculate the UV offsets of selected vertices and apply to active UV morph"
|
||||
bl_options = {"REGISTER", "UNDO", "INTERNAL"}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
obj = context.active_object
|
||||
if obj.type != "MESH":
|
||||
return False
|
||||
active_uv_layer = obj.data.uv_layers.active
|
||||
return active_uv_layer and active_uv_layer.name.startswith("__uv.")
|
||||
|
||||
def execute(self, context):
|
||||
obj = context.active_object
|
||||
root = FnModel.find_root_object(obj)
|
||||
mmd_root = root.mmd_root
|
||||
meshObj = obj
|
||||
|
||||
selected = meshObj.select_get()
|
||||
with bpyutils.select_object(meshObj):
|
||||
mesh = cast(bpy.types.Mesh, meshObj.data)
|
||||
morph = mmd_root.uv_morphs[mmd_root.active_morph]
|
||||
|
||||
base_uv_name = mesh.uv_layers.active.name[5:]
|
||||
if base_uv_name not in mesh.uv_layers:
|
||||
self.report({"ERROR"}, ' * UV map "%s" not found' % base_uv_name)
|
||||
return {"CANCELLED"}
|
||||
|
||||
base_uv_data = mesh.uv_layers[base_uv_name].data
|
||||
temp_uv_data = mesh.uv_layers.active.data
|
||||
axis_type = "ZW" if base_uv_name.startswith("_") else "XY"
|
||||
|
||||
from collections import namedtuple
|
||||
|
||||
__OffsetData = namedtuple("OffsetData", "index, offset")
|
||||
offsets = {}
|
||||
vertices = mesh.vertices
|
||||
for l, i0, i1 in zip(mesh.loops, base_uv_data, temp_uv_data):
|
||||
if vertices[l.vertex_index].select and l.vertex_index not in offsets:
|
||||
dx, dy = i1.uv - i0.uv
|
||||
if abs(dx) > 0.0001 or abs(dy) > 0.0001:
|
||||
offsets[l.vertex_index] = __OffsetData(l.vertex_index, (dx, dy, dx, dy))
|
||||
|
||||
FnMorph.store_uv_morph_data(meshObj, morph, offsets.values(), axis_type)
|
||||
morph.data_type = "VERTEX_GROUP"
|
||||
|
||||
meshObj.select_set(selected)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class CleanDuplicatedMaterialMorphs(bpy.types.Operator):
|
||||
bl_idname = "mmd_tools.clean_duplicated_material_morphs"
|
||||
bl_label = "Clean Duplicated Material Morphs"
|
||||
bl_description = "Clean duplicated material morphs"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return FnModel.find_root_object(context.active_object) is not None
|
||||
|
||||
def execute(self, context: bpy.types.Context):
|
||||
mmd_root_object = FnModel.find_root_object(context.active_object)
|
||||
FnMorph.clean_duplicated_material_morphs(mmd_root_object)
|
||||
|
||||
return {"FINISHED"}
|
||||
Reference in New Issue
Block a user