Atlas Materials UI Update
- Separated things out so it looks better. - Done small changes to make the ui look a bit better. - UI auto refreshes after a successful atlas.
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@@ -472,6 +472,23 @@
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"TextureAtlas.ambient_occlusion": "Ambient Occlusion",
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"TextureAtlas.height": "Height",
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"TextureAtlas.roughness": "Roughness",
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"TextureAtlas.description_1": "Create a single material with combined textures",
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"TextureAtlas.description_2": "to optimize your avatar for better performance.",
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"TextureAtlas.texture_maps": "Texture Maps",
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"TextureAtlas.material_ready": "Material is ready for atlas",
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"TextureAtlas.material_not_ready": "Material needs at least one texture",
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"TextureAtlas.select_all_tooltip": "Select all materials for atlas",
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"TextureAtlas.select_none_tooltip": "Deselect all materials",
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"TextureAtlas.expand_all_tooltip": "Expand all material settings",
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"TextureAtlas.collapse_all_tooltip": "Collapse all material settings",
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"TextureAtlas.estimated_size": "Estimated Atlas Size",
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"TextureAtlas.materials": "materials",
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"TextureAtlas.no_materials_selected": "No materials selected",
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"TextureAtlas.select_armature_first": "Please select an armature first",
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"TextureAtlas.how_to_use_1": "1. Select an armature in the scene",
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"TextureAtlas.how_to_use_2": "2. Click 'Load Materials' to begin",
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"TextureAtlas.load_error": "Error loading materials. Check console for details.",
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"TextureAtlas.material_not_included": "Material is not included in atlas",
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"Settings.label": "Settings",
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"Settings.language": "Language",
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