Attach Meshes
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@@ -1,19 +1,15 @@
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import bpy
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import numpy as np
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from typing import List, Optional, Dict, Set
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from mathutils import Vector
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from bpy.types import Context, Object, Operator
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from ...core.logging_setup import logger
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from ...core.translations import t
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from ...core.common import (
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get_active_armature,
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get_all_meshes,
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fix_zero_length_bones,
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clear_unused_data_blocks,
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validate_armature,
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join_mesh_objects,
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fix_uv_coordinates,
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remove_unused_shapekeys
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)
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@@ -40,7 +36,7 @@ class AvatarToolkit_OT_MergeArmature(Operator):
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if not base_armature or not merge_armature:
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logger.error(f"Armature not found: {merge_armature_name}")
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self.report({'ERROR'}, t('MergeArmature.error.notFound', name=merge_armature_name))
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self.report({'ERROR'}, t('MergeArmature.error.not_found', name=merge_armature_name))
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return {'CANCELLED'}
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# Remove Rigid Bodies and Joints
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@@ -80,21 +76,6 @@ class AvatarToolkit_OT_MergeArmature(Operator):
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self.report({'ERROR'}, str(e))
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return {'CANCELLED'}
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def calculate_bone_orientation(mesh, vertices):
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"""Calculate optimal bone orientation based on mesh geometry."""
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if not vertices:
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return Vector((0, 0, 0.1)), 0.0
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coords = [mesh.data.vertices[v.index].co for v in vertices]
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min_co = Vector(map(min, zip(*coords)))
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max_co = Vector(map(max, zip(*coords)))
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dimensions = max_co - min_co
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roll_angle = 0.0
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return dimensions, roll_angle
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def delete_rigidbodies_and_joints(armature: Object):
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"""Delete rigid bodies and joints associated with the armature."""
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to_delete = []
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@@ -398,15 +379,6 @@ def mix_vertex_groups(mesh: Object, vg_from_name: str, vg_to_name: str):
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vg_to.add(range(num_vertices), weights_combined.tolist(), 'REPLACE')
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mesh.vertex_groups.remove(vg_from)
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def add_armature_modifier(mesh: Object, armature: Object):
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"""Add armature modifier to mesh."""
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for mod in mesh.modifiers:
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if mod.type == 'ARMATURE':
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mesh.modifiers.remove(mod)
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modifier = mesh.modifiers.new('Armature', 'ARMATURE')
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modifier.object = armature
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def remove_unused_vertex_groups(mesh: Object):
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"""Remove vertex groups with no weights."""
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for vg in mesh.vertex_groups:
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