UI side Translations complete

This commit is contained in:
Yusarina
2024-07-25 02:46:13 +01:00
parent 05cc6c830c
commit b6beae7ba1
7 changed files with 103 additions and 93 deletions
+80 -59
View File
@@ -1,63 +1,84 @@
{
"authors": ["Avatar Toolkit Team"],
"messages": {
"Language.auto": "Automatic",
"Language.en_US": "English",
"Language.ja_JP": "日本語",
"Quick_Access.label": "Quick Access",
"Quick_Access.import_export.label": "Import/Export",
"Quick_Access.options": "Quick Access Options",
"Quick_Access.import_menu.label": "Import Menu",
"Quick_Access.import": "Import",
"Quick_Access.export": "Export",
"Quick_Access.import_menu.desc": "Import a Model",
"Quick_Access.import_pmx": "Import PMX",
"Quick_Access.import_pmx.desc": "Import MMD PMX Model",
"Quick_Access.import_pmd": "Import PMD",
"Quick_Access.import_pmd.desc": "Import MMD PMD Model",
"Quick_Access.export_menu.label": "Export Menu",
"Quick_Access.select_export.label": "Select Export Method",
"Quick_Access.select_export_resonite.label": "Resonite",
"Export.resonite.label": "Export to Resonite",
"Export.resonite.desc": "Export a GLB with all animations and materials. For animation data see:",
"Optimization.label": "Optimization",
"Optimization.options.label": "Optimization Options",
"Optimization.combine_materials.label": "Combine Materials",
"Optimization.combine_materials.desc": "Combine similar materials to optimize the model",
"Optimization.join_all_meshes.label": "Join All Meshes",
"Optimization.join_all_meshes.desc": "Join all meshes into one",
"Optimization.join_selected_meshes.label": "Join Selected Mehses",
"Optimization.join_selected_meshes.desc": "Join all currntly Selected Mehses into one",
"Tools.tools_title.label": "Tools",
"Tools.convert_to_resonite.label": "Convert to Resonite",
"Tools.convert_to_resonite.desc": "Converts bone names on a model to names compatable with Resonite",
"VisemePanel.label": "Visemes",
"VisemePanel.error.noMesh": "No mesh selected",
"VisemePanel.error.noShapekeys": "Selected mesh has no shape keys",
"VisemePanel.info.selectMesh": "Select a mesh to create visemes",
"VisemePanel.mouth_a.label": "Mouth A",
"VisemePanel.mouth_o.label": "Mouth O",
"VisemePanel.mouth_ch.label": "Mouth CH",
"AutoVisemeButton.label": "Create Visemes",
"AutoVisemeButton.desc": "Create visemes automatically, based on shape keys",
"AutoVisemeButton.error.noShapekeys": "No shape keys found",
"AutoVisemeButton.error.selectShapekeys": "Please Select shape keys",
"AutoVisemeButton.success": "Visemes created successfully",
"Settings.translation_restart_popup.label": "Translation Update",
"Settings.label": "Settings",
"Settings.language.label": "Language",
"Settings.language.desc": "Select the language for the addon's UI",
"Settings.translation_restart_popup.description": "Information about translation updates",
"Settings.translation_restart_popup.message1": "Some translations may not apply",
"Settings.translation_restart_popup.message2": "until you restart Blender.",
"Importing.need_importer":"You do not have the required importer for the {extension} type! Opening web browser for importer search term...",
"Importer.mmd_anim_importer.label":"MMD Animation",
"Importer.mmd_anim_importer.desc":"Import a MMD Animation (.vmd)",
"Importing.importer_search_term":"https://search.brave.com/search?q=blender+{extension}+importer+addon&source=web",
"Importer.export_resonite.label":"Export to Resonite",
"Importer.export_resonite.desc":"Export to Resonite as a GLTF. Make sure your model is to scale in blender, and import as meters in Resonite.",
"Importer.export_vrchat.label":"Export to VRChat",
"Importer.export_vrchat.desc":"Export to VRChat, may also work for ChilloutVR. Is similar to Cats export."
}
"Language.auto": "Automatic",
"Language.en_US": "English",
"Language.ja_JP": "日本語",
"AvatarToolkit.label": "Avatar Toolkit",
"AvatarToolkit.welcome": "Welcome to Avatar Toolkit, a tool for",
"AvatarToolkit.description": "creating and editing avatars in blender,",
"AvatarToolkit.alpha_warning": "This is an early alpha version, so expect bugs and issues.",
"Quick_Access.label": "Quick Access",
"Quick_Access.import_export.label": "Import/Export",
"Quick_Access.options": "Quick Access Options",
"Quick_Access.import_menu.label": "Import Menu",
"Quick_Access.import": "Import",
"Quick_Access.export": "Export",
"Quick_Access.import_menu.desc": "Import a Model",
"Quick_Access.import_pmx": "Import PMX",
"Quick_Access.import_pmx.desc": "Import MMD PMX Model",
"Quick_Access.import_pmd": "Import PMD",
"Quick_Access.import_pmd.desc": "Import MMD PMD Model",
"Quick_Access.export_menu.label": "Export Menu",
"Quick_Access.select_export.label": "Select Export Method",
"Quick_Access.select_export_resonite.label": "Resonite",
"Quick_Access.export_fbx.label": "Export FBX",
"Quick_Access.export_fbx.desc": "Export the model as FBX",
"Export.resonite.label": "Export to Resonite",
"Export.resonite.desc": "Export a GLB with all animations and materials. For animation data see:",
"Optimization.label": "Optimization",
"Optimization.options.label": "Optimization Options",
"Optimization.combine_materials.label": "Combine Materials",
"Optimization.combine_materials.desc": "Combine similar materials to optimize the model",
"Optimization.join_all_meshes.label": "Join All Meshes",
"Optimization.join_all_meshes.desc": "Join all meshes into one",
"Optimization.join_selected_meshes.label": "Join Selected Meshes",
"Optimization.join_selected_meshes.desc": "Join all currently Selected Meshes into one",
"Optimization.remove_doubles_safely.label": "Remove Doubles Safely",
"Optimization.select_armature": "Please select an armature in Quick Access",
"Tools.label": "Tools",
"Tools.tools_title.label": "Tools",
"Tools.convert_to_resonite.label": "Convert to Resonite",
"Tools.convert_to_resonite.desc": "Converts bone names on a model to names compatible with Resonite",
"Tools.remove_doubles_safely.label": "Remove Doubles Safely",
"Tools.create_digitigrade_legs.label": "Create Digitigrade Legs",
"Tools.select_armature": "Please select an armature in Quick Access",
"TextureAtlas.label": "Texture Atlasing",
"TextureAtlas.material_list_label": "Texture Atlas Material List Material",
"TextureAtlas.reload_list": "Reload Texture Atlas Material List",
"TextureAtlas.loaded_list": "Loaded Texture Atlas Material List",
"TextureAtlas.atlas_materials": "Atlas Materials!",
"VisemePanel.label": "Visemes",
"VisemePanel.select_mesh": "Select Mesh",
"VisemePanel.mouth_a.label": "Mouth A",
"VisemePanel.mouth_o.label": "Mouth O",
"VisemePanel.mouth_ch.label": "Mouth CH",
"VisemePanel.shape_intensity": "Shape Intensity",
"VisemePanel.create_visemes": "Create Visemes",
"VisemePanel.error.noMesh": "No mesh selected",
"VisemePanel.error.noShapekeys": "Selected mesh has no shape keys",
"VisemePanel.error.selectMesh": "Select a mesh to create visemes",
"VisemePanel.error.noArmature": "No armature selected",
"VisemePanel.info.selectMesh": "Select a mesh to create visemes",
"AutoVisemeButton.label": "Create Visemes",
"AutoVisemeButton.desc": "Create visemes automatically, based on shape keys",
"AutoVisemeButton.error.noShapekeys": "No shape keys found",
"AutoVisemeButton.error.selectShapekeys": "Please Select shape keys",
"AutoVisemeButton.success": "Visemes created successfully",
"Settings.label": "Settings",
"Settings.language.label": "Language",
"Settings.language.desc": "Select the language for the addon's UI",
"Settings.translation_restart_popup.label": "Translation Update",
"Settings.translation_restart_popup.description": "Information about translation updates",
"Settings.translation_restart_popup.message1": "Some translations may not apply",
"Settings.translation_restart_popup.message2": "until you restart Blender.",
"Importing.need_importer": "You do not have the required importer for the {extension} type! Opening web browser for importer search term...",
"Importer.mmd_anim_importer.label": "MMD Animation",
"Importer.mmd_anim_importer.desc": "Import a MMD Animation (.vmd)",
"Importing.importer_search_term": "https://search.brave.com/search?q=blender+{extension}+importer+addon&source=web",
"Importer.export_resonite.label": "Export to Resonite",
"Importer.export_resonite.desc": "Export to Resonite as a GLTF. Make sure your model is to scale in blender, and import as meters in Resonite.",
"Importer.export_vrchat.label": "Export to VRChat",
"Importer.export_vrchat.desc": "Export to VRChat, may also work for ChilloutVR. Is similar to Cats export."
}
}